local S = farming.intllib -- blueberries minetest.register_craftitem("farming:blueberries", { description = S("Wild Blueberries"), inventory_image = "farming_blueberries.png", groups = {seed = 2, food_blueberries = 1, food_blueberry = 1, food_berry = 1, flammable = 2}, on_place = function(itemstack, placer, pointed_thing) return farming.place_seed(itemstack, placer, pointed_thing, "farming:blueberry_1") end, on_use = minetest.item_eat(1) }) -- blueberry muffin (thanks to sosogirl123 @ deviantart.com for muffin image) minetest.register_craftitem("farming:muffin_blueberry", { description = S("Blueberry Muffin"), inventory_image = "farming_blueberry_muffin.png", on_use = minetest.item_eat(2) }) minetest.register_craft({ output = "farming:muffin_blueberry 2", recipe = { {"group:food_blueberries", "group:food_bread", "group:food_blueberries"} } }) -- Blueberry Pie minetest.register_craftitem("farming:blueberry_pie", { description = S("Blueberry Pie"), inventory_image = "farming_blueberry_pie.png", on_use = minetest.item_eat(6) }) minetest.register_craft({ output = "farming:blueberry_pie", recipe = { {"group:food_flour", "group:food_sugar", "group:food_blueberries"}, {"group:food_baking_tray", "", ""} }, replacements = {{"group:food_baking_tray", "farming:baking_tray"}} }) -- blueberry definition local def = { drawtype = "plantlike", tiles = {"farming_blueberry_1.png"}, paramtype = "light", sunlight_propagates = true, walkable = false, buildable_to = true, drop = "", selection_box = farming.select, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults() } -- stage 1 minetest.register_node("farming:blueberry_1", table.copy(def)) -- stage 2 def.tiles = {"farming_blueberry_2.png"} minetest.register_node("farming:blueberry_2", table.copy(def)) -- stage 3 def.tiles = {"farming_blueberry_3.png"} minetest.register_node("farming:blueberry_3", table.copy(def)) -- stage 4 (final) def.tiles = {"farming_blueberry_4.png"} def.groups.growing = nil def.drop = { items = { {items = {"farming:blueberries 2"}, rarity = 1}, {items = {"farming:blueberries"}, rarity = 2}, {items = {"farming:blueberries"}, rarity = 3} } } minetest.register_node("farming:blueberry_4", table.copy(def)) -- add to registered_plants farming.registered_plants["farming:blueberries"] = { crop = "farming:blueberry", seed = "farming:blueberries", minlight = farming.min_light, maxlight = farming.max_light, steps = 4 }