152 lines
4 KiB
Lua
152 lines
4 KiB
Lua
local function xplayer(player)
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if not player:is_player() then
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return
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end
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local name = player:get_player_name()
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return christmas.players[name]
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end
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function christmas.get_present_formspec(pos)--Taken from default chest
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local spos = pos.x .. "," .. pos.y .. "," .. pos.z
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local formspec =
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"size[8,9]" ..
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"list[nodemeta:" .. spos .. ";main;3.5,2.5;1,1;]" ..
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"list[current_player;main;0,4.85;8,1;]" ..
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"list[current_player;main;0,6.08;8,3;8]" ..
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"listring[nodemeta:" .. spos .. ";main]" ..
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"listring[current_player;main]"
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return formspec
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end
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function christmas.to_time(time)
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local remaining = time % 86400
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remaining = remaining % 3600
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local minutes = math.floor(remaining/60)
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remaining = remaining % 60
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local seconds = remaining
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if (minutes < 10) then
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minutes = "0" .. tostring(minutes)
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end
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if (seconds < 10) then
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seconds = "0" .. tostring(seconds)
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end
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answer = minutes..':'..seconds
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return answer
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end
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function christmas.register_reward(item, quantity, rarity)
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table.insert(christmas.rewards, {item=item, quantity=quantity, rarity=rarity})
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end
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function christmas.random_reward()--Adapted from Dungeontest room selection "dungeon_rooms.random_roomdata"
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local pool = christmas.rewards
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local candidates = {}
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local raresum = 0
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for i=1, #pool do
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local reward = pool[i]
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table.insert(candidates, pool)
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raresum = raresum + reward.rarity
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end
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local rarepick = math.random() * raresum
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local rarecount = 0
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for c=1, #candidates do
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local rewards = candidates[c]
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rarecount = rarecount + christmas.rewards[c].rarity
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local q = christmas.rewards[c].quantity
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local quantity = math.random(q.min, q.max)
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if rarecount >= rarepick then
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--return christmas.rewards[c].item
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return ItemStack(christmas.rewards[c].item.." "..quantity)
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end
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end
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end
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function christmas.eat_candy(hp_change, replace_with_item)
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return function(itemstack, user, pointed_thing)
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local name = user:get_player_name()
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local p = xplayer(user)
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christmas.players[name].candy = p.candy +1
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if p.candy == 8 then
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p.time = 60
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p.hud.ui = user:hud_add({
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hud_elem_type = "image",
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position = {x = 0.2, y = 0.2},
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offset = {x = 0, y = 0},
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text = "christmas_powerup_ui.png",
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scale = { x = 10, y = 10},
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alignment = { x = 0, y = 0 },
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})
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p.hud.icon = user:hud_add({
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hud_elem_type = "image",
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position = {x = 0.2, y = 0.2},
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offset = {x = 0, y = 0},
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text = "christmas_candy_cane.png",
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scale = { x = 10, y = 10},
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alignment = { x = 0, y = 0 },
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})
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p.hud.time = user:hud_add({
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hud_elem_type = "text",
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position = {x = 0.2, y = 0.2},
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offset = {x = 0, y = 0},
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text = "SUGAR RUSH!!\n"..christmas.to_time (p.time),
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number = 0xffffff,
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scale = { x = 10, y = 10},
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alignment = { x = 0, y = 0 },
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})
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end
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if p.time > 0 then
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p.time = p.time + 3
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end
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return minetest.do_item_eat(hp_change, replace_with_item, itemstack, user, pointed_thing)
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end
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end
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minetest.register_on_joinplayer(function(player)
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local name = player:get_player_name()
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christmas.players[name] = {}
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christmas.players[name].candy = 0
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christmas.players[name].hud = {}
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christmas.players[name].time = 0
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end)
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local t = 0
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minetest.register_globalstep (function(dtime)
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t = t + dtime
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if t > 1 then
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t = 0
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end
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for _, player in ipairs(minetest.get_connected_players()) do
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local p = xplayer(player)
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if p.time > 0 and t > 1-dtime then
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p.time = p.time - 1
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player:hud_change(p.hud.time, "text", "SUGAR RUSH!!\n~~"..christmas.to_time(p.time).."~~")
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elseif math.floor(p.time) == 1 then
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p.candy = 0
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end
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if p.time > 0 then
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player:set_physics_override({
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speed = 2.5,
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})
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end
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--minetest.chat_send_all(p.candy)
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if p.time == 0 then
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player:set_physics_override({
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speed = 1,
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})
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if p.hud.ui then
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player:hud_remove(p.hud.ui)
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end
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if p.hud.icon then
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player:hud_remove(p.hud.icon)
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end
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if p.hud.time then
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player:hud_remove(p.hud.time)
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end
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end
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end
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end)
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