1535 lines
40 KiB
Lua
1535 lines
40 KiB
Lua
---------------------------
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-- SmartFS: Smart Formspecs
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-- License: CC0 or WTFPL
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-- by Rubenwardy
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---------------------------
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local smartfs = {
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_fdef = {},
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_edef = {},
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_ldef = {},
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opened = {},
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inv = {}
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}
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local function boolToStr(v)
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return v and "true" or "false"
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end
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-- the smartfs() function
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function smartfs.__call(self, name)
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return smartfs.get(name)
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end
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function smartfs.get(name)
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return smartfs._fdef[name]
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end
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------------------------------------------------------
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-- Smartfs Interface - Creates a new form and adds elements to it by running the function. Use before Minetest loads. (like minetest.register_node)
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------------------------------------------------------
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-- Register forms and elements
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function smartfs.create(name, onload)
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assert(not smartfs._fdef[name],
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"SmartFS - (Error) Form "..name.." already exists!")
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assert(not smartfs.loaded or smartfs._loaded_override,
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"SmartFS - (Error) Forms should be declared while the game loads.")
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smartfs._fdef[name] = {
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form_setup_callback = onload,
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name = name,
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show = smartfs._show_,
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attach_to_node = smartfs._attach_to_node_
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}
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return smartfs._fdef[name]
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end
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------------------------------------------------------
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-- Smartfs Interface - Creates a new element type
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------------------------------------------------------
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function smartfs.element(name, data)
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assert(not smartfs._edef[name],
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"SmartFS - (Error) Element type "..name.." already exists!")
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assert(data.onCreate, "element requires onCreate method")
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smartfs._edef[name] = data
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return smartfs._edef[name]
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end
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------------------------------------------------------
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-- Smartfs Interface - Creates a dynamic form. Returns state
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------------------------------------------------------
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function smartfs.dynamic(name,player)
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if not smartfs._dynamic_warned then
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smartfs._dynamic_warned = true
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minetest.log("warning", "SmartFS - (Warning) On the fly forms are being used. May cause bad things to happen")
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end
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local statelocation = smartfs._ldef.player._make_state_location_(player)
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local state = smartfs._makeState_({name=name}, nil, statelocation, player)
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smartfs.opened[player] = state
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return state
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end
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------------------------------------------------------
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-- Smartfs Interface - Returns the name of an installed and supported inventory mod that will be used above, or nil
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------------------------------------------------------
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function smartfs.inventory_mod()
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if minetest.global_exists("unified_inventory") then
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return "unified_inventory"
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elseif minetest.global_exists("inventory_plus") then
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return "inventory_plus"
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elseif minetest.global_exists("sfinv") then
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return "sfinv"
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else
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return nil
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end
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end
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------------------------------------------------------
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-- Smartfs Interface - Adds a form to an installed advanced inventory. Returns true on success.
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------------------------------------------------------
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function smartfs.add_to_inventory(form, icon, title, show_inv)
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local ldef
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local invmod = smartfs.inventory_mod()
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if invmod then
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ldef = smartfs._ldef[invmod]
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else
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return false
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end
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return ldef.add_to_inventory(form, icon, title, (show_inv == nil) and true or show_inv)
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end
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------------------------------------------------------
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-- Smartfs Interface - Set the form as players inventory
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------------------------------------------------------
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function smartfs.set_player_inventory(form)
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smartfs._ldef.inventory.set_inventory(form)
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end
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------------------------------------------------------
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-- Smartfs Interface - Allows you to use smartfs.create after the game loads. Not recommended!
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------------------------------------------------------
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function smartfs.override_load_checks()
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smartfs._loaded_override = true
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end
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------------------------------------------------------
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-- Smartfs formspec locations
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------------------------------------------------------
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-- Unified inventory plugin
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smartfs._ldef.unified_inventory = {
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add_to_inventory = function(form, icon, title, show_inv)
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unified_inventory.register_button(form.name, {
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type = "image",
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image = icon,
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})
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unified_inventory.register_page(form.name, {
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get_formspec = function(player, formspec)
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local name = player:get_player_name()
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local state
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if smartfs.inv[name] and smartfs.inv[name].def.name == form.name then
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state = smartfs.inv[name]
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else
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local statelocation = smartfs._ldef.unified_inventory._make_state_location_(name)
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state = smartfs._makeState_(form, nil, statelocation, name)
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if form.form_setup_callback(state) ~= false then
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smartfs.inv[name] = state
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else
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smartfs.inv[name] = nil
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return ""
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end
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end
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return {formspec = state:_buildFormspec_(false), draw_inventory = show_inv}
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end
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})
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end,
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_make_state_location_ = function(player)
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return {
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type = "inventory",
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player = player,
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_show_ = function(state)
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unified_inventory.set_inventory_formspec(minetest.get_player_by_name(state.location.player), state.def.name)
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end
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}
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end
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}
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-- Inventory plus plugin
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smartfs._ldef.inventory_plus = {
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add_to_inventory = function(form, icon, title)
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minetest.register_on_joinplayer(function(player)
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inventory_plus.register_button(player, form.name, title)
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end)
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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if formname == "" and fields[form.name] then
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local name = player:get_player_name()
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local statelocation = smartfs._ldef.inventory_plus._make_state_location_(name)
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local state = smartfs._makeState_(form, nil, statelocation, name)
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if form.form_setup_callback(state) ~= false then
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smartfs.inv[name] = state
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state:show()
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end
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end
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end)
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end,
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_make_state_location_ = function(player)
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return {
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type = "inventory",
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player = player,
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_show_ = function(state)
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inventory_plus.set_inventory_formspec(minetest.get_player_by_name(state.location.player), state:_buildFormspec_(true))
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end
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}
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end
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}
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-- Sfinv plugin
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smartfs._ldef.sfinv = {
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add_to_inventory = function(form, icon, title, show_inv)
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sfinv.register_page(form.name, {
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title = title,
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get = function(self, player, context)
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local name = player:get_player_name()
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local state
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if smartfs.inv[name] then
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state = smartfs.inv[name]
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else
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local statelocation = smartfs._ldef.sfinv._make_state_location_(name)
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state = smartfs._makeState_(form, nil, statelocation, name)
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smartfs.inv[name] = state
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if form.form_setup_callback(state) ~= false then
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smartfs.inv[name] = state
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else
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return ""
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end
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end
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local fs = state:_buildFormspec_(false)
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return sfinv.make_formspec(player, context, fs, show_inv)
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end,
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on_player_receive_fields = function(self, player, _, fields)
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local name = player:get_player_name()
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if smartfs.inv[name] then
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smartfs.inv[name]:_sfs_on_receive_fields_(name, fields)
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end
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end,
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on_leave = function(self, player)
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local name = player:get_player_name()
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if smartfs.inv[name] then
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smartfs.inv[name].players:disconnect(name)
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smartfs.inv[name] = nil
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end
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end,
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})
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end,
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_make_state_location_ = function(player)
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return {
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type = "inventory",
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inventory_handles_fields = true,
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player = player,
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_show_ = function(state)
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sfinv.set_player_inventory_formspec(minetest.get_player_by_name(state.location.player))
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end,
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}
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end
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}
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-- Show to player
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smartfs._ldef.player = {
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_make_state_location_ = function(player)
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return {
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type = "player",
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player = player,
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_show_ = function(state)
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if not state._show_queued then
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state._show_queued = true
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minetest.after(0, function(state)
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if state then
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state._show_queued = nil
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if (not state.closed) and (not state.obsolete) then
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minetest.show_formspec(state.location.player, state.def.name, state:_buildFormspec_(true))
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end
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end
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end, state) -- state given as reference. Maybe additional updates are done in the meantime or the form is obsolete
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end
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end
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}
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end
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}
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-- Standalone inventory
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smartfs._ldef.inventory = {
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set_inventory = function(form)
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if sfinv and sfinv.enabled then
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sfinv.enabled = nil
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end
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minetest.register_on_joinplayer(function(player)
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local name = player:get_player_name()
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local statelocation = smartfs._ldef.inventory._make_state_location_(name)
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local state = smartfs._makeState_(form, nil, statelocation, name)
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if form.form_setup_callback(state) ~= false then
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smartfs.inv[name] = state
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state:show()
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end
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end)
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minetest.register_on_leaveplayer(function(player)
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local name = player:get_player_name()
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smartfs.inv[name].obsolete = true
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smartfs.inv[name] = nil
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end)
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end,
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_make_state_location_ = function(name)
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return {
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type = "inventory",
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player = name,
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_show_ = function(state)
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if not state._show_queued then
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state._show_queued = true
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minetest.after(0, function(state)
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if state then
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state._show_queued = nil
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local player = minetest.get_player_by_name(state.location.player)
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--print("smartfs formspec:", state:_buildFormspec_(true))
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player:set_inventory_formspec(state:_buildFormspec_(true))
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end
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end, state)
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end
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end
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}
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end
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}
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-- Node metadata
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smartfs._ldef.nodemeta = {
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_make_state_location_ = function(nodepos)
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return {
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type = "nodemeta",
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pos = nodepos,
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_show_ = function(state)
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if not state._show_queued then
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state._show_queued = true
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minetest.after(0, function(state)
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if state then
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state._show_queued = nil
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local meta = minetest.get_meta(state.location.pos)
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meta:set_string("formspec", state:_buildFormspec_(true))
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meta:set_string("smartfs_name", state.def.name)
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meta:mark_as_private("smartfs_name")
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end
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end, state)
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end
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end,
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}
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end
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}
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-- Sub-container (internally used)
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smartfs._ldef.container = {
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_make_state_location_ = function(element)
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local self = {
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type = "container",
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containerElement = element,
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parentState = element.root
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}
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if self.parentState.location.type == "container" then
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self.rootState = self.parentState.location.rootState
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else
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self.rootState = self.parentState
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end
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return self
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end
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}
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------------------------------------------------------
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-- Minetest Interface - on_receive_fields callback can be used in minetest.register_node for nodemeta forms
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------------------------------------------------------
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function smartfs.nodemeta_on_receive_fields(nodepos, formname, fields, sender, params)
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local meta = minetest.get_meta(nodepos)
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local nodeform = meta:get_string("smartfs_name")
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if not nodeform then
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print("SmartFS - (Warning) smartfs.nodemeta_on_receive_fields for node without smarfs data")
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return false
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end
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-- get the currentsmartfs state
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local opened_id = minetest.pos_to_string(nodepos)
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local state
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local form = smartfs.get(nodeform)
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if not smartfs.opened[opened_id] or -- If opened first time
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smartfs.opened[opened_id].def.name ~= nodeform or -- Or form is changed
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smartfs.opened[opened_id].obsolete then
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local statelocation = smartfs._ldef.nodemeta._make_state_location_(nodepos)
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state = smartfs._makeState_(form, params, statelocation)
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if smartfs.opened[opened_id] then
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smartfs.opened[opened_id].obsolete = true
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end
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smartfs.opened[opened_id] = state
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form.form_setup_callback(state)
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else
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state = smartfs.opened[opened_id]
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end
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-- Set current sender check for multiple users on node
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local name
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if sender then
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name = sender:get_player_name()
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state.players:connect(name)
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end
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-- take the input
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state:_sfs_on_receive_fields_(name, fields)
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-- Reset form if all players disconnected
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if sender and not state.players:get_first() and not state.obsolete then
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local statelocation = smartfs._ldef.nodemeta._make_state_location_(nodepos)
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local resetstate = smartfs._makeState_(form, params, statelocation)
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if form.form_setup_callback(resetstate) ~= false then
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resetstate:show()
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end
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smartfs.opened[opened_id] = nil
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end
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end
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------------------------------------------------------
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-- Minetest Interface - on_player_receive_fields callback in case of inventory or player
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------------------------------------------------------
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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local name = player:get_player_name()
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if smartfs.opened[name] and smartfs.opened[name].location.type == "player" then
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if smartfs.opened[name].def.name == formname then
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local state = smartfs.opened[name]
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state:_sfs_on_receive_fields_(name, fields)
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-- disconnect player if form closed
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if not state.players:get_first() then
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smartfs.opened[name].obsolete = true
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smartfs.opened[name] = nil
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end
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end
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elseif smartfs.inv[name] and smartfs.inv[name].location.type == "inventory" and not smartfs.inv[name].location.inventory_handles_fields then
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local state = smartfs.inv[name]
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state:_sfs_on_receive_fields_(name, fields)
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end
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return false
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end)
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------------------------------------------------------
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-- Minetest Interface - Notify loading of smartfs is done
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------------------------------------------------------
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minetest.after(0, function()
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smartfs.loaded = true
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end)
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------------------------------------------------------
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-- Form Interface [linked to form:show()] - Shows the form to a player
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------------------------------------------------------
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function smartfs._show_(form, name, params)
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assert(form)
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assert(type(name) == "string", "smartfs: name needs to be a string")
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assert(minetest.get_player_by_name(name), "player does not exist")
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local statelocation = smartfs._ldef.player._make_state_location_(name)
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local state = smartfs._makeState_(form, params, statelocation, name)
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if form.form_setup_callback(state) ~= false then
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if smartfs.opened[name] then -- set maybe previous form to obsolete
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smartfs.opened[name].obsolete = true
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end
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smartfs.opened[name] = state
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state:show()
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end
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return state
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end
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------------------------------------------------------
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-- Form Interface [linked to form:attach_to_node()] - Attach a formspec to a node meta
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------------------------------------------------------
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function smartfs._attach_to_node_(form, nodepos, params)
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assert(form)
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assert(nodepos and nodepos.x)
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local statelocation = smartfs._ldef.nodemeta._make_state_location_(nodepos)
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local state = smartfs._makeState_(form, params, statelocation)
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if form.form_setup_callback(state) ~= false then
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local opened_id = minetest.pos_to_string(nodepos)
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if smartfs.opened[opened_id] then -- set maybe previous form to obsolete
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smartfs.opened[opened_id].obsolete = true
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end
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state:show()
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end
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return state
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end
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|
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------------------------------------------------------
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-- Smartfs Framework - Element class Methods
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------------------------------------------------------
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local element_class = {}
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local element_class_mt = { __index = element_class }
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function element_class:remove()
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self.root._ele[self.name] = nil
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end
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function element_class:setPosition(x,y)
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self.data.pos = {x=x,y=y}
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end
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function element_class:getPosition()
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return self.data.pos
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end
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function element_class:setSize(w,h)
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self.data.size = {w=w,h=h}
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end
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function element_class:getSize()
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return self.data.size
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end
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function element_class:setVisible(visible)
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if visible == nil then
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self.data.visible = true
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else
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self.data.visible = visible
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end
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end
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function element_class:getVisible()
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return self.data.visible
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end
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function element_class:getAbsName()
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return self.root:getNamespace()..self.name
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end
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function element_class:setBackground(image)
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self.data.background = image
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end
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function element_class:getBackground()
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return self.data.background
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end
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|
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function element_class:getBackgroundString()
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if self.data.background then
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local size = self:getSize()
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if size then
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return "background["..
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self.data.pos.x..","..self.data.pos.y..";"..
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size.w..","..size.h..";"..
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self.data.background.."]"
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else
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return ""
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end
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else
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return ""
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end
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end
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|
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function element_class:setValue(value)
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self.data.value = value
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end
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|
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function element_class:setTooltip(text)
|
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self.data.tooltip = minetest.formspec_escape(text)
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end
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|
|
function element_class:getTooltip()
|
|
return self.data.tooltip
|
|
end
|
|
|
|
function element_class:getTooltipString()
|
|
if self.data.tooltip then
|
|
return "tooltip["..self:getAbsName()..";"..self:getTooltip().."]"
|
|
else
|
|
return ""
|
|
end
|
|
end
|
|
|
|
------------------------------------------------------
|
|
-- Smartfs Framework - State class Methods
|
|
------------------------------------------------------
|
|
local state_class = {}
|
|
local state_class_mt = { __index = state_class }
|
|
function state_class:get(name)
|
|
return self._ele[name]
|
|
end
|
|
|
|
function state_class:close()
|
|
self.closed = true
|
|
end
|
|
|
|
function state_class:getSize()
|
|
return self._size
|
|
end
|
|
|
|
function state_class:size(w,h)
|
|
self._size = {w=w,h=h}
|
|
end
|
|
state_class.setSize = state_class.size
|
|
|
|
function state_class:getNamespace()
|
|
local ref = self
|
|
local namespace = ""
|
|
while ref.location.type == "container" do
|
|
namespace = ref.location.containerElement.name.."#"..namespace
|
|
ref = ref.location.parentState -- step near to the root
|
|
end
|
|
return namespace
|
|
end
|
|
|
|
function state_class:_buildFormspec_(size)
|
|
local res = ""
|
|
if self._size and size then
|
|
res = "size["..self._size.w..","..self._size.h.."]"
|
|
end
|
|
for key,val in pairs(self._ele) do
|
|
if val:getVisible() then
|
|
res = res .. val:getBackgroundString() .. val:build() .. val:getTooltipString()
|
|
end
|
|
end
|
|
return res
|
|
end
|
|
|
|
function state_class:_get_element_recursive_(field)
|
|
local topfield
|
|
for z in field:gmatch("[^#]+") do
|
|
topfield = z
|
|
break
|
|
end
|
|
local element = self._ele[topfield]
|
|
if element and field == topfield then
|
|
return element
|
|
elseif element then
|
|
if element._getSubElement_ then
|
|
local rel_field = string.sub(field, string.len(topfield)+2)
|
|
return element:_getSubElement_(rel_field)
|
|
else
|
|
return element
|
|
end
|
|
else
|
|
return nil
|
|
end
|
|
end
|
|
|
|
-- process onInput hook for the state
|
|
function state_class:_sfs_process_oninput_(fields, player)
|
|
if self._onInput then
|
|
self:_onInput(fields, player)
|
|
end
|
|
-- recursive all onInput hooks on visible containers
|
|
for elename, eledef in pairs(self._ele) do
|
|
if eledef.getContainerState and eledef:getVisible() then
|
|
eledef:getContainerState():_sfs_process_oninput_(fields, player)
|
|
end
|
|
end
|
|
end
|
|
|
|
-- Receive fields and actions from formspec
|
|
function state_class:_sfs_on_receive_fields_(player, fields)
|
|
local fields_todo = {}
|
|
for field, value in pairs(fields) do
|
|
local element = self:_get_element_recursive_(field)
|
|
if element then
|
|
fields_todo[field] = { element = element, value = value }
|
|
end
|
|
end
|
|
|
|
for field, todo in pairs(fields_todo) do
|
|
todo.element:setValue(todo.value)
|
|
end
|
|
|
|
self:_sfs_process_oninput_(fields, player)
|
|
|
|
for field, todo in pairs(fields_todo) do
|
|
if todo.element.submit then
|
|
todo.element:submit(todo.value, player)
|
|
end
|
|
end
|
|
-- handle key_enter
|
|
if fields.key_enter and fields.key_enter_field then
|
|
local element = self:_get_element_recursive_(fields.key_enter_field)
|
|
if element and element.submit_key_enter then
|
|
element:submit_key_enter(fields[fields.key_enter_field], player)
|
|
end
|
|
end
|
|
|
|
if not fields.quit and not self.closed and not self.obsolete then
|
|
self:show()
|
|
else
|
|
self.players:disconnect(player)
|
|
if not fields.quit and self.closed and not self.obsolete then
|
|
--closed by application (without fields.quit). currently not supported, see: https://github.com/minetest/minetest/pull/4675
|
|
minetest.show_formspec(player,"","size[5,1]label[0,0;Formspec closing not yet created!]")
|
|
end
|
|
end
|
|
return true
|
|
end
|
|
|
|
function state_class:onInput(func)
|
|
self._onInput = func -- (fields, player)
|
|
end
|
|
|
|
function state_class:load(file)
|
|
local file = io.open(file, "r")
|
|
if file then
|
|
local table = minetest.deserialize(file:read("*all"))
|
|
if type(table) == "table" then
|
|
if table.size then
|
|
self._size = table.size
|
|
end
|
|
for key,val in pairs(table.ele) do
|
|
self:element(val.type,val)
|
|
end
|
|
return true
|
|
end
|
|
end
|
|
return false
|
|
end
|
|
|
|
function state_class:save(file)
|
|
local res = {ele={}}
|
|
|
|
if self._size then
|
|
res.size = self._size
|
|
end
|
|
|
|
for key,val in pairs(self._ele) do
|
|
res.ele[key] = val.data
|
|
end
|
|
|
|
local file = io.open(file, "w")
|
|
if file then
|
|
file:write(minetest.serialize(res))
|
|
file:close()
|
|
return true
|
|
end
|
|
return false
|
|
end
|
|
|
|
function state_class:setparam(key,value)
|
|
if not key then return end
|
|
self.param[key] = value
|
|
return true
|
|
end
|
|
|
|
function state_class:getparam(key,default)
|
|
if not key then return end
|
|
return self.param[key] or default
|
|
end
|
|
|
|
function state_class:element(typen,data)
|
|
local type = smartfs._edef[typen]
|
|
assert(type, "Element type "..typen.." does not exist!")
|
|
assert(not self._ele[data.name], "Element "..data.name.." already exists")
|
|
|
|
local ele = setmetatable({}, element_class_mt)
|
|
ele.name = data.name
|
|
ele.root = self
|
|
ele.data = data
|
|
ele.data.type = typen
|
|
ele.data.visible = true
|
|
for key, val in pairs(type) do
|
|
ele[key] = val
|
|
end
|
|
self._ele[data.name] = ele
|
|
type.onCreate(ele)
|
|
return self._ele[data.name]
|
|
end
|
|
|
|
------------------------------------------------------
|
|
-- Smartfs Framework - State class Methods - Build time only
|
|
------------------------------------------------------
|
|
function state_class:button(x, y, w, h, name, text, exitf)
|
|
return self:element("button", {
|
|
pos = {x=x,y=y},
|
|
size = {w=w,h=h},
|
|
name = name,
|
|
value = text,
|
|
closes = exitf or false
|
|
})
|
|
end
|
|
|
|
function state_class:image_button(x, y, w, h, name, text, image, exitf)
|
|
return self:element("button", {
|
|
pos = {x=x,y=y},
|
|
size = {w=w,h=h},
|
|
name = name,
|
|
value = text,
|
|
image = image,
|
|
closes = exitf or false
|
|
})
|
|
end
|
|
|
|
function state_class:item_image_button(x, y, w, h, name, text, item, exitf)
|
|
return self:element("button", {
|
|
pos = {x=x,y=y},
|
|
size = {w=w,h=h},
|
|
name = name,
|
|
value = text,
|
|
item = item,
|
|
closes = exitf or false
|
|
})
|
|
end
|
|
|
|
function state_class:label(x, y, name, text)
|
|
return self:element("label", {
|
|
pos = {x=x,y=y},
|
|
name = name,
|
|
value = text,
|
|
vertical = false
|
|
})
|
|
end
|
|
|
|
function state_class:vertlabel(x, y, name, text)
|
|
return self:element("label", {
|
|
pos = {x=x,y=y},
|
|
name = name,
|
|
value = text,
|
|
vertical = true
|
|
})
|
|
end
|
|
|
|
function state_class:toggle(x, y, w, h, name, list)
|
|
return self:element("toggle", {
|
|
pos = {x=x, y=y},
|
|
size = {w=w, h=h},
|
|
name = name,
|
|
id = 1,
|
|
list = list
|
|
})
|
|
end
|
|
|
|
function state_class:field(x, y, w, h, name, label)
|
|
return self:element("field", {
|
|
pos = {x=x, y=y},
|
|
size = {w=w, h=h},
|
|
name = name,
|
|
value = "",
|
|
label = label
|
|
})
|
|
end
|
|
|
|
function state_class:pwdfield(x, y, w, h, name, label)
|
|
local res = self:element("field", {
|
|
pos = {x=x, y=y},
|
|
size = {w=w, h=h},
|
|
name = name,
|
|
value = "",
|
|
label = label
|
|
})
|
|
res:isPassword(true)
|
|
return res
|
|
end
|
|
|
|
function state_class:textarea(x, y, w, h, name, label)
|
|
local res = self:element("field", {
|
|
pos = {x=x, y=y},
|
|
size = {w=w, h=h},
|
|
name = name,
|
|
value = "",
|
|
label = label
|
|
})
|
|
res:isMultiline(true)
|
|
return res
|
|
end
|
|
|
|
function state_class:image(x, y, w, h, name, img)
|
|
return self:element("image", {
|
|
pos = {x=x, y=y},
|
|
size = {w=w, h=h},
|
|
name = name,
|
|
value = img,
|
|
imgtype = "image"
|
|
})
|
|
end
|
|
|
|
function state_class:background(x, y, w, h, name, img)
|
|
return self:element("image", {
|
|
pos = {x=x, y=y},
|
|
size = {w=w, h=h},
|
|
name = name,
|
|
background = img,
|
|
imgtype = "background"
|
|
})
|
|
end
|
|
|
|
function state_class:item_image(x, y, w, h, name, img)
|
|
return self:element("image", {
|
|
pos = {x=x, y=y},
|
|
size = {w=w, h=h},
|
|
name = name,
|
|
value = img,
|
|
imgtype = "item"
|
|
})
|
|
end
|
|
|
|
function state_class:checkbox(x, y, name, label, selected)
|
|
return self:element("checkbox", {
|
|
pos = {x=x, y=y},
|
|
name = name,
|
|
value = selected,
|
|
label = label
|
|
})
|
|
end
|
|
|
|
function state_class:listbox(x, y, w, h, name, selected, transparent)
|
|
return self:element("list", {
|
|
pos = {x=x, y=y},
|
|
size = {w=w, h=h},
|
|
name = name,
|
|
selected = selected,
|
|
transparent = transparent
|
|
})
|
|
end
|
|
|
|
function state_class:dropdown(x, y, w, h, name, selected)
|
|
return self:element("dropdown", {
|
|
pos = {x=x, y=y},
|
|
size = {w=w, h=h},
|
|
name = name,
|
|
selected = selected
|
|
})
|
|
end
|
|
|
|
function state_class:inventory(x, y, w, h, name)
|
|
return self:element("inventory", {
|
|
pos = {x=x, y=y},
|
|
size = {w=w, h=h},
|
|
name = name
|
|
})
|
|
end
|
|
|
|
function state_class:container(x, y, name, relative)
|
|
return self:element("container", {
|
|
pos = {x=x, y=y},
|
|
name = name,
|
|
relative = false
|
|
})
|
|
end
|
|
|
|
function state_class:view(x, y, name, relative)
|
|
return self:element("container", {
|
|
pos = {x=x, y=y},
|
|
name = name,
|
|
relative = true
|
|
})
|
|
end
|
|
|
|
------------------------------------------------------
|
|
-- Smartfs Framework - create a form object (state)
|
|
------------------------------------------------------
|
|
function smartfs._makeState_(form, params, location, newplayer)
|
|
------------------------------------------------------
|
|
-- State - -- Object to manage players
|
|
------------------------------------------------------
|
|
local function _make_players_(newplayer)
|
|
local self = {
|
|
_list = {}
|
|
}
|
|
function self.connect(self, player)
|
|
self._list[player] = true
|
|
end
|
|
function self.disconnect(self, player)
|
|
self._list[player] = nil
|
|
end
|
|
function self.get_first(self)
|
|
return next(self._list)
|
|
end
|
|
if newplayer then
|
|
self:connect(newplayer)
|
|
end
|
|
return self
|
|
end
|
|
|
|
local state = {
|
|
_ele = {},
|
|
def = form,
|
|
players = _make_players_(newplayer),
|
|
location = location,
|
|
is_inv = (location.type == "inventory"), -- obsolete. Please use location.type="inventory" instead
|
|
player = newplayer, -- obsolete. Please use location.player
|
|
param = params or {},
|
|
show = location._show_,
|
|
}
|
|
return setmetatable(state, state_class_mt)
|
|
end
|
|
|
|
-----------------------------------------------------------------
|
|
------------------------- ELEMENTS ----------------------------
|
|
-----------------------------------------------------------------
|
|
|
|
smartfs.element("button", {
|
|
onCreate = function(self)
|
|
assert(self.data.pos and self.data.pos.x and self.data.pos.y, "button needs valid pos")
|
|
assert(self.data.size and self.data.size.w and self.data.size.h, "button needs valid size")
|
|
assert(self.name, "button needs name")
|
|
assert(self.data.value, "button needs label")
|
|
end,
|
|
build = function(self)
|
|
local specstring
|
|
if self.data.image then
|
|
if self.data.closes then
|
|
specstring = "image_button_exit["
|
|
else
|
|
specstring = "image_button["
|
|
end
|
|
elseif self.data.item then
|
|
if self.data.closes then
|
|
specstring = "item_image_button_exit["
|
|
else
|
|
specstring = "item_image_button["
|
|
end
|
|
else
|
|
if self.data.closes then
|
|
specstring = "button_exit["
|
|
else
|
|
specstring = "button["
|
|
end
|
|
end
|
|
|
|
specstring = specstring ..
|
|
self.data.pos.x..","..self.data.pos.y..";"..
|
|
self.data.size.w..","..self.data.size.h..";"
|
|
if self.data.image then
|
|
specstring = specstring..minetest.formspec_escape(self.data.image)..";"
|
|
elseif self.data.item then
|
|
specstring = specstring..self.data.item..";"
|
|
end
|
|
specstring = specstring..self:getAbsName()..";"..
|
|
minetest.formspec_escape(self.data.value).."]"
|
|
return specstring
|
|
end,
|
|
submit = function(self, field, player)
|
|
if self._click then
|
|
self:_click(self.root, player)
|
|
end
|
|
end,
|
|
onClick = function(self,func)
|
|
self._click = func
|
|
end,
|
|
click = function(self,func)
|
|
self._click = func
|
|
end,
|
|
setText = function(self,text)
|
|
self:setValue(text)
|
|
end,
|
|
getText = function(self)
|
|
return self.data.value
|
|
end,
|
|
setImage = function(self,image)
|
|
self.data.image = image
|
|
self.data.item = nil
|
|
end,
|
|
getImage = function(self)
|
|
return self.data.image
|
|
end,
|
|
setItem = function(self,item)
|
|
self.data.item = item
|
|
self.data.image = nil
|
|
end,
|
|
getItem = function(self)
|
|
return self.data.item
|
|
end,
|
|
setClose = function(self,bool)
|
|
self.data.closes = bool
|
|
end,
|
|
getClose = function(self)
|
|
return self.data.closes or false
|
|
end
|
|
})
|
|
|
|
smartfs.element("toggle", {
|
|
onCreate = function(self)
|
|
assert(self.data.pos and self.data.pos.x and self.data.pos.y, "toggle needs valid pos")
|
|
assert(self.data.size and self.data.size.w and self.data.size.h, "toggle needs valid size")
|
|
assert(self.name, "toggle needs name")
|
|
assert(self.data.list, "toggle needs data")
|
|
end,
|
|
build = function(self)
|
|
return "button["..
|
|
self.data.pos.x..","..self.data.pos.y..
|
|
";"..
|
|
self.data.size.w..","..self.data.size.h..
|
|
";"..
|
|
self:getAbsName()..
|
|
";"..
|
|
minetest.formspec_escape(self.data.list[self.data.id])..
|
|
"]"
|
|
end,
|
|
submit = function(self, field, player)
|
|
self.data.id = self.data.id + 1
|
|
if self.data.id > #self.data.list then
|
|
self.data.id = 1
|
|
end
|
|
if self._tog then
|
|
self:_tog(self.root, player)
|
|
end
|
|
end,
|
|
onToggle = function(self,func)
|
|
self._tog = func
|
|
end,
|
|
setId = function(self,id)
|
|
self.data.id = id
|
|
end,
|
|
getId = function(self)
|
|
return self.data.id
|
|
end,
|
|
getText = function(self)
|
|
return self.data.list[self.data.id]
|
|
end
|
|
})
|
|
|
|
smartfs.element("label", {
|
|
onCreate = function(self)
|
|
assert(self.data.pos and self.data.pos.x and self.data.pos.y, "label needs valid pos")
|
|
assert(self.data.value, "label needs text")
|
|
end,
|
|
build = function(self)
|
|
local specstring
|
|
if self.data.vertical then
|
|
specstring = "vertlabel["
|
|
else
|
|
specstring = "label["
|
|
end
|
|
return specstring..
|
|
self.data.pos.x..","..self.data.pos.y..
|
|
";"..
|
|
minetest.formspec_escape(self.data.value)..
|
|
"]"
|
|
end,
|
|
setText = function(self,text)
|
|
self:setValue(text)
|
|
end,
|
|
getText = function(self)
|
|
return self.data.value
|
|
end
|
|
})
|
|
|
|
smartfs.element("field", {
|
|
onCreate = function(self)
|
|
assert(self.data.pos and self.data.pos.x and self.data.pos.y, "field needs valid pos")
|
|
assert(self.data.size and self.data.size.w and self.data.size.h, "field needs valid size")
|
|
assert(self.name, "field needs name")
|
|
self.data.value = self.data.value or ""
|
|
self.data.label = self.data.label or ""
|
|
end,
|
|
build = function(self)
|
|
if self.data.ml then
|
|
return "textarea["..
|
|
self.data.pos.x..","..self.data.pos.y..
|
|
";"..
|
|
self.data.size.w..","..self.data.size.h..
|
|
";"..
|
|
self:getAbsName()..
|
|
";"..
|
|
minetest.formspec_escape(self.data.label)..
|
|
";"..
|
|
minetest.formspec_escape(self.data.value)..
|
|
"]"
|
|
elseif self.data.pwd then
|
|
return "pwdfield["..
|
|
self.data.pos.x..","..self.data.pos.y..
|
|
";"..
|
|
self.data.size.w..","..self.data.size.h..
|
|
";"..
|
|
self:getAbsName()..
|
|
";"..
|
|
minetest.formspec_escape(self.data.label)..
|
|
"]"..
|
|
self:getCloseOnEnterString()
|
|
else
|
|
return "field["..
|
|
self.data.pos.x..","..self.data.pos.y..
|
|
";"..
|
|
self.data.size.w..","..self.data.size.h..
|
|
";"..
|
|
self:getAbsName()..
|
|
";"..
|
|
minetest.formspec_escape(self.data.label)..
|
|
";"..
|
|
minetest.formspec_escape(self.data.value)..
|
|
"]"..
|
|
self:getCloseOnEnterString()
|
|
end
|
|
end,
|
|
setText = function(self,text)
|
|
self:setValue(text)
|
|
end,
|
|
getText = function(self)
|
|
return self.data.value
|
|
end,
|
|
isPassword = function(self,bool)
|
|
self.data.pwd = bool
|
|
end,
|
|
isMultiline = function(self,bool)
|
|
self.data.ml = bool
|
|
end,
|
|
getCloseOnEnterString = function(self)
|
|
if self.close_on_enter == nil then
|
|
return ""
|
|
else
|
|
return "field_close_on_enter["..self:getAbsName()..";"..tostring(self.close_on_enter).."]"
|
|
end
|
|
end,
|
|
setCloseOnEnter = function(self, value)
|
|
self.close_on_enter = value
|
|
end,
|
|
getCloseOnEnter = function(self)
|
|
return self.close_on_enter
|
|
end,
|
|
submit_key_enter = function(self, field, player)
|
|
if self._key_enter then
|
|
self:_key_enter(self.root, player)
|
|
end
|
|
end,
|
|
onKeyEnter = function(self,func)
|
|
self._key_enter = func
|
|
end,
|
|
})
|
|
|
|
smartfs.element("image", {
|
|
onCreate = function(self)
|
|
assert(self.data.pos and self.data.pos.x and self.data.pos.y, "image needs valid pos")
|
|
assert(self.data.size and self.data.size.w and self.data.size.h, "image needs valid size")
|
|
self.data.value = self.data.value or ""
|
|
end,
|
|
build = function(self)
|
|
if self.data.imgtype == "background" then
|
|
return "" -- handled in _buildFormspec_ trough getBackgroundString()
|
|
elseif self.data.imgtype == "item" then
|
|
return "item_image["..
|
|
self.data.pos.x..","..self.data.pos.y..
|
|
";"..
|
|
self.data.size.w..","..self.data.size.h..
|
|
";"..
|
|
minetest.formspec_escape(self.data.value)..
|
|
"]"
|
|
else
|
|
return "image["..
|
|
self.data.pos.x..","..self.data.pos.y..
|
|
";"..
|
|
self.data.size.w..","..self.data.size.h..
|
|
";"..
|
|
minetest.formspec_escape(self.data.value)..
|
|
"]"
|
|
end
|
|
end,
|
|
setImage = function(self,text)
|
|
if self.data.imgtype == "background" then
|
|
self.data.background = text
|
|
else
|
|
self:setValue(text)
|
|
end
|
|
end,
|
|
getImage = function(self)
|
|
if self.data.imgtype == "background" then
|
|
return self.data.background
|
|
else
|
|
return self.data.value
|
|
end
|
|
end
|
|
})
|
|
|
|
smartfs.element("checkbox", {
|
|
onCreate = function(self)
|
|
assert(self.data.pos and self.data.pos.x and self.data.pos.y, "checkbox needs valid pos")
|
|
assert(self.name, "checkbox needs name")
|
|
self.data.value = minetest.is_yes(self.data.value)
|
|
self.data.label = self.data.label or ""
|
|
end,
|
|
build = function(self)
|
|
return "checkbox["..
|
|
self.data.pos.x..","..self.data.pos.y..
|
|
";"..
|
|
self:getAbsName()..
|
|
";"..
|
|
minetest.formspec_escape(self.data.label)..
|
|
";" .. boolToStr(self.data.value) .."]"
|
|
end,
|
|
submit = function(self, field, player)
|
|
-- call the toggle function if defined
|
|
if self._tog then
|
|
self:_tog(self.root, player)
|
|
end
|
|
end,
|
|
setValue = function(self, value)
|
|
self.data.value = minetest.is_yes(value)
|
|
end,
|
|
getValue = function(self)
|
|
return self.data.value
|
|
end,
|
|
onToggle = function(self,func)
|
|
self._tog = func
|
|
end,
|
|
})
|
|
|
|
smartfs.element("list", {
|
|
onCreate = function(self)
|
|
assert(self.data.pos and self.data.pos.x and self.data.pos.y, "list needs valid pos")
|
|
assert(self.data.size and self.data.size.w and self.data.size.h, "list needs valid size")
|
|
assert(self.name, "list needs name")
|
|
self.data.value = minetest.is_yes(self.data.value)
|
|
self.data.items = self.data.items or {}
|
|
end,
|
|
build = function(self)
|
|
if not self.data.items then
|
|
self.data.items = {}
|
|
end
|
|
return "textlist["..
|
|
self.data.pos.x..","..self.data.pos.y..
|
|
";"..
|
|
self.data.size.w..","..self.data.size.h..
|
|
";"..
|
|
self:getAbsName()..
|
|
";"..
|
|
table.concat(self.data.items, ",")..
|
|
";"..
|
|
tostring(self.data.selected or "")..
|
|
";"..
|
|
tostring(self.data.transparent or "false").."]"
|
|
end,
|
|
submit = function(self, field, player)
|
|
local _type = string.sub(field,1,3)
|
|
local index = tonumber(string.sub(field,5))
|
|
self.data.selected = index
|
|
if _type == "CHG" and self._click then
|
|
self:_click(self.root, index, player)
|
|
elseif _type == "DCL" and self._doubleClick then
|
|
self:_doubleClick(self.root, index, player)
|
|
end
|
|
end,
|
|
onClick = function(self, func)
|
|
self._click = func
|
|
end,
|
|
click = function(self, func)
|
|
self._click = func
|
|
end,
|
|
onDoubleClick = function(self, func)
|
|
self._doubleClick = func
|
|
end,
|
|
doubleclick = function(self, func)
|
|
self._doubleClick = func
|
|
end,
|
|
addItem = function(self, item)
|
|
table.insert(self.data.items, minetest.formspec_escape(item))
|
|
-- return the index of item. It is the last one
|
|
return #self.data.items
|
|
end,
|
|
removeItem = function(self,idx)
|
|
table.remove(self.data.items,idx)
|
|
end,
|
|
getItem = function(self, idx)
|
|
return self.data.items[idx]
|
|
end,
|
|
popItem = function(self)
|
|
local item = self.data.items[#self.data.items]
|
|
table.remove(self.data.items)
|
|
return item
|
|
end,
|
|
clearItems = function(self)
|
|
self.data.items = {}
|
|
end,
|
|
setSelected = function(self,idx)
|
|
self.data.selected = idx
|
|
end,
|
|
getSelected = function(self)
|
|
return self.data.selected
|
|
end,
|
|
getSelectedItem = function(self)
|
|
return self:getItem(self:getSelected())
|
|
end,
|
|
})
|
|
|
|
smartfs.element("dropdown", {
|
|
onCreate = function(self)
|
|
assert(self.data.pos and self.data.pos.x and self.data.pos.y, "dropdown needs valid pos")
|
|
assert(self.data.size and self.data.size.w and self.data.size.h, "dropdown needs valid size")
|
|
assert(self.name, "dropdown needs name")
|
|
self.data.items = self.data.items or {}
|
|
self.data.selected = self.data.selected or 1
|
|
self.data.value = ""
|
|
end,
|
|
build = function(self)
|
|
return "dropdown["..
|
|
self.data.pos.x..","..self.data.pos.y..
|
|
";"..
|
|
self.data.size.w..","..self.data.size.h..
|
|
";"..
|
|
self:getAbsName()..
|
|
";"..
|
|
table.concat(self.data.items, ",")..
|
|
";"..
|
|
tostring(self:getSelected())..
|
|
"]"
|
|
end,
|
|
submit = function(self, field, player)
|
|
self:getSelected()
|
|
if self._select then
|
|
self:_select(self.root, field, player)
|
|
end
|
|
end,
|
|
onSelect = function(self, func)
|
|
self._select = func
|
|
end,
|
|
addItem = function(self, item)
|
|
table.insert(self.data.items, item)
|
|
if #self.data.items == self.data.selected then
|
|
self.data.value = item
|
|
end
|
|
-- return the index of item. It is the last one
|
|
return #self.data.items
|
|
end,
|
|
removeItem = function(self,idx)
|
|
table.remove(self.data.items,idx)
|
|
end,
|
|
getItem = function(self, idx)
|
|
return self.data.items[idx]
|
|
end,
|
|
popItem = function(self)
|
|
local item = self.data.items[#self.data.items]
|
|
table.remove(self.data.items)
|
|
return item
|
|
end,
|
|
clearItems = function(self)
|
|
self.data.items = {}
|
|
end,
|
|
setSelected = function(self,idx)
|
|
self.data.selected = idx
|
|
self.data.value = self:getItem(idx) or ""
|
|
end,
|
|
getSelected = function(self)
|
|
self.data.selected = 1
|
|
if #self.data.items > 1 then
|
|
for i = 1, #self.data.items do
|
|
if self.data.items[i] == self.data.value then
|
|
self.data.selected = i
|
|
end
|
|
end
|
|
end
|
|
return self.data.selected
|
|
end,
|
|
getSelectedItem = function(self)
|
|
return self.data.value
|
|
end,
|
|
})
|
|
|
|
smartfs.element("inventory", {
|
|
onCreate = function(self)
|
|
assert(self.data.pos and self.data.pos.x and self.data.pos.y, "list needs valid pos")
|
|
assert(self.data.size and self.data.size.w and self.data.size.h, "list needs valid size")
|
|
assert(self.name, "list needs name")
|
|
|
|
-- Default the list name to the element name.
|
|
self.data.list = self.name
|
|
end,
|
|
build = function(self)
|
|
return "list["..
|
|
(self.data.invlocation or "current_player") ..
|
|
";"..
|
|
self.data.list ..
|
|
";"..
|
|
self.data.pos.x..","..self.data.pos.y..
|
|
";"..
|
|
self.data.size.w..","..self.data.size.h..
|
|
";"..
|
|
(self.data.index or "") ..
|
|
"]"
|
|
end,
|
|
-- available inventory locations
|
|
-- "current_player": Player to whom the menu is shown
|
|
-- "player:<name>": Any player
|
|
-- "nodemeta:<X>,<Y>,<Z>": Any node metadata
|
|
-- "detached:<name>": A detached inventory
|
|
-- "context" does not apply to smartfs, since there is no node-metadata as context available
|
|
setLocation = function(self,invlocation)
|
|
self.data.invlocation = invlocation
|
|
end,
|
|
getLocation = function(self)
|
|
return self.data.invlocation or "current_player"
|
|
end,
|
|
usePosition = function(self, pos)
|
|
self.data.invlocation = string.format("nodemeta:%d,%d,%d", pos.x, pos.y, pos.z)
|
|
end,
|
|
usePlayer = function(self, name)
|
|
self.data.invlocation = "player:" .. name
|
|
end,
|
|
useDetached = function(self, name)
|
|
self.data.invlocation = "detached:" .. name
|
|
end,
|
|
setList = function(self, list)
|
|
self.data.list = list or self.name
|
|
end,
|
|
getList = function(self)
|
|
return self.data.list
|
|
end,
|
|
setIndex = function(self,index)
|
|
self.data.index = index
|
|
end,
|
|
getIndex = function(self)
|
|
return self.data.index
|
|
end
|
|
})
|
|
|
|
smartfs.element("code", {
|
|
onCreate = function(self)
|
|
self.data.code = self.data.code or ""
|
|
end,
|
|
build = function(self)
|
|
if self._build then
|
|
self:_build()
|
|
end
|
|
|
|
return self.data.code
|
|
end,
|
|
submit = function(self, field, player)
|
|
if self._sub then
|
|
self:_sub(self.root, field, player)
|
|
end
|
|
end,
|
|
onSubmit = function(self,func)
|
|
self._sub = func
|
|
end,
|
|
onBuild = function(self,func)
|
|
self._build = func
|
|
end,
|
|
setCode = function(self,code)
|
|
self.data.code = code
|
|
end,
|
|
getCode = function(self)
|
|
return self.data.code
|
|
end
|
|
})
|
|
|
|
smartfs.element("container", {
|
|
onCreate = function(self)
|
|
assert(self.data.pos and self.data.pos.x and self.data.pos.y, "container needs valid pos")
|
|
assert(self.name, "container needs name")
|
|
local statelocation = smartfs._ldef.container._make_state_location_(self)
|
|
self._state = smartfs._makeState_(nil, self.root.param, statelocation)
|
|
end,
|
|
|
|
-- redefinitions. The size is not handled by data.size but by container-state:size
|
|
setSize = function(self,w,h)
|
|
self:getContainerState():setSize(w,h)
|
|
end,
|
|
getSize = function(self)
|
|
return self:getContainerState():getSize()
|
|
end,
|
|
|
|
-- element interface methods
|
|
build = function(self)
|
|
if self.data.relative ~= true then
|
|
return "container["..self.data.pos.x..","..self.data.pos.y.."]"..
|
|
self:getContainerState():_buildFormspec_(false)..
|
|
"container_end[]"
|
|
else
|
|
return self:getContainerState():_buildFormspec_(false)
|
|
end
|
|
end,
|
|
getContainerState = function(self)
|
|
return self._state
|
|
end,
|
|
_getSubElement_ = function(self, field)
|
|
return self:getContainerState():_get_element_recursive_(field)
|
|
end,
|
|
})
|
|
|
|
return smartfs
|