minetest-mm/mods/bonemeal/README.md
2024-12-19 12:55:40 +01:00

5.1 KiB

minetest mod Bonemeal

FARM mod that helps and featured the farming to quickly grow samplings, crops, grass, etc

Information

Bonemeal is crushed from bones found in dirt or by using player bones, Mulch is made from a tree trunk surrounded by leaves and Fertiliser is a mix of both, each of which can be used to quickly grow saplings, crops and grass/decoration, papyrus on top of dirt and cactus on sand.

Support for ethereal saplings/crops, farming redo crops and moretrees saplings are included.

Technical info

This mod is named bonemeal and must be installed with such name.

This mod adds four new items into the game, bones which can be dug from normal dirt which can be cooked into bonemeal, mulch which is is crafted using a tree and 8x leaves, and fertiliser which is a mixture of them both.

Each item can be used on saplings and crops for a chance to grow them quicker as well as dirt which will generate random grass, flowers or whichever decoration is registered.

Mulch has a strength of 1, Bonemeal 2 and Fertiliser 3. This means the stronger the item, the more chance of growing saplings in low light, making crops sprout quicker or simply decorate a larger area with grass and flowers.

Dependencies

Dependencies: default

Optional Dependencies: farming, ethereal, moretrees, lucky_block, moretrees, flowers, dye, ferns, dryplants, df_trees, df_farming, df_primordial_items, everness

Lucky Blocks: 6

API

The api.txt document shows how to add your own saplings, crops and grasses to the list by using one of the 3 commands included and the mod.lua file gives you many examples by using some of the popular mods available.

https://forum.minetest.net/viewtopic.php?f=9&t=16446

Nodes

Node name description notes
bonemeal:mulch Mulch fertilizer to make grow plants and seeds faster
bonemeal:bonemeal Bone Meal 2 x fertilizer to make grow plants and seeds faster
bonemeal:fertiliser Fertiliser 3 x fertilizer to make grow plants and seeds faster
bonemeal:bone Bone cook to made fertilizers, found into dirt rarelly
bone:bone Player bones cook to made fertilizers, found into dirt rarelly
bonemeal:gelatin_powder Gelatin Powder made from bones

Crafts

  • bonemeal:gelatin_powder 4
	{"group:bone", "group:bone", "group:bone"},
	{"bucket:bucket_water", "bucket:bucket_water", "bucket:bucket_water"},
	{"bucket:bucket_water", "default:torch", "bucket:bucket_water"}
  • bonemeal:bonemeal 2
	{{"group:bone"}}
  • bonemeal:bonemeal 4
	{{"bones:bones"}}
  • bonemeal:bonemeal 2
	{{"default:coral_skeleton"}}
  • bonemeal:mulch 4
	{"group:tree", "group:leaves", "group:leaves"},
	{"group:leaves", "group:leaves", "group:leaves"},
	{"group:leaves", "group:leaves", "group:leaves"}
  • bonemeal:mulch
	{"group:seed", "group:seed", "group:seed"},
	{"group:seed", "group:seed", "group:seed"},
	{"group:seed", "group:seed", "group:seed"}
  • fertiliser 2
	{{"bonemeal:bonemeal", "bonemeal:mulch"}}

Changelog

Version 0.1

  • Initial release

Version 0.2

  • Added global on_use function for bonemeal growth

Version 0.3

  • Added strength to on_use global for new items (mulch and fertiliser)

Version 0.4

  • Added Intllib support and fr.txt file for French translation.

Version 0.5

  • Added support for default bush and acacia bush saplings

Version 0.6

  • Using newer functions. This means Minetest 0.4.16 and above needed to run

Version 0.7

  • Can be used on papyrus and cactus now
  • Added coral recipe
  • API addition

Version 0.8

  • Added support for farming redo's new garlic
  • Added pepper and onion crops

Version 0.9

  • Added support for farming redo's pea and beetroot crops
  • Checks for place_param

Version 1.0

  • add_deco() now adds to existing item list while set_deco() replaces item list (thanks h-v-smacker)

Version 1.1

  • Added {can_bonemeal=1} group for special nodes

Version 1.2

  • Added support for Minetest 5.0 cactus seedling, blueberry bush sapling and emergent jungle tree saplings, additional flowers and pine bush sapling

Version 1.3

  • Added ability to craft dye from mulch, bonemeal and fertiliser (thanks orbea)

Version 1.4

  • Added support for fern saplings from plantlife mod (thanks nixnoxus)

Version 1.5

  • Added support for farming redo's asparagus, eggplant, spinach

Version 1.6

  • Added helper function for position and protection check
  • Added ginger support
  • Added moretrees poplar sapling

Version 1.7

  • Added farming redo's barley, hemp, rye, oat, mint, sunflower, rice seeds
  • Added Everness saplings
  • Update readme (thanks mckaygerhard)
  • Recipe changes, player bones craft into 2x bones, bones must be cooked to give bonemeal
  • Added bushes_classic support

LICENSE

Licence: Code is MIT, Media is CC0

(c) Tenplus1