minetest-mm/mods/minetest_mtg_plus/specials.lua
2024-12-19 12:55:40 +01:00

60 lines
2 KiB
Lua

local S = minetest.get_translator("mtg_plus")
local deco
if minetest.get_modpath("doc_items") then
deco = doc.sub.items.temp.deco
end
-- Special: Variant of dirt without the grass/plant spread
minetest.register_node("mtg_plus:graveldirt", {
description = S("Gravel Dirt"),
_doc_items_longdesc = S("Gravel dirt is a type of dirt consisting of equal parts of gravel and dirt. It combines some of the properties of gravel and dirt."),
tiles = {"mtg_plus_graveldirt.png"},
is_ground_content = true,
groups = { crumbly = 2, level = 1, soil = 1, },
sounds = default.node_sound_dirt_defaults(),
drop = {
items = {
{ items = { "default:gravel" } },
{ items = { "default:dirt" } },
}
},
})
minetest.register_craft({
type = "shapeless",
output = "mtg_plus:graveldirt",
recipe = { "default:gravel", "default:dirt" },
})
-- Special: Extremely hard block
minetest.register_node("mtg_plus:harddiamondblock",{
description = S("Aggregated Diamond Block"),
_doc_items_longdesc = S("This block is even harder than diamond; diamond pickaxes can't break it. TNT is able to destroy this block."),
tiles = { "mtg_plus_hard_diamond_block.png" },
is_ground_content = false,
groups = { cracky = 1, level = 4 },
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
output = "mtg_plus:harddiamondblock 1",
type = "shapeless",
recipe = { "default:diamondblock", "default:diamondblock" }
})
-- Special: Wood that doesn't burn
minetest.register_node("mtg_plus:goldwood", {
description = S("Goldwood"),
_doc_items_longdesc = S("Goldwood is a precious artificial kind of wood made by enriching wood with gold. Goldwood is fireproof and notable for its bright yellowy appearance."),
tiles = {"mtg_plus_goldwood.png"},
is_ground_content = false,
-- Intentionally not part of the 'wood' group, so it can be used for crafting wood items or as fuel
groups = {choppy = 2},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_craft({
output = "mtg_plus:goldwood",
type = "shapeless",
recipe = { "group:wood", "default:gold_ingot" },
})