197 lines
5.1 KiB
Lua
197 lines
5.1 KiB
Lua
|
|
local S = minetest.get_translator("mobs")
|
|
local max_per_block = tonumber(minetest.settings:get("max_objects_per_block") or 99)
|
|
|
|
-- helper functions
|
|
|
|
local function is_player(player)
|
|
|
|
if player and type(player) == "userdata" and minetest.is_player(player) then
|
|
return true
|
|
end
|
|
end
|
|
|
|
local square = math.sqrt
|
|
|
|
local get_distance = function(a, b)
|
|
|
|
if not a or not b then return 50 end -- nil check and default distance
|
|
|
|
local x, y, z = a.x - b.x, a.y - b.y, a.z - b.z
|
|
|
|
return square(x * x + y * y + z * z)
|
|
end
|
|
|
|
-- mob spawner
|
|
|
|
local spawner_default = "mobs_animal:pumba 10 15 0 0 0"
|
|
|
|
minetest.register_node("mobs:spawner", {
|
|
tiles = {"mob_spawner.png"},
|
|
drawtype = "glasslike",
|
|
paramtype = "light",
|
|
walkable = true,
|
|
description = S("Mob Spawner"),
|
|
groups = {cracky = 1, pickaxey = 3},
|
|
is_ground_content = false,
|
|
_mcl_hardness = 1,
|
|
_mcl_blast_resistance = 5,
|
|
sounds = mobs.node_sound_stone_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
|
|
local meta = minetest.get_meta(pos)
|
|
|
|
-- setup formspec
|
|
local head = S("(mob name) (min light) (max light) (amount)"
|
|
.. " (player distance) (Y offset)")
|
|
|
|
-- text entry formspec
|
|
meta:set_string("formspec", "size[10,3.5]"
|
|
.. "label[0.15,0.5;" .. minetest.formspec_escape(head) .. "]"
|
|
.. "field[1,2.5;8.5,0.8;text;" .. S("Command:")
|
|
.. ";${command}]")
|
|
|
|
meta:set_string("infotext", S("Spawner Not Active (enter settings)"))
|
|
meta:set_string("command", spawner_default)
|
|
end,
|
|
|
|
on_right_click = function(pos, placer)
|
|
|
|
if minetest.is_protected(pos, placer:get_player_name()) then return end
|
|
end,
|
|
|
|
on_receive_fields = function(pos, formname, fields, sender)
|
|
|
|
if not fields.text or fields.text == "" then return end
|
|
|
|
local meta = minetest.get_meta(pos)
|
|
local comm = fields.text:split(" ")
|
|
local name = sender:get_player_name()
|
|
|
|
if minetest.is_protected(pos, name) then
|
|
minetest.record_protection_violation(pos, name)
|
|
return
|
|
end
|
|
|
|
local mob = comm[1] or "" -- mob to spawn
|
|
local mlig = tonumber(comm[2]) -- min light
|
|
local xlig = tonumber(comm[3]) -- max light
|
|
local num = tonumber(comm[4]) -- total mobs in area
|
|
local pla = tonumber(comm[5]) -- player distance (0 to disable)
|
|
local yof = tonumber(comm[6]) or 0 -- Y offset to spawn mob
|
|
|
|
if mob ~= "" and mobs.spawning_mobs[mob] and num and num >= 0 and num <= 10
|
|
and mlig and mlig >= 0 and mlig <= 15 and xlig and xlig >= 0 and xlig <= 15
|
|
and pla and pla >= 0 and pla <= 20 and yof and yof > -10 and yof < 10 then
|
|
|
|
meta:set_string("command", fields.text)
|
|
meta:set_string("infotext", S("Spawner Active (@1)", mob))
|
|
else
|
|
minetest.chat_send_player(name, S("Mob Spawner settings failed!"))
|
|
minetest.chat_send_player(name,
|
|
S("Syntax: “name min_light[0-14] max_light[0-14] "
|
|
.. "max_mobs_in_area[0 to disable] player_distance[1-20] "
|
|
.. "y_offset[-10 to 10]”"))
|
|
end
|
|
end
|
|
})
|
|
|
|
-- spawner abm
|
|
|
|
minetest.register_abm({
|
|
label = "Mob spawner node",
|
|
nodenames = {"mobs:spawner"},
|
|
interval = 10,
|
|
chance = 4,
|
|
catch_up = false,
|
|
|
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
|
|
|
-- return if too many entities already
|
|
if active_object_count_wider >= max_per_block then return end
|
|
|
|
-- get meta and command
|
|
local meta = minetest.get_meta(pos)
|
|
local comm = meta:get_string("command"):split(" ")
|
|
|
|
-- get settings from command
|
|
local mob = comm[1]
|
|
local mlig = tonumber(comm[2])
|
|
local xlig = tonumber(comm[3])
|
|
local num = tonumber(comm[4])
|
|
local pla = tonumber(comm[5]) or 0
|
|
local yof = tonumber(comm[6]) or 0
|
|
|
|
-- if amount is 0 then do nothing
|
|
if num == 0 then return end
|
|
|
|
-- are we spawning a registered mob?
|
|
if not mobs.spawning_mobs[mob] then
|
|
--print ("--- mob doesn't exist", mob)
|
|
return
|
|
end
|
|
|
|
-- check objects inside 9x9 area around spawner
|
|
local objs = minetest.get_objects_inside_radius(pos, 9)
|
|
local count = 0
|
|
local ent
|
|
|
|
-- count mob objects of same type in area
|
|
for _, obj in ipairs(objs) do
|
|
|
|
ent = obj:get_luaentity()
|
|
|
|
if ent and ent.name and ent.name == mob then count = count + 1 end
|
|
end
|
|
|
|
-- is there too many of same type?
|
|
if count >= num then return end
|
|
|
|
-- when player distance above 0, spawn mob if player detected and in range
|
|
if pla > 0 then
|
|
|
|
local in_range, player
|
|
local players = minetest.get_connected_players()
|
|
|
|
for i = 1, #players do
|
|
|
|
player = players[i]
|
|
|
|
if get_distance(player:get_pos(), pos) <= pla then
|
|
|
|
in_range = true
|
|
|
|
break
|
|
end
|
|
end
|
|
|
|
-- player not found
|
|
if not in_range then return end
|
|
end
|
|
|
|
-- set medium mob usually spawns in (defaults to air)
|
|
local reg = minetest.registered_entities[mob].fly_in
|
|
|
|
if not reg or type(reg) == "string" then reg = {(reg or "air")} end
|
|
|
|
-- find air blocks within 5 nodes of spawner
|
|
local air = minetest.find_nodes_in_area(
|
|
{x = pos.x - 5, y = pos.y + yof, z = pos.z - 5},
|
|
{x = pos.x + 5, y = pos.y + yof, z = pos.z + 5}, reg)
|
|
|
|
-- spawn in random air block
|
|
if air and #air > 0 then
|
|
|
|
local pos2 = air[math.random(#air)]
|
|
local lig = minetest.get_node_light(pos2) or 0
|
|
|
|
pos2.y = pos2.y + 0.5
|
|
|
|
-- only if light levels are within range
|
|
if lig >= mlig and lig <= xlig and minetest.registered_entities[mob] then
|
|
minetest.add_entity(pos2, mob)
|
|
end
|
|
end
|
|
end
|
|
})
|