minetest-mm/mods/mydoors/my_old_doors/locked.lua

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Lua
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local cdoor_list = { --Number , Description , Inven Image , Image
{ "1", "Old Door 1" , "old1"},
{ "2", "Old Door 2" , "old2"},
{ "3", "Old Door 3" , "old3"},
{ "4", "Old Door 4" , "old4"},
}
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local function add_door(num, desc, img)
doors.register_door("my_old_doors:door"..num.."_locked", {
description = desc.." Locked",
inventory_image = "mydoors_"..img.."_inv.png",
groups = {choppy=2,cracky=2,door=1},
tiles = {{ name = "mydoors_"..img..".png", backface_culling = true }},
protected = true,
})
end
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for _,cdoor in ipairs(cdoor_list) do
add_door(unpack(cdoor))
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end
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-- Crafts
minetest.register_craft({
output = "my_old_doors:door1_locked 1",
recipe = {
{"default:glass", "my_door_wood:wood_yellow", ""},
{"my_door_wood:wood_yellow", "my_door_wood:wood_yellow", "default:steel_ingot"},
{"my_door_wood:wood_yellow", "my_door_wood:wood_yellow", ""}
}
})
minetest.register_craft({
output = "my_old_doors:door2_locked 1",
recipe = {
{"default:glass", "my_door_wood:wood_red", ""},
{"my_door_wood:wood_red", "my_door_wood:wood_red", "default:steel_ingot"},
{"my_door_wood:wood_red", "my_door_wood:wood_red", ""}
}
})
minetest.register_craft({
output = "my_old_doors:door3_locked 1",
recipe = {
{"default:glass", "my_door_wood:wood_grey", ""},
{"my_door_wood:wood_grey", "my_door_wood:wood_grey", "default:steel_ingot"},
{"my_door_wood:wood_grey", "my_door_wood:wood_grey", ""}
}
})
minetest.register_craft({
output = "my_old_doors:door4_locked 1",
recipe = {
{"my_door_wood:wood_red", "my_door_wood:wood_red", ""},
{"my_door_wood:wood_red", "dye:black", "default:steel_ingot"},
{"my_door_wood:wood_red", "my_door_wood:wood_red", ""}
}
})