/* BEGIN CSTYLED */ /* ** $Id: lvm.h,v 2.18.1.1 2013/04/12 18:48:47 roberto Exp $ ** Lua virtual machine ** See Copyright Notice in lua.h */ #ifndef lvm_h #define lvm_h #include "ldo.h" #include "lobject.h" #include "ltm.h" #define tostring(L,o) (ttisstring(o) || (luaV_tostring(L, o))) #define tonumber(o,n) (ttisnumber(o) || (((o) = luaV_tonumber(o,n)) != NULL)) #define equalobj(L,o1,o2) (ttisequal(o1, o2) && luaV_equalobj_(L, o1, o2)) #define luaV_rawequalobj(o1,o2) equalobj(NULL,o1,o2) /* not to called directly */ LUAI_FUNC int luaV_equalobj_ (lua_State *L, const TValue *t1, const TValue *t2); LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r); LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r); LUAI_FUNC const TValue *luaV_tonumber (const TValue *obj, TValue *n); LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj); LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key, StkId val); LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key, StkId val); LUAI_FUNC void luaV_finishOp (lua_State *L); LUAI_FUNC void luaV_execute (lua_State *L); LUAI_FUNC void luaV_concat (lua_State *L, int total); LUAI_FUNC void luaV_arith (lua_State *L, StkId ra, const TValue *rb, const TValue *rc, TMS op); LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb); #endif /* END CSTYLED */