180 lines
3.8 KiB
Markdown
180 lines
3.8 KiB
Markdown
# Change Log
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All the remarkable changes of this project will be documented in this file.
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This project adhere to [Semantic Versioning](http://semver.org/).
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---
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## [2.3.2][2.3.2] - 2017-04-10
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### Changed
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- Update general information
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### Fixed
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- Fix Minetest Bower integration
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## [2.3.1][2.3.1] - 2016-02-16
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### Added
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- Add colored sheep
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### Fixed
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- Fix Oerrki spawning times (spawns on night as intended)
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---
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## [2.3.0][2.3.0] - 2016-02-11
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### Added
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- Add Oerrki
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- Add fried eggs
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### Fixed
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- Fix moveing facement being reset
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- Fix chicken model
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- Fix sneaky variable not working
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- Fix feathers being eatable
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## [2.2.2][2.2.2] - 2016-02-03
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### Added
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- Add feature: Eggs can be thrown to spawn chicken (rare)
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- Add feature: Chicken drop chicken meat and feather(s) on death
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### Fixed
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- Fix crash caused by not existing node
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- Fix spawn eggs being endless in singleplayer
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- Fix searching for target if in panic mode
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## [2.2.0][2.2.0] - 2015-11-09
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### Added
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- Add chicken
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- Add again sheep spawner (by LNJ)
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- Add descriptions to spawners
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- Add option to set custom panic and swim animations
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### Fixed
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- Fix possible crash (reported by bbaez)
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## [2.1.0][2.1.0] - 2015-10-25
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### Added
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- Re-add zombies, ghosts and sheep
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- Add feature "Feed sheep 5 times with wheat to tame"
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- Add death animations
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- Add missing documentation of combat values
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### Changed
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- Change license to modified zlib-License
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- Complete rewrite and rename to Creatures MOB-Engine
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- Clean up code
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- Zombie spawners are now generated in dungeons (if they have more than 4 rooms)
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- Reduce sheep model size
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- Tweak codestyle a bit
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### Fixed
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- Fix bug that hostile mobs did sometimes not attack
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## [1.1.5][1.1.5] - 2015-08-14
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### Added
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- Add description and screenshot files
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### Changed
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- Use [colorize instead of textures
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### Fixed
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- Fix "undeclared global variable" error
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- Make sounds mono (fixes loud zombies, sheep)
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- Fix sheep states
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## [1.1.4][1.1.4] - 2014-08-05
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### Added
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- Add feature: Sheep drop meat when killed
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### Changed
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- Improve jump, decrease herd radius
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### Removed
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- Remove double-check
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### Fixed
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- Fix spawning
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## [1.1.3][1.1.3] - 2014-05-25
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### Changed
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- Increase sheep detection radius
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### Fixed
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- Fix panic of sheep
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- Fix crash caused by spawn control
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- Fix mobs flood
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## [1.1.2][1.1.2] - 2014-05-10
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### Added
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- Add shears
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- Add recipe for shears
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- Add feature: sheep follows player with wheat
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### Fixed
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- Fix the flood of the world with items
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## [1.1.1][1.1.1] - 2014-04-27
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### Added
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- Add minetest.line_of_sight()
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- Add experimental spawning control
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### Changed
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- Cleanup code
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- Max lifetime for zombies
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### Fixed
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- Fix crashes
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## [1.1.0][1.1.0] - 2014-03-13
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### Added
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- Add sheeps
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### Changed
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- Restructure code
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### Fixed
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- Fix issues
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---
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## [1.0.1][1.0.1] - 2014-03-13
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---
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[2.3.2]: https://github.com/minetest-mods/mob-engine/compare/2.3.1...2.3.2
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[2.3.1]: https://github.com/minetest-mods/mob-engine/compare/2.3.0...2.3.1
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[2.3.0]: https://github.com/minetest-mods/mob-engine/compare/2.2.2...2.3.0
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[2.2.2]: https://github.com/minetest-mods/mob-engine/compare/2.2.0...2.2.2
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[2.2.0]: https://github.com/minetest-mods/mob-engine/compare/2.1.0...2.2.0
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[2.1.0]: https://github.com/minetest-mods/mob-engine/compare/1.1.5...2.1.0
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[1.1.5]: https://github.com/minetest-mods/mob-engine/compare/1.1.4...1.1.5
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[1.1.4]: https://github.com/minetest-mods/mob-engine/compare/1.1.3...1.1.4
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[1.1.3]: https://github.com/minetest-mods/mob-engine/compare/1.1.2...1.1.3
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[1.1.2]: https://github.com/minetest-mods/mob-engine/compare/1.1.1...1.1.2
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[1.1.1]: https://github.com/minetest-mods/mob-engine/compare/1.1.0...1.1.1
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[1.1.0]: https://github.com/minetest-mods/mob-engine/compare/1.0.1...1.1.0
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[1.0.1]: https://github.com/minetest-mods/mob-engine/commit/d5db6af4deb62ac5aa09f221361854378596e5cc
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