255 lines
8.2 KiB
Lua
255 lines
8.2 KiB
Lua
-- Traffic lights for pedestrians
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beep_handler = {}
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function semaphores_pedestrians(pos, node)
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local p = minetest.hash_node_position(pos)
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if node.name == "infrastructure:traffic_lights_pedestrians_bottom_1" then
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minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_bottom_2", param2 = node.param2})
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pos.y = pos.y + 1
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minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_top_2", param2 = node.param2})
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elseif node.name == "infrastructure:traffic_lights_pedestrians_bottom_2" then
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minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_bottom_3", param2 = node.param2})
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pos.y = pos.y + 1
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minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_top_3", param2 = node.param2})
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beep_handler[p] = minetest.sound_play("infrastructure_traffic_lights_1", {
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loop = true,
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pos = pos,
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gain = TRAFFIC_LIGHTS_VOLUME,
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max_hear_distance = 50
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})
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elseif node.name == "infrastructure:traffic_lights_pedestrians_bottom_3" then
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minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_bottom_4", param2 = node.param2})
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if beep_handler[p] ~= nil then
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minetest.sound_stop(beep_handler[p])
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beep_handler[p] = nil
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end
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pos.y = pos.y + 1
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minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_top_4", param2 = node.param2})
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beep_handler[p] = minetest.sound_play("infrastructure_traffic_lights_2", {
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loop = true,
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pos = pos,
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gain = TRAFFIC_LIGHTS_VOLUME,
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max_hear_distance = 50
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})
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elseif node.name == "infrastructure:traffic_lights_pedestrians_bottom_4" then
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minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_bottom_1", param2 = node.param2})
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pos.y = pos.y + 1
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minetest.swap_node(pos, {name = "infrastructure:traffic_lights_pedestrians_top_1", param2 = node.param2})
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if beep_handler[p] ~= nil then
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minetest.sound_stop(beep_handler[p])
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beep_handler[p] = nil
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end
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end
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end
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function quiet(pos)
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local p = minetest.hash_node_position(pos)
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if beep_handler[p] ~= nil then
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minetest.sound_stop(beep_handler[p])
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beep_handler[p] = nil
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end
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end
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for i = 1, 4 do
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minetest.register_node("infrastructure:traffic_lights_pedestrians_top_"..tostring(i), {
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tiles = {
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"infrastructure_traffic_lights_side.png",
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"infrastructure_traffic_lights_side.png",
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"infrastructure_traffic_lights_side.png",
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"infrastructure_traffic_lights_side.png",
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"infrastructure_traffic_lights_pedestrians_top_back.png",
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"infrastructure_traffic_lights_pedestrians_top_front_"..tostring(i)..".png"
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},
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use_texture_alpha = "clip",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky=3, not_in_creative_inventory = 1},
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light_source = TRAFFIC_LIGHTS_LIGHT_RANGE,
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node_box = {
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type = "fixed",
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fixed = {
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{-5/16, -1/2, -1/8, 5/16, 0, 1/8},
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{-1/2, -1/2, -1/8, 1/2, 1/2, -1/8},
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{-5/16, -1/8, -5/16, 5/16, -1/16, -1/8},
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{-5/16, -3/8, -1/4, -1/4, -1/8, -1/8},
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{1/4, -3/8, -1/4, 5/16, -1/8, -1/8},
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{-1/8, 1/16, -1/8, 1/8, 5/16, 0},
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{-1/16, 1/8, 0, 1/16, 1/4, 1/8},
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{-1/16, 0, -1/16, 1/16, 1/8, 1/16}
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {0, 0, 0, 0, 0, 0}
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}
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})
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minetest.register_node("infrastructure:traffic_lights_pedestrians_bottom_"..tostring(i), {
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tiles = {
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"infrastructure_traffic_lights_side.png",
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"infrastructure_traffic_lights_side.png",
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"infrastructure_traffic_lights_side.png",
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"infrastructure_traffic_lights_side.png",
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"infrastructure_traffic_lights_pedestrians_bottom_back.png",
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"infrastructure_traffic_lights_pedestrians_bottom_front_"..tostring(i)..".png"
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},
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use_texture_alpha = "clip",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky = 3, not_in_creative_inventory = 1},
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light_source = TRAFFIC_LIGHTS_LIGHT_RANGE,
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drop = "infrastructure:traffic_lights_pedestrians_bottom_1",
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node_box = {
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type = "fixed",
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fixed = {
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{-5/16, -5/16, -1/8, 5/16, 1/2, 1/8},
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{-1/2, -1/2, -1/8, 1/2, 1/2, -1/8},
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{-5/16, 1/4, -5/16, 5/16, 5/16, -1/8},
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{-5/16, 0, -1/4, -1/4, 1/4, -1/8},
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{1/4, 0, -1/4, 5/16, 1/4, -1/8},
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{-1/16, -1/4, 1/8, 1/16, 1/4, 3/8},
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{-1/4, -1/16, 1/8, 1/4, 1/16, 3/8},
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{-1/4, -1/4, 3/8, 1/4, 1/4, 1/2 - 0.001}
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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-- box
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{-5/16, -5/16, -1/8, 5/16, 1, 1/8},
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-- top
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{-5/16, -1/8 + 1, -5/16, 5/16, -1/16 + 1, -1/8},
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{-5/16, -3/8 + 1, -1/4, -1/4, -1/8 + 1, -1/8},
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{1/4, -3/8 + 1, -1/4, 5/16, -1/8 + 1, -1/8},
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{-1/8, 1/16 + 1, -1/8, 1/8, 5/16 + 1, 0},
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{-1/16, 1/8 + 1, 0, 1/16, 1/4 + 1, 1/8},
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{-1/16, 0 + 1, -1/16, 1/16, 1/4 + 1, 1/16},
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-- bottom
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{-5/16, 1/4, -5/16, 5/16, 5/16, -1/8},
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{-5/16, 0, -1/4, -1/4, 1/4, -1/8},
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{1/4, 0, -1/4, 5/16, 1/4, -1/8},
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{-1/16, -1/4, 1/8, 1/16, 1/4, 3/8},
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{-1/4, -1/16, 1/8, 1/4, 1/16, 3/8},
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{-1/4, -1/4, 3/8, 1/4, 1/4, 1/2 - 0.01}
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}
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},
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after_place_node = function(pos)
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local node = minetest.env:get_node(pos)
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pos.y = pos.y + 1
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node.name = "infrastructure:traffic_lights_pedestrians_top_"..tostring(i)
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minetest.env:add_node(pos, node)
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end,
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after_dig_node = function(pos)
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local node = minetest.env:get_node(pos)
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quiet(pos)
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pos.y = pos.y + 1
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node.name = "infrastructure:traffic_lights_pedestrians_top_"..tostring(i)
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minetest.env:remove_node(pos)
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end,
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on_punch = function(pos, node)
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semaphores_pedestrians(pos, node)
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end,
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mesecons = {effector = {
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action_on = function(pos, node)
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semaphores_pedestrians(pos, node)
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end
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}}
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})
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end
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minetest.register_node("infrastructure:traffic_lights_pedestrians_bottom_1", {
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description = "Traffic lights for pedestrians",
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inventory_image = "infrastructure_traffic_lights_pedestrians.png",
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wield_image = "infrastructure_traffic_lights_pedestrians.png",
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tiles = {
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"infrastructure_traffic_lights_side.png",
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"infrastructure_traffic_lights_side.png",
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"infrastructure_traffic_lights_side.png",
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"infrastructure_traffic_lights_side.png",
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"infrastructure_traffic_lights_pedestrians_bottom_back.png",
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"infrastructure_traffic_lights_pedestrians_bottom_front_1.png"
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},
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use_texture_alpha = "clip",
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky = 3, not_in_creative_inventory = 0},
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light_source = TRAFFIC_LIGHTS_LIGHT_RANGE,
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node_box = {
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type = "fixed",
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fixed = {
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{-5/16, -5/16, -1/8, 5/16, 1/2, 1/8},
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{-1/2, -1/2, -1/8, 1/2, 1/2, -1/8},
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{-5/16, 1/4, -5/16, 5/16, 5/16, -1/8},
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{-5/16, 0, -1/4, -1/4, 1/4, -1/8},
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{1/4, 0, -1/4, 5/16, 1/4, -1/8},
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{-1/16, -1/4, 1/8, 1/16, 1/4, 3/8},
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{-1/4, -1/16, 1/8, 1/4, 1/16, 3/8},
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{-1/4, -1/4, 3/8, 1/4, 1/4, 1/2 - 0.001}
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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-- box
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{-5/16, -5/16, -1/8, 5/16, 1, 1/8},
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-- top
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{-5/16, -1/8 + 1, -5/16, 5/16, -1/16 + 1, -1/8},
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{-5/16, -3/8 + 1, -1/4, -1/4, -1/8 + 1, -1/8},
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{1/4, -3/8 + 1, -1/4, 5/16, -1/8 + 1, -1/8},
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{-1/8, 1/16 + 1, -1/8, 1/8, 5/16 + 1, 0},
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{-1/16, 1/8 + 1, 0, 1/16, 1/4 + 1, 1/8},
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{-1/16, 0 + 1, -1/16, 1/16, 1/8 + 1, 1/16},
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-- bottom
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{-5/16, 1/4, -5/16, 5/16, 5/16, -1/8},
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{-5/16, 0, -1/4, -1/4, 1/4, -1/8},
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{1/4, 0, -1/4, 5/16, 1/4, -1/8},
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{-1/16, -1/4, 1/8, 1/16, 1/4, 3/8},
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{-1/4, -1/16, 1/8, 1/4, 1/16, 3/8},
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{-1/4, -1/4, 3/8, 1/4, 1/4, 1/2 - 0.01}
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}
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},
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after_place_node = function(pos)
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local node = minetest.env:get_node(pos)
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pos.y = pos.y + 1
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node.name = "infrastructure:traffic_lights_pedestrians_top_1"
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minetest.env:add_node(pos, node)
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end,
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after_dig_node = function(pos)
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local node = minetest.env:get_node(pos)
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quiet(pos)
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pos.y = pos.y + 1
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node.name = "infrastructure:traffic_lights_pedestrians_top_1"
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minetest.env:remove_node(pos)
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end,
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on_punch = function(pos, node)
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semaphores_pedestrians(pos, node)
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end,
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mesecons = {effector = {
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action_on = function(pos, node)
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semaphores_pedestrians(pos, node)
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end
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}}
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})
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minetest.register_alias("infrastructure:traffic_lights_pedestrians", "infrastructure:traffic_lights_pedestrians_bottom_1")
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