89 lines
2.2 KiB
Lua
89 lines
2.2 KiB
Lua
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local S = farming.intllib
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-- mint seed
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minetest.register_craftitem("farming:seed_mint", {
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description = S("Mint Seeds"),
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inventory_image = "farming_mint_seeds.png",
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groups = {seed = 2, flammable = 2},
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on_place = function(itemstack, placer, pointed_thing)
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return farming.place_seed(
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itemstack, placer, pointed_thing, "farming:mint_1")
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end
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})
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-- mint leaf
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minetest.register_craftitem("farming:mint_leaf", {
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description = S("Mint Leaf"),
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inventory_image = "farming_mint_leaf.png",
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groups = {food_mint = 1, flammable = 4}
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})
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-- mint tea
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minetest.register_craftitem("farming:mint_tea", {
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description = S("Mint Tea"),
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inventory_image = "farming_mint_tea.png",
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on_use = minetest.item_eat(2, "vessels:drinking_glass"),
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groups = {flammable = 4}
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})
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minetest.register_craft({
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output = "farming:mint_tea",
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recipe = {
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{"group:food_mint", "group:food_mint", "group:food_mint"},
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{"group:food_water_glass", "farming:juicer", ""}
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},
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replacements = {
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{"group:food_juicer", "farming:juicer"}
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}
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})
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-- mint definition
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local def = {
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drawtype = "plantlike",
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tiles = {"farming_mint_1.png"},
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paramtype = "light",
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walkable = false,
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buildable_to = true,
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drop = "",
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selection_box = farming.select,
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groups = {
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snappy = 3, flammable = 2, plant = 1, attached_node = 1,
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not_in_creative_inventory = 1, growing = 1
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},
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sounds = default.node_sound_leaves_defaults()
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}
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-- stage 1
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minetest.register_node("farming:mint_1", table.copy(def))
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-- stage 2
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def.tiles = {"farming_mint_2.png"}
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minetest.register_node("farming:mint_2", table.copy(def))
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-- stage 3
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def.tiles = {"farming_mint_3.png"}
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minetest.register_node("farming:mint_3", table.copy(def))
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-- stage 4 (final)
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def.tiles = {"farming_mint_4.png"}
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def.groups.growing = nil
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def.drop = {
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items = {
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{items = {"farming:mint_leaf 2"}, rarity = 1},
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{items = {"farming:mint_leaf 2"}, rarity = 2},
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{items = {"farming:seed_mint 1"}, rarity = 1},
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{items = {"farming:seed_mint 2"}, rarity = 2}
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}
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}
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minetest.register_node("farming:mint_4", table.copy(def))
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-- add to registered_plants
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farming.registered_plants["farming:mint"] = {
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crop = "farming:mint",
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seed = "farming:seed_mint",
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 4
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}
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