249 lines
7.3 KiB
Lua
249 lines
7.3 KiB
Lua
--[[
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Tube Library 2
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==============
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Copyright (C) 2018-2020 Joachim Stolberg
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LGPLv2.1+
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See LICENSE.txt for more information
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internal1.lua
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First level functions behind the API
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]]--
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-- for lazy programmers
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local S = function(pos) if pos then return minetest.pos_to_string(pos) end end
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local P = minetest.string_to_pos
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local M = minetest.get_meta
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-- Load support for intllib.
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local MP = minetest.get_modpath("tubelib2")
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local I,_ = dofile(MP.."/intllib.lua")
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local Tube = tubelib2.Tube
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local Turn180Deg = tubelib2.Turn180Deg
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local Dir6dToVector = tubelib2.Dir6dToVector
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local tValidNum = {[0] = true, true, true} -- 0..2 are valid
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local function get_pos(pos, dir)
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return vector.add(pos, Dir6dToVector[dir or 0])
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end
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local function fdir(self, player)
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local pitch = player:get_look_pitch()
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if pitch > 1.0 and self.valid_dirs[6] then -- up?
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return 6
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elseif pitch < -1.0 and self.valid_dirs[5] then -- down?
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return 5
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elseif not self.valid_dirs[1] then
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return 6
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else
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return minetest.dir_to_facedir(player:get_look_dir()) + 1
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end
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end
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local function get_player_data(self, placer, pointed_thing)
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if placer and pointed_thing and pointed_thing.type == "node" then
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if placer:get_player_control().sneak then
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return pointed_thing.under, fdir(self, placer)
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else
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return nil, fdir(self, placer)
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end
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end
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end
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-- Used to determine the node side to the tube connection.
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-- Function returns the first found dir value
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-- to a primary node.
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-- Only used by convert.set_pairing()
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function Tube:get_primary_dir(pos)
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-- Check all valid positions
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for dir = 1,6 do
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if self:is_primary_node(pos, dir) then
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return dir
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end
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end
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end
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-- pos/dir are the pos of the stable secondary node pointing to the head tube node.
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function Tube:del_from_cache(pos, dir)
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local key = S(pos)
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if self.connCache[key] and self.connCache[key][dir] then
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local pos2 = self.connCache[key][dir].pos2
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local dir2 = self.connCache[key][dir].dir2
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local key2 = S(pos2)
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if self.connCache[key2] and self.connCache[key2][dir2] then
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self.connCache[key2][dir2] = nil
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if self.debug_info then self.debug_info(pos2, "del") end
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end
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self.connCache[key][dir] = nil
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if self.debug_info then self.debug_info(pos, "del") end
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else
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if self.debug_info then self.debug_info(pos, "noc") end
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end
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end
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-- pos/dir are the pos of the secondary nodes pointing to the head tube nodes.
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function Tube:add_to_cache(pos1, dir1, pos2, dir2)
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local key = S(pos1)
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if not self.connCache[key] then
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self.connCache[key] = {}
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end
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self.connCache[key][dir1] = {pos2 = pos2, dir2 = dir2}
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if self.debug_info then self.debug_info(pos1, "add") end
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end
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-- pos/dir are the pos of the secondary nodes pointing to the head tube nodes.
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function Tube:update_secondary_node(pos1, dir1, pos2, dir2)
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local node,_ = self:get_secondary_node(pos1)
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if node then
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local ndef = minetest.registered_nodes[node.name] or {}
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if ndef.tubelib2_on_update2 then
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ndef.tubelib2_on_update2(pos1, dir1, self, node)
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elseif ndef.tubelib2_on_update then
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ndef.tubelib2_on_update(node, pos1, dir1, pos2, Turn180Deg[dir2])
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elseif self.clbk_update_secondary_node then
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self.clbk_update_secondary_node(node, pos1, dir1, pos2, Turn180Deg[dir2])
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end
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end
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end
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function Tube:infotext(pos1, pos2)
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if self.show_infotext then
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if pos1 and pos2 then
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if vector.equals(pos1, pos2) then
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M(pos1):set_string("infotext", I("Not connected!"))
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else
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M(pos1):set_string("infotext", I("Connected with ")..S(pos2))
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end
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end
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end
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end
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--------------------------------------------------------------------------------------
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-- pairing functions
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--------------------------------------------------------------------------------------
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-- Pairing helper function
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function Tube:store_teleport_data(pos, peer_pos)
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local meta = M(pos)
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meta:set_string("tele_pos", S(peer_pos))
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meta:set_string("channel", nil)
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meta:set_string("formspec", nil)
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meta:set_string("infotext", I("Paired with ")..S(peer_pos))
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return meta:get_int("tube_dir")
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end
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-------------------------------------------------------------------------------
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-- update-after/get-dir functions
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-------------------------------------------------------------------------------
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function Tube:update_after_place_node(pos, dirs)
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-- Check all valid positions
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local lRes= {}
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dirs = dirs or self.dirs_to_check
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for _,dir in ipairs(dirs) do
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local npos, d1, d2, num = self:add_tube_dir(pos, dir)
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if npos and self.valid_dirs[d1] and self.valid_dirs[d2] and num < 2 then
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self.clbk_after_place_tube(self:get_tube_data(npos, d1, d2, num+1))
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lRes[#lRes+1] = dir
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end
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end
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return lRes
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end
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function Tube:update_after_dig_node(pos, dirs)
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-- Check all valid positions
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local lRes= {}
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dirs = dirs or self.dirs_to_check
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for _,dir in ipairs(dirs) do
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local npos, d1, d2, num = self:del_tube_dir(pos, dir)
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if npos and self.valid_dirs[d1] and self.valid_dirs[d2] and tValidNum[num] then
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self.clbk_after_place_tube(self:get_tube_data(npos, d1, d2, num))
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lRes[#lRes+1] = dir
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end
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end
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return lRes
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end
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function Tube:update_after_place_tube(pos, placer, pointed_thing)
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local preferred_pos, fdir = get_player_data(self, placer, pointed_thing)
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local dir1, dir2, num_tubes = self:determine_tube_dirs(pos, preferred_pos, fdir)
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if dir1 == nil then
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return false
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end
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if self.valid_dirs[dir1] and self.valid_dirs[dir2] and tValidNum[num_tubes] then
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self.clbk_after_place_tube(self:get_tube_data(pos, dir1, dir2, num_tubes))
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end
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if num_tubes >= 1 then
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local npos, d1, d2, num = self:add_tube_dir(pos, dir1)
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if npos and self.valid_dirs[d1] and self.valid_dirs[d2] and num < 2 then
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self.clbk_after_place_tube(self:get_tube_data(npos, d1, d2, num+1))
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end
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end
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if num_tubes >= 2 then
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local npos, d1, d2, num = self:add_tube_dir(pos, dir2)
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if npos and self.valid_dirs[d1] and self.valid_dirs[d2] and num < 2 then
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self.clbk_after_place_tube(self:get_tube_data(npos, d1, d2, num+1))
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end
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end
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return true, dir1, dir2, num_tubes
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end
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function Tube:update_after_dig_tube(pos, param2)
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local dir1, dir2 = self:decode_param2(pos, param2)
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local npos, d1, d2, num = self:del_tube_dir(pos, dir1)
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if npos and self.valid_dirs[d1] and self.valid_dirs[d2] and tValidNum[num] then
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self.clbk_after_place_tube(self:get_tube_data(npos, d1, d2, num))
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else
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dir1 = nil
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end
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npos, d1, d2, num = self:del_tube_dir(pos, dir2)
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if npos and self.valid_dirs[d1] and self.valid_dirs[d2] and tValidNum[num] then
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self.clbk_after_place_tube(self:get_tube_data(npos, d1, d2, num))
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else
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dir2 = nil
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end
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return dir1, dir2
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end
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-- Used by chat commands, when tubes are placed e.g. via WorldEdit
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function Tube:replace_nodes(pos1, pos2, dir1, dir2)
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self.clbk_after_place_tube(self:get_tube_data(pos1, dir1, dir2, 1))
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local pos = get_pos(pos1, dir1)
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while not vector.equals(pos, pos2) do
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self.clbk_after_place_tube(self:get_tube_data(pos, dir1, dir2, 2))
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pos = get_pos(pos, dir1)
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end
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self.clbk_after_place_tube(self:get_tube_data(pos2, dir1, dir2, 1))
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end
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function Tube:switch_nodes(pos, dir, state)
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pos = get_pos(pos, dir)
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local old_dir = dir
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while pos do
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local param2 = self:get_primary_node_param2(pos)
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if param2 then
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local dir1, dir2, num_conn = self:decode_param2(pos, param2)
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self.clbk_after_place_tube(self:get_tube_data(pos, dir1, dir2, num_conn, state))
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if dir1 == Turn180Deg[old_dir] then
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pos = get_pos(pos, dir2)
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old_dir = dir2
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else
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pos = get_pos(pos, dir1)
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old_dir = dir1
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end
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else
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break
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end
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end
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end
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