293 lines
9.2 KiB
Lua
293 lines
9.2 KiB
Lua
-- standard compatibility switcher block.
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local moditems = {} -- switcher
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local mineclone_path = minetest.get_modpath("mcl_core") and mcl_core
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local S = minetest.get_translator("trash_can")
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if mineclone_path then -- means MineClone 2 is loaded
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moditems.iron_item = "mcl_core:iron_ingot" -- MCL version of iron ingot
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moditems.coal_item = "mcl_core:coalblock" -- MCL version of coal block
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moditems.green_dye = "mcl_dye:green" -- MCL version of green dye
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moditems.sounds = mcl_sounds.node_sound_defaults
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moditems.trashcan_infotext = nil
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moditems.dumpster_infotext = nil
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-- trying to imitate MCL boxart (no getter API)
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moditems.boxart = "bgcolor[#d0d0d0;false]listcolors[#9d9d9d;#9d9d9d;#5c5c5c;#000000;#ffffff]"
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moditems.trashbin_groups = {pickaxey=1,axey=1,handy=1,swordy=1,flammable=1,destroy_by_lava_flow=1,craftitem=1}
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moditems.dumpster_groups = {pickaxey=1,axey=1,handy=1,swordy=1,flammable=0,destroy_by_lava_flow=0,craftitem=1}
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moditems.slot_per_row = 9
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else -- fallback, assume default (Minetest Game) is loaded
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moditems.iron_item = "default:steel_ingot" -- MTG iron ingot
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moditems.coal_item = "default:coalblock" -- MTG coal block
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moditems.green_dye = "dye:dark_green" -- MTG version of green dye
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moditems.sounds = default and default.node_sound_defaults
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moditems.trashcan_infotext = S("Trash Can")
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moditems.dumpster_infotext = S("Dumpster")
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moditems.boxart = ""
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moditems.trashbin_groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3}
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moditems.dumpster_groups = {cracky=3,oddly_breakable_by_hand=1}
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moditems.slot_per_row = 8
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end
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--
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-- Functions
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--
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local trash_can_throw_in = minetest.settings:get_bool("trash_can_throw_in") or false
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local fdir_to_front = {
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{x=0, z=1},
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{x=1, z=0},
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{x=0, z=-1},
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{x=-1, z=0}
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}
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local function checkwall(pos)
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local fdir = minetest.get_node(pos).param2
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local second_node_x = pos.x + fdir_to_front[fdir + 1].x
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local second_node_z = pos.z + fdir_to_front[fdir + 1].z
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local second_node_pos = {x=second_node_x, y=pos.y, z=second_node_z}
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local second_node = minetest.get_node(second_node_pos)
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if not second_node or not minetest.registered_nodes[second_node.name]
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or not minetest.registered_nodes[second_node.name].buildable_to then
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return true
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end
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return false
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end
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--
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-- Custom Sounds
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--
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local function get_dumpster_sound()
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local sndtab = {
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footstep = {name="default_hard_footstep", gain=0.4},
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dig = {name="metal_bang", gain=0.6},
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dug = {name="default_dug_node", gain=1.0}
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}
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moditems.sounds(sndtab)
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return sndtab
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end
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--
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-- Nodeboxes
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--
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local trash_can_nodebox = {
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{-0.375, -0.5, 0.3125, 0.375, 0.5, 0.375},
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{0.3125, -0.5, -0.375, 0.375, 0.5, 0.375},
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{-0.375, -0.5, -0.375, 0.375, 0.5, -0.3125},
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{-0.375, -0.5, -0.375, -0.3125, 0.5, 0.375},
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{-0.3125, -0.5, -0.3125, 0.3125, -0.4375, 0.3125},
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}
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local dumpster_selectbox = {-0.5, -0.5625, -0.5, 0.5, 0.5, 1.5}
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local dumpster_nodebox = {
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-- Main Body
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{-0.4375, -0.375, -0.4375, 0.4375, 0.5, 1.4375},
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-- Feet
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{-0.4375, -0.5, -0.4375, -0.25, -0.375, -0.25},
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{0.25, -0.5, -0.4375, 0.4375, -0.375, -0.25},
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{0.25, -0.5, 1.25, 0.4375, -0.375, 1.4375},
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{-0.4375, -0.5, 1.25, -0.25, -0.375, 1.4375},
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-- Border
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{-0.5, 0.25, -0.5, 0.5, 0.375, 1.5},
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}
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--
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-- Node Registration
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--
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-- Normal Trash Can
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minetest.register_node("trash_can:trash_can_wooden",{
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description = S("Wooden Trash Can"),
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drawtype="nodebox",
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paramtype = "light",
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tiles = {
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"trash_can_wooden_top.png",
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"trash_can_wooden_top.png",
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"trash_can_wooden.png"
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},
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node_box = {
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type = "fixed",
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fixed = trash_can_nodebox
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},
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groups = moditems.trashbin_groups,
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_mcl_blast_resistance = 5,
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_mcl_hardness = 1,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local offset = moditems.slot_per_row / 2 - 1
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meta:set_string("formspec",
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"size["..moditems.slot_per_row..",9]" ..
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"button[0,0;2,1;empty;" .. S("Empty Trash") .. "]" ..
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"list[context;trashlist;"..offset..",1;2,3;]" ..
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"list[current_player;main;0,5;"..moditems.slot_per_row..",4;]" ..
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"listring[]" ..
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moditems.boxart
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)
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meta:set_string("infotext", moditems.trashcan_infotext)
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local inv = meta:get_inventory()
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inv:set_size("main", 8*4)
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inv:set_size("trashlist", 2*3)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name() ..
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" moves stuff in trash can at " .. minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name() ..
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" moves stuff to trash can at " .. minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name() ..
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" takes stuff from trash can at " .. minetest.pos_to_string(pos))
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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if fields.empty then
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_list("trashlist", {})
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minetest.sound_play("trash", {to_player=sender:get_player_name(), gain = 1.0})
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minetest.log("action", sender:get_player_name() ..
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" empties trash can at " .. minetest.pos_to_string(pos))
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end
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end,
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})
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-- Dumpster
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minetest.register_node("trash_can:dumpster", {
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description = S("Dumpster"),
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paramtype = "light",
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paramtype2 = "facedir",
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inventory_image = "dumpster_wield.png",
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tiles = {
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"dumpster_top.png",
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"dumpster_bottom.png",
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"dumpster_side.png",
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"dumpster_side.png",
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"dumpster_side.png",
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"dumpster_side.png"
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},
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drawtype = "nodebox",
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selection_box = {
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type = "fixed",
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fixed = dumpster_selectbox,
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},
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node_box = {
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type = "fixed",
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fixed = dumpster_nodebox,
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},
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_mcl_blast_resistance = 10,
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_mcl_hardness = 3,
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groups = moditems.dumpster_groups,
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sounds = get_dumpster_sound(),
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local offset = moditems.slot_per_row / 2 - 3
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meta:set_string("formspec",
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"size["..moditems.slot_per_row..",9]" ..
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"button[0,0;2,1;empty;" .. S("Empty Trash") .. "]" ..
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"list[context;main;"..offset..",1;6,3;]" ..
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"list[current_player;main;0,5;"..moditems.slot_per_row..",4;]"..
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"listring[]" ..
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moditems.boxart
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)
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meta:set_string("infotext", moditems.dumpster_infotext)
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local inv = meta:get_inventory()
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inv:set_size("main", 8*4)
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end,
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after_place_node = function(pos, placer, itemstack)
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if checkwall(pos) then
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minetest.set_node(pos, {name = "air"})
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return true
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end
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main")
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name() ..
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" moves stuff in dumpster at " .. minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name() ..
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" moves stuff to dumpster at " .. minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name() ..
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" takes stuff from dumpster at " .. minetest.pos_to_string(pos))
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end,
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on_receive_fields = function(pos, formname, fields, sender)
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if fields.empty then
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_list("main", {})
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minetest.sound_play("trash", {to_player=sender:get_player_name(), gain = 2.0})
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end
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end,
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})
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--
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-- Crafting
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--
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-- Normal Trash Can
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minetest.register_craft({
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output = 'trash_can:trash_can_wooden',
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recipe = {
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{'group:wood', '', 'group:wood'},
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{'group:wood', '', 'group:wood'},
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{'group:wood', 'group:wood', 'group:wood'},
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}
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})
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-- Dumpster
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minetest.register_craft({
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output = 'trash_can:dumpster',
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recipe = {
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{moditems.coal_item,moditems.coal_item,moditems.coal_item},
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{moditems.iron_item,moditems.green_dye,moditems.iron_item},
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{moditems.iron_item,moditems.iron_item,moditems.iron_item},
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}
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})
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--
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-- Misc
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--
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if trash_can_throw_in then
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-- Remove any items thrown in trash can.
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local old_on_step = minetest.registered_entities["__builtin:item"].on_step
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minetest.registered_entities["__builtin:item"].on_step = function(self, dtime, ...)
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local item_pos = self.object:get_pos()
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item_pos.y = item_pos.y - 0.325
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item_pos = vector.round(item_pos)
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-- Round the values. Not essential, but makes logging look nicer.
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if minetest.get_node(item_pos).name == "trash_can:trash_can_wooden" then
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local item_stack = ItemStack(self.itemstring)
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local inv = minetest.get_inventory({type="node", pos=item_pos})
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local leftover = inv:add_item("trashlist", item_stack)
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if leftover:get_count() == 0 then
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self.object:remove()
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minetest.log("action", item_stack:to_string() ..
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" added to trash can at " .. minetest.pos_to_string(item_pos))
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elseif item_stack:get_count() - leftover:get_count() ~= 0 then
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self.set_item(self, leftover:to_string())
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minetest.log("action", item_stack:to_string() ..
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" added to trash can at " .. minetest.pos_to_string(item_pos) ..
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" with " .. leftover:to_string() .. " left over"
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)
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end
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return
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end
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old_on_step(self, dtime, ...)
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end
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end
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