236 lines
8.9 KiB
Markdown
236 lines
8.9 KiB
Markdown
Hiking signs are common where I come from Missing them in minetest.
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Not any more! :-)
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Signs are applied to rocks, tree trunks, walls. And where there are no objects
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to apply them to, often poles are used to mark the path. (Very useful in
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winter.) There are four common colours used: red, blue, yellow and green. Red
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and blue are mostly used for longer tracks, while yellow and green for local
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ones or to connect blues and reds.
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Signs:
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To craft a sign apply this simple recipe:
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white dye
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colour dye
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white dye
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To craft 6 arrows add more of the same colour dye as in:
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sign sign
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sign sign more dye
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sign sign
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and:
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sign sign
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more dye sign sign
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sign sign
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To craft 2 end signs:
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sign sign
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Three directional signs of the same colour can be recycled back to basic
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signs when crafting together with a white dye.
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Poles:
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To craft a sign that can be put on a pole, craft:
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sign
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sign
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for a thick pole (cobblestone wall) or for a thin pole (wooden fence) craft:
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sign
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sign
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sign
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Then put the result onto the pole and it attaches.
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This works only for non-directional signs.
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Sign variants:
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Educational path
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sign
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sign
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Local route
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sign sign
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sign
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Branch towards a castle
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sign
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sign sign
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Branch towards a touristic curiosity
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sign
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sign sign sign
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Branch towards a peak
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sign
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sign
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sign sign sign
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Branch towards a spring
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sign sign sign
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sign
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Each variant can be recycled to basic signs.
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Describe:
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Oh, and by the way, right clicking the sign one can add a path id. Yes, hiking
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trails have an id here.
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Privileges:
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If you use this mod on a server, only players with the "hiking" privilege will
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be able to place or destroy the signs. This is useful so you don't need to
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create tiny areas around them.
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In singleplayer, you will get this privilege automatically.
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-- Martian
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License:
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Sourcecode: CC0 (see below)
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Graphics: CC0 (see below)
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See also:
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http://minetest.net/
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Creative Commons Legal Code
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