minetest-mm/mods/morelights/morelights_vintage/init.lua

365 lines
11 KiB
Lua

local S = minetest.get_translator("morelights_vintage")
-- Register custom brass ingot if a suitable replacement doesn't exist.
if morelights.craft_items.brass == nil then
morelights.craft_items.brass = "morelights_vintage:brass_ingot"
minetest.register_craftitem("morelights_vintage:brass_ingot", {
description = S("Brass Ingot"),
inventory_image = "default_steel_ingot.png^[multiply:#FFCE69"
})
minetest.register_craft({
output = "morelights_vintage:brass_ingot 2",
type = "shapeless",
recipe = {
morelights.craft_items.copper,
morelights.craft_items.tin
}
})
end
minetest.register_node("morelights_vintage:chain_b", {
description = S("Brass Chain"),
drawtype = "mesh",
mesh = "morelights_chain.obj",
collision_box = {
type = "fixed",
fixed = {-1/16, -8/16, -1/16, 1/16, 8/16, 1/16}
},
selection_box = {
type = "fixed",
fixed = {-1/16, -8/16, -1/16, 1/16, 8/16, 1/16}
},
tiles = {"morelights_vintage_brass_32.png"},
inventory_image = "morelights_vintage_chain_b_inv.png",
wield_image = "morelights_vintage_chain_b_inv.png",
paramtype = "light",
sunlight_propagates = true,
groups = {cracky = 3, oddly_breakable_by_hand = 3, handy = 1,
mounted_ceiling = 1},
_mcl_hardness = 0.2,
sounds = morelights.sounds.metal,
on_place = function(itemstack, placer, pointed_thing)
return morelights.on_place_hanging(itemstack, placer, pointed_thing,
"morelights_vintage:chain_ceiling_b")
end
})
minetest.register_node("morelights_vintage:chain_ceiling_b", {
drawtype = "mesh",
mesh = "morelights_chain_ceiling.obj",
collision_box = {
type = "fixed",
fixed = {
{-3/16, 7/16, -3/16, 3/16, 1/2, 3/16},
{-1/16, -1/2, -1/16, 1/16, 7/16, 1/16}
}
},
selection_box = {
type = "fixed",
fixed = {
{-3/16, 7/16, -3/16, 3/16, 1/2, 3/16},
{-1/16, -1/2, -1/16, 1/16, 7/16, 1/16}
}
},
tiles = {"morelights_vintage_brass_32.png"},
drop = "morelights_vintage:chain_b",
paramtype = "light",
sunlight_propagates = true,
groups = {cracky = 3, oddly_breakable_by_hand = 3, handy = 1,
mounted_ceiling = 1, mounted_ceiling = 1},
_mcl_hardness = 0.2,
sounds = morelights.sounds.metal
})
minetest.register_node("morelights_vintage:block", {
description = S("Vintage Light Block"),
tiles = {"morelights_vintage_block_glass.png^morelights_vintage_block_frame.png"},
paramtype = "light",
light_source = minetest.LIGHT_MAX,
groups = {cracky = 2, oddly_breakable_by_hand = 3, handy = 1},
_mcl_hardness = 0.3,
sounds = morelights.sounds.glass
})
minetest.register_node("morelights_vintage:smallblock", {
description = S("Vintage Light Block (small)"),
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {-1/4, -1/2, -1/4, 1/4, 0, 1/4}
},
tiles = {
"morelights_vintage_block_glass.png^morelights_vintage_block_frame.png",
"morelights_vintage_block_glass.png^morelights_vintage_block_frame.png",
"[combine:16x16:0,4=" ..
"(morelights_vintage_block_glass.png^morelights_vintage_block_frame.png)"
},
use_texture_alpha = "opaque",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
light_source = 12,
groups = {cracky = 2, oddly_breakable_by_hand = 3, handy = 1},
_mcl_hardness = 0.2,
sounds = morelights.sounds.glass,
on_place = function(itemstack, placer, pointed_thing)
return morelights.rotate_and_place(itemstack, placer, pointed_thing)
end
})
minetest.register_node("morelights_vintage:lantern_f", {
description = S("Vintage Lantern (floor, wall, or ceiling)"),
drawtype = "mesh",
mesh = "morelights_vintage_lantern_f.obj",
tiles = {
"morelights_vintage_lantern_frame.png^morelights_vintage_lantern_glass.png",
"morelights_metal_dark_32.png"
},
use_texture_alpha = "opaque",
collision_box = {
type = "fixed",
fixed = {-3/16, -1/2, -3/16, 3/16, 1/16, 3/16}
},
selection_box = {
type = "fixed",
fixed = {-3/16, -1/2, -3/16, 3/16, 1/16, 3/16}
},
paramtype = "light",
sunlight_propagates = true,
light_source = 12,
groups = {cracky = 2, oddly_breakable_by_hand = 3, handy = 1},
_mcl_hardness = 0.2,
sounds = morelights.sounds.glass,
on_place = function(itemstack, placer, pointed_thing)
local wdir = minetest.dir_to_wallmounted(
vector.subtract(pointed_thing.under, pointed_thing.above))
local fakeStack = ItemStack(itemstack)
if wdir == 0 then
fakeStack:set_name("morelights_vintage:lantern_c")
elseif wdir == 1 then
fakeStack:set_name("morelights_vintage:lantern_f")
else
fakeStack:set_name("morelights_vintage:lantern_w")
end
minetest.item_place(fakeStack, placer, pointed_thing, wdir)
itemstack:set_count(fakeStack:get_count())
return itemstack
end
})
minetest.register_node("morelights_vintage:lantern_c", {
drawtype = "mesh",
mesh = "morelights_vintage_lantern_c.obj",
tiles = {
"morelights_vintage_lantern_frame.png^morelights_vintage_lantern_glass.png",
"morelights_metal_dark_32.png"
},
use_texture_alpha = "opaque",
collision_box = {
type = "fixed",
fixed = {-3/16, -1/16, -3/16, 3/16, 1/2, 3/16}
},
selection_box = {
type = "fixed",
fixed = {-3/16, 0, -3/16, 3/16, 1/2, 3/16}
},
paramtype = "light",
sunlight_propagates = true,
light_source = 12,
groups = {cracky = 2, oddly_breakable_by_hand = 3, handy = 1,
not_in_creative_inventory = 1},
_mcl_hardness = 0.2,
sounds = morelights.sounds.glass,
drop = "morelights_vintage:lantern_f"
})
minetest.register_node("morelights_vintage:lantern_w", {
drawtype = "mesh",
mesh = "morelights_vintage_lantern_w.obj",
tiles = {
"morelights_vintage_lantern_frame.png^morelights_vintage_lantern_glass.png",
"morelights_metal_dark_32.png"
},
use_texture_alpha = "clip",
collision_box = {
type = "fixed",
fixed = {-3/16, -1/4, -5/16, 3/16, 1/8, 3/16}
},
selection_box = {
type = "fixed",
fixed = {-3/16, -1/4, -5/16, 3/16, 1/8, 3/16}
},
paramtype = "light",
paramtype2 = "wallmounted",
sunlight_propagates = true,
light_source = 12,
groups = {cracky = 2, oddly_breakable_by_hand = 3, handy = 1,
not_in_creative_inventory = 1},
_mcl_hardness = 0.2,
sounds = morelights.sounds.glass,
drop = "morelights_vintage:lantern_f"
})
minetest.register_node("morelights_vintage:hangingbulb", {
description = S("Vintage Hanging Light Bulb"),
drawtype = "mesh",
mesh = "morelights_vintage_hangingbulb.obj",
tiles = {
"morelights_vintage_hangingbulb.png" ..
"^[lowpart:50:morelights_metal_dark_32.png"
},
inventory_image = "morelights_vintage_hangingbulb_inv.png",
wield_image = "morelights_vintage_hangingbulb_inv.png",
use_texture_alpha = "blend",
collision_box = {
type = "fixed",
fixed = {-1/8, -1/8, -1/8, 1/8, 1/2, 1/8}
},
selection_box = {
type = "fixed",
fixed = {-1/8, -1/8, -1/8, 1/8, 1/2, 1/8}
},
paramtype = "light",
sunlight_propagates = true,
light_source = 10,
groups = {cracky = 2, oddly_breakable_by_hand = 3, handy = 1},
_mcl_hardness = 0.15,
sounds = morelights.sounds.glass
})
minetest.register_node("morelights_vintage:oillamp", {
description = S("Vintage Oil Lamp"),
drawtype = "mesh",
mesh = "morelights_vintage_oillamp.obj",
tiles = {
{
name = "morelights_vintage_oil_flame.png",
animation = {
type = "sheet_2d",
frames_w = 16,
frames_h = 1,
frame_length = 0.3
}
},
"morelights_vintage_oillamp.png",
"morelights_vintage_brass_32.png"
},
use_texture_alpha = "clip",
collision_box = {
type = "fixed",
fixed = {-1/8, -1/2, -1/8, 1/8, 1/4, 1/8}
},
selection_box = {
type = "fixed",
fixed = {-1/8, -1/2, -1/8, 1/8, 1/4, 1/8}
},
paramtype = "light",
sunlight_propagates = true,
light_source = 8,
groups = {cracky = 2, oddly_breakable_by_hand = 3, handy = 1},
_mcl_hardness = 0.2,
sounds = morelights.sounds.glass
})
minetest.register_node("morelights_vintage:chandelier", {
description = S("Vintage Chandelier"),
drawtype = "mesh",
mesh = "morelights_vintage_chandelier.obj",
tiles = {
"morelights_vintage_chandelier.png",
"morelights_vintage_brass_32.png^[multiply:#DFDFDF"
},
use_texture_alpha = "clip",
collision_box = {
type = "fixed",
fixed = {-3/8, -1/2, -3/8, 3/8, 1/2, 3/8}
},
selection_box = {
type = "fixed",
fixed = {-3/8, -1/2, -3/8, 3/8, 1/2, 3/8}
},
paramtype = "light",
sunlight_propagates = true,
light_source = 10,
groups = {cracky = 2, oddly_breakable_by_hand = 3, handy = 1},
_mcl_hardness = 0.3,
sounds = morelights.sounds.glass
})
--
-- Craft recipes
--
local a = morelights.craft_items
minetest.register_craft({
output = "morelights_vintage:chain_b",
recipe = {
{"", a.brass, ""},
{"", "", ""},
{"", a.brass, ""}
}
})
minetest.register_craft({
output = "morelights_vintage:block",
recipe = {
{"", a.wood_dark, ""},
{a.glass_pane, "morelights:bulb", a.glass_pane},
{"", a.wood_dark, ""}
}
})
minetest.register_craft({
output = "morelights_vintage:smallblock",
recipe = {
{"", a.glass_pane, ""},
{a.wood_dark, "morelights:bulb", a.wood_dark}
}
})
minetest.register_craft({
output = "morelights_vintage:lantern_f",
recipe = {
{"", a.steel, ""},
{a.glass_pane, "morelights:bulb", a.glass_pane},
{a.stick, a.steel, a.stick}
}
})
minetest.register_craft({
output = "morelights_vintage:hangingbulb",
recipe = {
{"", a.steel, ""},
{"", a.copper, ""},
{"", "morelights:bulb", ""}
}
})
minetest.register_craft({
output = "morelights_vintage:oillamp",
recipe = {
{"", a.glass, ""},
{"", a.string, ""},
{"", a.brass, ""}
}
})
minetest.register_craft({
output = "morelights_vintage:chandelier",
recipe = {
{"", a.brass, ""},
{"morelights:bulb", a.brass, "morelights:bulb"},
{a.steel, a.brass, a.steel}
}
})