186 lines
4.9 KiB
Lua
186 lines
4.9 KiB
Lua
local itemframe, tmp = {}, {}
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local S = minetest.get_translator("xdecor")
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screwdriver = screwdriver or {}
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local function remove_item(pos, node)
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local objs = minetest.get_objects_inside_radius(pos, 0.5)
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if not objs then return end
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for _, obj in pairs(objs) do
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local ent = obj:get_luaentity()
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if obj and ent and ent.name == "xdecor:f_item" then
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obj:remove() break
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end
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end
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end
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local facedir = {
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[0] = {x = 0, y = 0, z = 1},
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{x = 1, y = 0, z = 0},
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{x = 0, y = 0, z = -1},
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{x = -1, y = 0, z = 0}
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}
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local function update_item(pos, node)
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remove_item(pos, node)
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local meta = minetest.get_meta(pos)
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local itemstring = meta:get_string("item")
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local posad = facedir[node.param2]
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if not posad or itemstring == "" then return end
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pos = vector.add(pos, vector.multiply(posad, 6.5/16))
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tmp.nodename = node.name
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tmp.texture = ItemStack(itemstring):get_name()
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local entity = minetest.add_entity(pos, "xdecor:f_item")
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local yaw = (math.pi * 2) - node.param2 * (math.pi / 2)
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entity:set_yaw(yaw)
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local timer = minetest.get_node_timer(pos)
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timer:start(15.0)
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end
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local function drop_item(pos, node)
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local meta = minetest.get_meta(pos)
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local item = meta:get_string("item")
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if item == "" then return end
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minetest.add_item(pos, item)
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meta:set_string("item", "")
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remove_item(pos, node)
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local timer = minetest.get_node_timer(pos)
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timer:stop()
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end
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function itemframe.after_place(pos, placer, itemstack)
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local meta = minetest.get_meta(pos)
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local name = placer:get_player_name()
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meta:set_string("owner", name)
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meta:set_string("infotext", S("@1 (owned by @2)", S("Item Frame"), name))
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end
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function itemframe.timer(pos)
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local node = minetest.get_node(pos)
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local meta = minetest.get_meta(pos)
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local num = #minetest.get_objects_inside_radius(pos, 0.5)
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if num == 0 and meta:get_string("item") ~= "" then
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update_item(pos, node)
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end
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return true
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end
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function itemframe.rightclick(pos, node, clicker, itemstack)
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local meta = minetest.get_meta(pos)
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local player_name = clicker:get_player_name()
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local owner = meta:get_string("owner")
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local admin = minetest.check_player_privs(player_name, "protection_bypass")
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if not admin and (player_name ~= owner or not itemstack) then
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return itemstack
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end
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drop_item(pos, node)
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local itemstring = itemstack:take_item():to_string()
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meta:set_string("item", itemstring)
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update_item(pos, node)
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if itemstring == "" then
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meta:set_string("infotext", S("@1 (owned by @2)", S("Item Frame"), owner))
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else
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meta:set_string("infotext", S("@1 (owned by @2)", itemstring, owner))
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end
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return itemstack
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end
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function itemframe.punch(pos, node, puncher)
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local meta = minetest.get_meta(pos)
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local player_name = puncher:get_player_name()
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local owner = meta:get_string("owner")
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local admin = minetest.check_player_privs(player_name, "protection_bypass")
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if admin and player_name == owner then
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drop_item(pos, node)
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end
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end
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function itemframe.dig(pos, player)
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if not player then return end
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local meta = minetest.get_meta(pos)
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local player_name = player and player:get_player_name()
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local owner = meta:get_string("owner")
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local admin = minetest.check_player_privs(player_name, "protection_bypass")
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return admin or player_name == owner
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end
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xdecor.register("itemframe", {
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description = S("Item Frame"),
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groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
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sounds = default.node_sound_wood_defaults(),
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on_rotate = screwdriver.disallow,
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sunlight_propagates = true,
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inventory_image = "xdecor_itemframe.png",
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node_box = xdecor.nodebox.slab_z(0.9375),
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tiles = {
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"xdecor_wood.png", "xdecor_wood.png", "xdecor_wood.png",
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"xdecor_wood.png", "xdecor_wood.png", "xdecor_itemframe.png"
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},
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after_place_node = itemframe.after_place,
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on_timer = itemframe.timer,
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on_rightclick = itemframe.rightclick,
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on_punch = itemframe.punch,
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can_dig = itemframe.dig,
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after_destruct = remove_item
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})
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minetest.register_entity("xdecor:f_item", {
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visual = "wielditem",
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visual_size = {x = 0.33, y = 0.33},
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collisionbox = {0},
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physical = false,
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textures = {"air"},
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on_activate = function(self, staticdata)
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local pos = self.object:get_pos()
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if minetest.get_node(pos).name ~= "xdecor:itemframe" then
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self.object:remove()
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end
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if tmp.nodename and tmp.texture then
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self.nodename = tmp.nodename
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tmp.nodename = nil
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self.texture = tmp.texture
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tmp.texture = nil
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elseif staticdata and staticdata ~= "" then
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local data = staticdata:split(";")
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if data and data[1] and data[2] then
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self.nodename = data[1]
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self.texture = data[2]
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end
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end
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if self.texture then
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self.object:set_properties({
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textures = {self.texture}
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})
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end
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end,
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get_staticdata = function(self)
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if self.nodename and self.texture then
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return self.nodename .. ";" .. self.texture
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end
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return ""
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end
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})
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-- Recipes
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minetest.register_craft({
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output = "xdecor:itemframe",
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recipe = {
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{"group:stick", "group:stick", "group:stick"},
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{"group:stick", "default:paper", "group:stick"},
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{"group:stick", "group:stick", "group:stick"}
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}
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})
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