minetest-mods/mail/api.md

2.1 KiB

Mail format

The mail format in the api hooks

mail = {
	from = "sender name",
	to = "players, which, are, addressed",
	cc = "carbon copy",
	bcc = "players, which, get, a, copy, but, are, not, visible, to, others",
	subject = "subject line",
	body = "mail body"
}

The fields to, cc and bcc can contain a player, multiple player names separated by commas, or be empty. Players in to are the recipiants, who are addressed directly. cc specifies players that get the mail to get notified, but are not immediate part of the conversation. There is no technical difference between to and cc, it just implies meaning for the players. Players can see all fields making up the mail except bcc, which is the only difference to cc.

Sending mail

local success, error = mail.send({
	from = "singleplayer",
	to = "playername",
	cc = "carbon, copy",
	bcc = "blind, carbon, copy",
	subject = "subject line",
	body = "mail body"
})

-- if "success" is false the error parameter will contain a message

Hooks

On-receive mail hook:

mail.register_on_receive(function(m)
	-- "m" is an object in the form: "Mail format"
end)

Internals

mod-storage entry for a player (indexed by playername and serialized with json):

{
	contacts = {
		{
			-- name of the player (unique key in the list)
			name = "",
			-- note
			note = ""
		},{
			...
		}
	},
	inbox = {
		{
			-- globally unique mail id
			id = "d6cce35c-487a-458f-bab2-9032c2621f38",
			-- sending player name
			from = "",
			-- receiving player name
			to = "",
			-- carbon copy (optional)
			cc = "playername, playername2",
			-- blind carbon copy (optional)
			bcc = "",
			-- mail subject
			subject = "",
			-- mail body
			body = "",
			-- timestamp (os.time())
			time = 1234,
			-- read-flag (true: player has read the mail, inbox only)
			read = true
		},{
			...
		}
	},
	outbox = {
		-- same format as "inbox"
	},
	lists = {
		{
			-- name of the maillist (unique key in the list)
			name = "",
			-- description
			description = "",
			-- playername list
			players = {"playername", "playername2"}
		}
	}
}