65 lines
1.9 KiB
Lua
65 lines
1.9 KiB
Lua
local S = minetest.get_translator(minetest.get_current_modname())
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-- Solar Panel
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mesecon.register_node("mesecons_solarpanel:solar_panel", {
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description = S("Solar Panel"),
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drawtype = "nodebox",
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tiles = {"mesecons_solarpanel.png"},
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inventory_image = "mesecons_solarpanel.png",
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wield_image = "mesecons_solarpanel.png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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walkable = false,
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is_ground_content = false,
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node_box = {
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type = "wallmounted",
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wall_bottom = {-7/16, -8/16, -7/16, 7/16, -7/16, 7/16},
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wall_top = {-7/16, 7/16, -7/16, 7/16, 8/16, 7/16},
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wall_side = {-8/16, -7/16, -7/16, -7/16, 7/16, 7/16},
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},
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sounds = mesecon.node_sound.glass,
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on_blast = mesecon.on_blastnode,
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},{
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groups = {dig_immediate = 3},
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mesecons = {receptor = {
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state = mesecon.state.off,
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rules = mesecon.rules.wallmounted_get
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}}
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},{
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groups = {dig_immediate = 3, not_in_creative_inventory = 1},
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mesecons = {receptor = {
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state = mesecon.state.on,
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rules = mesecon.rules.wallmounted_get
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}},
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})
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minetest.register_craft({
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output = "mesecons_solarpanel:solar_panel_off",
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recipe = {
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{"mesecons_materials:silicon", "mesecons_materials:silicon"},
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{"mesecons_materials:silicon", "mesecons_materials:silicon"},
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}
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})
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minetest.register_abm({
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label = "Solar Panel On/Off",
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nodenames = {
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"mesecons_solarpanel:solar_panel_off",
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"mesecons_solarpanel:solar_panel_on"
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},
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interval = 1,
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chance = 1,
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catch_up = false,
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action = function(pos, node)
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local light = minetest.get_node_light(pos)
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if light >= 12 and node.name == "mesecons_solarpanel:solar_panel_off" then
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node.name = "mesecons_solarpanel:solar_panel_on"
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minetest.swap_node(pos, node)
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mesecon.receptor_on(pos, mesecon.rules.wallmounted_get(node))
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elseif light < 12 and node.name == "mesecons_solarpanel:solar_panel_on" then
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node.name = "mesecons_solarpanel:solar_panel_off"
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minetest.swap_node(pos, node)
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mesecon.receptor_off(pos, mesecon.rules.wallmounted_get(node))
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end
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end,
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})
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