158 lines
4.6 KiB
Lua
158 lines
4.6 KiB
Lua
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-- translation and mod check
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local S = minetest.get_translator("mobs_npc")
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local mcl = minetest.get_modpath("mcl_core") ~= nil
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-- right-click drops
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mobs_npc.npc_drops = {
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{mcl and "mcl_tools:pick_iron" or "default:pick_steel", 2},
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mcl and "mcl_mobitems:cooked_beef" or "mobs:meat",
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{mcl and "mcl_tools:sword_iron" or "default:sword_steel", 2},
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{mcl and "mcl_tools:shovel_iron" or "default:shovel_steel", 2},
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mcl and "mcl_farming:bread" or "farming:bread",
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mcl and "mcl_buckets:bucket_water" or "bucket:bucket_water",
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mcl and "mcl_core:sapling" or "default:sapling",
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mcl and "mcl_core:tree" or "default:tree",
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mcl and "mcl_mobitems:leather" or "mobs:leather",
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mcl and "mcl_ocean:brain_coral" or "default:coral_orange",
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{mcl and "mcl_core:diamond" or "default:mese_crystal_fragment", 3},
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mcl and "mcl_core:clay" or "default:clay",
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{mcl and "mcl_signs:wall_sign" or "default:sign_wall", 2},
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mcl and "mcl_core:ladder" or "default:ladder",
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mcl and "mcl_copper:raw_copper" or "default:copper_lump",
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mcl and "mcl_farming:carrot" or "default:blueberries",
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mcl and "mcl_core:birchsapling" or "default:aspen_sapling",
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mcl and "mcl_core:frosted_ice" or "default:permafrost_with_moss"
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}
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-- Npc by TenPlus1
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mobs:register_mob("mobs_npc:npc", {
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type = "npc",
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passive = false,
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damage = 3,
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attack_type = "dogfight",
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attack_monsters = true,
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attack_npcs = false,
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owner_loyal = true,
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pathfinding = true,
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hp_min = 10,
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hp_max = 20,
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armor = 100,
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collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
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visual = "mesh",
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mesh = "mobs_character.b3d",
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drawtype = "front",
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textures = {
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{"mobs_npc.png"},
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{"mobs_npc2.png"}, -- female by nuttmeg20
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{"mobs_npc3.png"}, -- male by swagman181818
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{"mobs_npc4.png"}, -- female by Sapphire16
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{"mobs_npc5.png"}, -- male by Astrobe
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{"mobs_npc6.png"} -- female by Astrobe
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},
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child_texture = {
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{"mobs_npc_baby.png"} -- derpy baby by AmirDerAssassine
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},
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makes_footstep_sound = true,
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sounds = {},
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walk_velocity = 2,
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run_velocity = 3,
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jump = true,
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drops = {
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{name = mcl and "mcl_core:wood" or "default:wood", chance = 1, min = 1, max = 3},
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{name = mcl and "mcl_core:apple" or "default:apple", chance = 2, min = 1, max = 2},
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{name = mcl and "mcl_tools:axe_stone" or "default:axe_stone", chance = 5, min = 1, max = 1}
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},
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water_damage = 0,
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lava_damage = 2,
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light_damage = 0,
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follow = {
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mcl and "mcl_farming:bread" or "farming:bread",
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mcl and "mcl_mobitems:cooked_beef"or "group:food_meat", --"mobs:meat",
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mcl and "mcl_core:diamond" or "default:diamond"
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},
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view_range = 15,
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owner = "",
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order = "wander",
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fear_height = 3,
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animation = {
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speed_normal = 30, speed_run = 30,
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stand_start = 0, stand_end = 79,
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walk_start = 168, walk_end = 187,
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run_start = 168, run_end = 187,
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punch_start = 189, punch_end = 198 -- was 200 and 219
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},
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on_rightclick = function(self, clicker)
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-- feed to heal npc
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if mobs:feed_tame(self, clicker, 8, true, true) then return end
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-- capture npc with net or lasso
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if mobs:capture_mob(self, clicker, nil, 5, 80, false, nil) then return end
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-- protect npc with mobs:protector
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if mobs:protect(self, clicker) then return end
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local item = clicker:get_wielded_item()
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local name = clicker:get_player_name()
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-- right clicking with gold lump drops random item from list
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if mobs_npc.drop_trade(self, clicker, mcl and "mcl_raw_ores:raw_gold"
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or "default:gold_lump", self.npc_drops or mobs_npc.npc_drops) then
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return
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end
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-- owner can right-click with stick to show control formspec
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if item:get_name() == (mcl and "mcl_core:stick" or "default:stick")
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and (self.owner == name or
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minetest.check_player_privs(clicker, {protection_bypass = true}) )then
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minetest.show_formspec(name, "mobs_npc:controls",
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mobs_npc.get_controls_formspec(name, self))
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return
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end
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-- show simple dialog if enabled or idle chatter
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if mobs_npc.useDialogs == "Y" then
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simple_dialogs.show_dialog_formspec(name, self)
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else
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if self.state == "attack" then
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mobs_npc.npc_talk(self, clicker, {"Grr!", "I'm kinda busy!"})
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else
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mobs_npc.npc_talk(self, clicker, {
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"Hello", "Hi there", "What a lovely day"})
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end
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end
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end
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})
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-- spawn egg
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mobs:register_egg("mobs_npc:npc", S("Npc"),
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mcl and "default_stone_brick.png" or "default_brick.png", 1)
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-- compatibility with older mobs mod
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mobs:alias_mob("mobs:npc", "mobs_npc:npc")
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-- spawn NPC in world
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if not mobs.custom_spawn_npc then
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mobs:spawn({
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name = "mobs_npc:npc",
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nodes = {mcl and "mcl_core:stonebrick" or "default:brick"},
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neighbors = {mcl and "mcl_flowers:tallgrass" or "group:grass"},
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min_light = 10,
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chance = 10000,
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active_object_count = 1,
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min_height = 0,
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day_toggle = true
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})
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end
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