minetest-mods/angledwalls/quartz.lua

46 lines
1.6 KiB
Lua

-- Register wall types
angledwalls.register_angled_wall_and_low_angled_wall_and_corner("quartzblock", "quartz:block",
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"quartz_block.png"},
"Quartz Block Angled Wall",
"Quartz Block Low Angled Wall",
"Quartz Block Corner",
default.node_sound_stone_defaults())
angledwalls.register_angled_wall_and_low_angled_wall_and_corner("quartzchiseled", "quartz:chiseled",
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"quartz_chiseled.png"},
"Quartz Chiseled Angled Wall",
"Quartz Chiseled Low Angled Wall",
"Quartz Chiseled Corner",
default.node_sound_stone_defaults())
angledwalls.register_angled_wall_and_low_angled_wall_and_corner("quartzpillar", "quartz:pillar",
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"quartz_pillar_side.png"},
"Quartz Pillar Angled Wall",
"Quartz Pillar Low Angled Wall",
"Quartz Pillar Corner",
default.node_sound_stone_defaults())
-- Register glass types
angledglass.register_glass("_quartz_block_glass", "quartz:block",
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
{"default_glass.png", "quartz_block.png"},
"Quartz Block Glass",
default.node_sound_glass_defaults())
angledglass.register_glass("_quartz_block_obsidian_glass", "quartz:block",
{choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
{"default_obsidian_glass.png", "quartz_block.png"},
"Quartz Block Obsidian Glass",
default.node_sound_glass_defaults())
-- Only quartz:block glass, as all the quartz textures look the same for this node.