minetest-mm/mods/mydoors/my_old_doors/unlocked.lua

57 lines
1.5 KiB
Lua

local cdoor_list = { --Number , Description , Inven Image , Image
-- { "1", "Old Door 1" , "old1"},
-- { "2", "Old Door 2" , "old2"},
-- { "3", "Old Door 3" , "old3"},
-- { "4", "Old Door 4" , "old4"},
}
local function add_door(num, desc, img)
doors.register_door("my_old_doors:door"..num, {
description = desc,
inventory_image = "mydoors_"..img.."_inv.png",
groups = {choppy=2,cracky=2,door=1},
tiles = {{ name = "mydoors_"..img..".png", backface_culling = true }},
protected = true,
})
end
for _,cdoor in ipairs(cdoor_list) do
add_door(unpack(cdoor))
end
-- Crafts
minetest.register_craft({
output = "my_old_doors:door1 1",
recipe = {
{"default:glass", "my_door_wood:wood_yellow", ""},
{"my_door_wood:wood_yellow", "my_door_wood:wood_yellow", ""},
{"my_door_wood:wood_yellow", "my_door_wood:wood_yellow", ""}
}
})
minetest.register_craft({
output = "my_old_doors:door2 1",
recipe = {
{"default:glass", "my_door_wood:wood_red", ""},
{"my_door_wood:wood_red", "my_door_wood:wood_red", ""},
{"my_door_wood:wood_red", "my_door_wood:wood_red", ""}
}
})
minetest.register_craft({
output = "my_old_doors:door3 1",
recipe = {
{"default:glass", "my_door_wood:wood_grey", ""},
{"my_door_wood:wood_grey", "my_door_wood:wood_grey", ""},
{"my_door_wood:wood_grey", "my_door_wood:wood_grey", ""}
}
})
minetest.register_craft({
output = "my_old_doors:door4 1",
recipe = {
{"my_door_wood:wood_red", "my_door_wood:wood_red", ""},
{"my_door_wood:wood_red", "dye:black", ""},
{"my_door_wood:wood_red", "my_door_wood:wood_red", ""}
}
})