78 lines
1.7 KiB
Lua
78 lines
1.7 KiB
Lua
-- wool/init.lua
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-- Translation support
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local S = minetest.get_translator("wool")
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-- new sound for wool
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function default.node_wool_defaults(tbl)
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tbl = tbl or {}
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tbl.footstep = tbl.footstep or {name = "wool_coat_movement", gain = 1.0}
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tbl.dug = tbl.dug or {name = "wool_coat_movement", gain = 0.25}
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tbl.place = tbl.place or {name = "default_place_node", gain = 1.0}
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return tbl
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end
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local dyes = dye.dyes
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for i = 1, #dyes do
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local name, desc = unpack(dyes[i])
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local color_group = "color_" .. name
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minetest.register_node("wool:" .. name, {
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description = S(desc .. " Wool"),
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tiles = {"wool_" .. name .. ".png"},
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is_ground_content = false,
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groups = {
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snappy = 2, choppy = 2, oddly_breakable_by_hand = 3,
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flammable = 3, wool = 1, [color_group] = 1
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},
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sounds = default.node_wool_defaults()
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})
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minetest.register_craft{
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output = "wool:" .. name,
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recipe = {
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{"group:wool", "group:dye," .. color_group}
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}
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}
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end
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-- Legacy (Backwards compatibility with jordach's 16-color wool mod)
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minetest.register_alias("wool:dark_blue", "wool:blue")
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minetest.register_alias("wool:gold", "wool:yellow")
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-- use wool as fuel
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minetest.register_craft({
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type = "fuel",
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recipe = "group:wool",
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burntime = 2
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})
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-- Dummy calls to S() to allow translation scripts to detect the strings.
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-- To update this run:
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-- for _,e in ipairs(dye.dyes) do print(("S(%q)"):format(e[2].." Wool")) end
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--[[
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S("White Wool")
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S("Grey Wool")
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S("Dark Grey Wool")
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S("Black Wool")
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S("Violet Wool")
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S("Blue Wool")
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S("Cyan Wool")
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S("Dark Green Wool")
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S("Green Wool")
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S("Yellow Wool")
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S("Brown Wool")
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S("Orange Wool")
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S("Red Wool")
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S("Magenta Wool")
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S("Pink Wool")
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--]]
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print ("[MOD] Wool loaded")
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