200 lines
5.1 KiB
Markdown
200 lines
5.1 KiB
Markdown
minetest mod Bonemeal
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=====================
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FARM mod that helps and featured the farming to quickly grow samplings, crops, grass, etc
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Information
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-----------
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Bonemeal is crushed from bones found in dirt or by using player bones, Mulch is
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made from a tree trunk surrounded by leaves and Fertiliser is a mix of both,
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each of which can be used to quickly grow saplings, crops and grass/decoration,
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papyrus on top of dirt and cactus on sand.
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Support for ethereal saplings/crops, farming redo crops and moretrees saplings are included.
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![](screenshot.jpg)
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## Technical info
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This mod is named `bonemeal` and must be installed with such name.
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This mod adds four new items into the game, bones which can be dug from normal
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dirt which can be cooked into bonemeal, mulch which is is crafted using a tree
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and 8x leaves, and fertiliser which is a mixture of them both.
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Each item can be used on saplings and crops for a chance to grow them quicker
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as well as dirt which will generate random grass, flowers or whichever
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decoration is registered.
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Mulch has a strength of 1, Bonemeal 2 and Fertiliser 3. This means the stronger
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the item, the more chance of growing saplings in low light, making crops sprout
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quicker or simply decorate a larger area with grass and flowers.
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#### Dependencies
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Dependencies: default
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Optional Dependencies: farming, ethereal, moretrees, lucky_block, moretrees, flowers, dye, ferns, dryplants, df_trees, df_farming, df_primordial_items, everness
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Lucky Blocks: 6
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#### API
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The [`api.txt`](api.txt) document shows how to add your own saplings,
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crops and grasses to the list by using one of the 3 commands included and
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the [`mod.lua`](mod.lua) file gives you many examples by using some of the
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popular mods available.
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https://forum.minetest.net/viewtopic.php?f=9&t=16446
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#### Nodes
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| Node name | description | notes |
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| ----------------------- | ------------ | --------------------------------------------------- |
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| bonemeal:mulch | Mulch | fertilizer to make grow plants and seeds faster |
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| bonemeal:bonemeal | Bone Meal | 2 x fertilizer to make grow plants and seeds faster |
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| bonemeal:fertiliser | Fertiliser | 3 x fertilizer to make grow plants and seeds faster |
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| bonemeal:bone | Bone | cook to made fertilizers, found into dirt rarelly |
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| bone:bone | Player bones | cook to made fertilizers, found into dirt rarelly |
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| bonemeal:gelatin_powder | Gelatin Powder | made from bones |
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#### Crafts
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* bonemeal:gelatin_powder 4
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```
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{"group:bone", "group:bone", "group:bone"},
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{"bucket:bucket_water", "bucket:bucket_water", "bucket:bucket_water"},
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{"bucket:bucket_water", "default:torch", "bucket:bucket_water"}
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```
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* bonemeal:bonemeal 2
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```
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{{"group:bone"}}
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```
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* bonemeal:bonemeal 4
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```
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{{"bones:bones"}}
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```
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* bonemeal:bonemeal 2
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```
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{{"default:coral_skeleton"}}
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```
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* bonemeal:mulch 4
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```
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{"group:tree", "group:leaves", "group:leaves"},
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{"group:leaves", "group:leaves", "group:leaves"},
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{"group:leaves", "group:leaves", "group:leaves"}
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```
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* bonemeal:mulch
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```
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{"group:seed", "group:seed", "group:seed"},
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{"group:seed", "group:seed", "group:seed"},
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{"group:seed", "group:seed", "group:seed"}
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```
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* fertiliser 2
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```
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{{"bonemeal:bonemeal", "bonemeal:mulch"}}
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```
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## Changelog
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#### Version 0.1
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* Initial release
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#### Version 0.2
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* Added global `on_use` function for bonemeal growth
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#### Version 0.3
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* Added strength to `on_use` global for new items (mulch and fertiliser)
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#### Version 0.4
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* Added `Intllib` support and `fr.txt` file for French translation.
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#### Version 0.5
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* Added support for default bush and acacia bush saplings
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#### Version 0.6
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* Using newer functions. This means Minetest 0.4.16 and above needed to run
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#### Version 0.7
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* Can be used on papyrus and cactus now
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* Added coral recipe
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* API addition
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#### Version 0.8
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* Added support for farming redo's new garlic
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* Added pepper and onion crops
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#### Version 0.9
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* Added support for farming redo's pea and beetroot crops
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* Checks for `place_param`
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#### Version 1.0
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* `add_deco()` now adds to existing item list while `set_deco()` replaces item
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list (thanks `h-v-smacker`)
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#### Version 1.1
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* Added `{can_bonemeal=1}` group for special nodes
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#### Version 1.2
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* Added support for Minetest 5.0 cactus seedling, blueberry bush sapling and
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emergent jungle tree saplings, additional flowers and pine bush sapling
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#### Version 1.3
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* Added ability to craft dye from mulch, bonemeal and fertiliser (thanks
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`orbea`)
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#### Version 1.4
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* Added support for fern saplings from `plantlife` mod (thanks `nixnoxus`)
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#### Version 1.5
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* Added support for farming redo's asparagus, eggplant, spinach
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#### Version 1.6
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* Added helper function for position and protection check
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* Added ginger support
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* Added moretrees poplar sapling
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#### Version 1.7
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* Added farming redo's barley, hemp, rye, oat, mint, sunflower, rice seeds
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* Added Everness saplings
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* Update readme (thanks mckaygerhard)
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* Recipe changes, player bones craft into 2x bones, bones must be cooked to
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give bonemeal
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* Added bushes_classic support
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## LICENSE
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Licence: Code is MIT, Media is CC0
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(c) Tenplus1
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