update #39
9 changed files with 45 additions and 27 deletions
3
mods/skinsdb/meta/character_2110.txt
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3
mods/skinsdb/meta/character_2110.txt
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@ -0,0 +1,3 @@
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Mythrodak (fixed)
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Christian_Soldier
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CC 0 (1.0)
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3
mods/skinsdb/meta/character_2111.txt
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3
mods/skinsdb/meta/character_2111.txt
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@ -0,0 +1,3 @@
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BadBoyHalo (fixed)
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Christian_Soldier
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CC 0 (1.0)
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3
mods/skinsdb/meta/character_2112.txt
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3
mods/skinsdb/meta/character_2112.txt
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@ -0,0 +1,3 @@
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Sapnap (fixed)
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Christian_Soldier
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CC 0 (1.0)
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BIN
mods/skinsdb/textures/character_2110.png
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mods/skinsdb/textures/character_2110.png
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mods/skinsdb/textures/character_2111.png
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mods/skinsdb/textures/character_2111.png
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mods/skinsdb/textures/character_2112.png
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mods/skinsdb/textures/character_2112.png
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@ -508,6 +508,9 @@ tubelib.register_node("tubelib_addons3:distributor",
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on_pull_item = function(pos, side)
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return tubelib.get_item(M(pos), "src")
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end,
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on_pull_stack = function(pos, side)
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return tubelib.get_stack(M(pos), "src")
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end,
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on_push_item = function(pos, side, item)
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return tubelib.put_item(M(pos), "src", item)
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end,
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@ -7,9 +7,9 @@
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AGPL v3
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See LICENSE.txt for more information
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pushing_chest.lua
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A high performance pushing chest
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]]--
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@ -49,11 +49,11 @@ local function allow_metadata_inventory_move(pos, from_list, from_index, to_list
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end
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Cache[minetest.get_meta(pos):get_string("number")] = nil
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return count
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end
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end
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local function keep_the_rest(meta, list, taken)
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if taken then
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local inv = meta:get_inventory()
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local inv = meta:get_inventory()
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local rest = ItemStack(taken:get_name())
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if not inv:contains_item(list, rest) then
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inv:add_item(list, rest)
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@ -65,7 +65,7 @@ local function keep_the_rest(meta, list, taken)
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return taken
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end
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end
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end
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end
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local function aging(pos, meta)
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local cnt = meta:get_int("tubelib_aging") + 1
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@ -83,7 +83,7 @@ local function set_state(meta, state)
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local number = meta:get_string("number")
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meta:set_string("infotext", S("HighPerf Pushing Chest").." "..number..": "..state)
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meta:set_string("state", state)
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end
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end
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local function configured(pos, item)
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local meta = minetest.get_meta(pos)
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@ -110,9 +110,10 @@ local function shift_items(pos, elapsed)
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for i = 0,7 do
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local idx = ((i + offs) % 8) + 1
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local stack = inv:get_stack("shift", idx)
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if stack:get_count() > 0 then
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local count = stack:get_count()
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if count > 0 then
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if tubelib.push_items(pos, "R", stack, player_name) then
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-- The effort is needed here for the case the
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-- The effort is needed here for the case the
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-- pusher pushes into its own chest.
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local num = stack:get_count()
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stack = inv:get_stack("shift", idx)
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@ -121,7 +122,12 @@ local function shift_items(pos, elapsed)
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aging(pos, meta)
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return true
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else
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set_state(meta, "blocked")
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-- Complete stack rejected
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if count == stack:get_count() then
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set_state(meta, "blocked")
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else
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inv:set_stack("shift", idx, stack)
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end
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end
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end
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end
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@ -153,7 +159,7 @@ local function defect(pos, meta)
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node.name = "tubelib_addons3:pushing_chest_defect"
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minetest.swap_node(pos, node)
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return true
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end
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end
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-- code duplication of method "NodeStates:on_dig_node" (node_states.lua)
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-- (in contrast to (all?) other tubelib nodes that can go defect class "NodeStates" isn't applied here)
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@ -163,15 +169,15 @@ function on_dig_node(pos, node, player)
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if (not cnt or cnt < 1) then
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cnt = 1
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end
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local is_defect = (cnt > AGING_LEVEL1) and ( math.random(math.max(1, math.floor(AGING_LEVEL2 / cnt))) == 1 )
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if is_defect then
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defect(pos, meta) -- replace node with defect one
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node = minetest.get_node(pos)
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defect(pos, meta) -- replace node with defect one
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node = minetest.get_node(pos)
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end
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minetest.node_dig(pos, node, player) -- default behaviour (this function is called automatically if on_dig() callback isn't set)
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end
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@ -204,10 +210,10 @@ minetest.register_node("tubelib_addons3:pushing_chest", {
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inv:set_size('main', 32)
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inv:set_size('shift', 8)
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end,
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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local number = tubelib.add_node(pos, "tubelib_addons3:pushing_chest")
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local number = tubelib.add_node(pos, "tubelib_addons3:pushing_chest")
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meta:set_string("player_name", placer:get_player_name())
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meta:set_string("number", number)
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meta:set_string("formspec", formspec())
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@ -237,7 +243,7 @@ minetest.register_node("tubelib_addons3:pushing_chest", {
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on_timer = shift_items,
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on_rotate = screwdriver.disallow,
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "facedir",
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@ -264,10 +270,10 @@ minetest.register_node("tubelib_addons3:pushing_chest_defect", {
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inv:set_size('main', 32)
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inv:set_size('shift', 8)
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end,
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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local number = tubelib.add_node(pos, "tubelib_addons3:pushing_chest")
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local number = tubelib.add_node(pos, "tubelib_addons3:pushing_chest")
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meta:set_string("player_name", placer:get_player_name())
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meta:set_string("number", number)
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meta:set_string("formspec", formspec())
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@ -291,7 +297,7 @@ minetest.register_node("tubelib_addons3:pushing_chest_defect", {
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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on_rotate = screwdriver.disallow,
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "facedir",
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@ -310,14 +316,14 @@ minetest.register_craft({
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},
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})
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tubelib.register_node("tubelib_addons3:pushing_chest",
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tubelib.register_node("tubelib_addons3:pushing_chest",
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{"tubelib_addons3:pushing_chest_defect"}, {
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on_recv_message = function(pos, topic, payload)
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local node = minetest.get_node(pos)
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if topic == "state" then
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if inv:is_empty("main") then
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if inv:is_empty("main") then
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return "empty"
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end
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return meta:get_string("state")
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@ -368,7 +374,7 @@ tubelib.register_node("tubelib_addons3:pushing_chest",
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local meta = minetest.get_meta(pos)
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meta:set_int("tubelib_aging", 0)
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meta:set_int("idx", 2)
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meta:set_string("formspec", formspec())
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set_state(meta, "empty")
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local node = minetest.get_node(pos)
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@ -377,4 +383,4 @@ tubelib.register_node("tubelib_addons3:pushing_chest",
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minetest.get_node_timer(pos):start(2)
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return true
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end,
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})
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})
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@ -105,7 +105,7 @@ function ts_doors.register_door(item, description, texture, sounds, recipe)
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local groups = minetest.registered_nodes[item].groups
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local door_groups = {door=1}
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local door_groups = {door=1, not_in_creative_inventory=1}
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for k, v in pairs(groups) do
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if k ~= "wood" then
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door_groups[k] = v
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Reference in a new issue