minetest-mods/farming/crops/blueberry.lua

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local S = farming.intllib
-- blueberries
minetest.register_craftitem("farming:blueberries", {
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description = S("Wild Blueberries"),
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inventory_image = "farming_blueberries.png",
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groups = {seed = 2, food_blueberries = 1, food_blueberry = 1,
food_berry = 1, flammable = 2},
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on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:blueberry_1")
end,
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on_use = minetest.item_eat(1)
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})
-- blueberry muffin (thanks to sosogirl123 @ deviantart.com for muffin image)
minetest.register_craftitem("farming:muffin_blueberry", {
description = S("Blueberry Muffin"),
inventory_image = "farming_blueberry_muffin.png",
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on_use = minetest.item_eat(2)
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})
minetest.register_craft({
output = "farming:muffin_blueberry 2",
recipe = {
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{"group:food_blueberries", "group:food_bread", "group:food_blueberries"}
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}
})
-- Blueberry Pie
minetest.register_craftitem("farming:blueberry_pie", {
description = S("Blueberry Pie"),
inventory_image = "farming_blueberry_pie.png",
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on_use = minetest.item_eat(6)
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})
minetest.register_craft({
output = "farming:blueberry_pie",
recipe = {
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{"group:food_flour", "group:food_sugar", "group:food_blueberries"},
{"group:food_baking_tray", "", ""}
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},
replacements = {{"group:food_baking_tray", "farming:baking_tray"}}
})
-- blueberry definition
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local def = {
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drawtype = "plantlike",
tiles = {"farming_blueberry_1.png"},
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = "",
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults()
}
-- stage 1
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minetest.register_node("farming:blueberry_1", table.copy(def))
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-- stage 2
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def.tiles = {"farming_blueberry_2.png"}
minetest.register_node("farming:blueberry_2", table.copy(def))
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-- stage 3
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def.tiles = {"farming_blueberry_3.png"}
minetest.register_node("farming:blueberry_3", table.copy(def))
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-- stage 4 (final)
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def.tiles = {"farming_blueberry_4.png"}
def.groups.growing = nil
def.drop = {
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items = {
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{items = {"farming:blueberries 2"}, rarity = 1},
{items = {"farming:blueberries"}, rarity = 2},
{items = {"farming:blueberries"}, rarity = 3}
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}
}
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minetest.register_node("farming:blueberry_4", table.copy(def))
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-- add to registered_plants
farming.registered_plants["farming:blueberries"] = {
crop = "farming:blueberry",
seed = "farming:blueberries",
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minlight = farming.min_light,
maxlight = farming.max_light,
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steps = 4
}