.. | ||
locale | ||
sounds | ||
textures | ||
init.lua | ||
LICENSE.txt | ||
mod.conf | ||
README.md |
Minetest mod "Jukebox"
Version: 2.0
License of source code
- Copyright (C) 2013 BlockMen blockmen2015@gmail.com
- Copyright (C) 2015-2016 LNJ lnj.git@gmail.com
- Copyright (C) 2016 Rui
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. You just DO WHAT THE FUCK YOU WANT TO.
License of textures
(by Authors)
- BlockMen (WTFPL):
jukebox_disc_*.png
(added coulors by lightonflux)
License of music: CC0
The authors are (freesound.org):
- cheesepuff (song1)
- geerterig (song2)
- rap2h (song3)
- keffstay (song4)
- usedtobe (song5)
- zagi2 (song6)
Notice
This mod is only useable with Minetest 5.0 or above!
Description
In the Jukebox plus mod you've got 9 different music discs.
You can add music by copy your ogg file to the sounds folder and renaming them to e.g. this:
jukebox_disc_2.0.ogg
But pay attention that the sounds have to be mono, else you can hear the music all over the world.
There are 9 discs so there are the sound files jukebox_disc_1.*.ogg
to jukebox_disc_9.*.ogg
.
The small star can be replaced by the numbers 0 to 9.
So you can have up to 9x10 (90) songs!
Using the mod
To use the jukebox, you have to craft one. You need 8 wood and 1 mese crystal to craft it following way:
wood wood wood
wood mese crystal wood
wood wood wood
Just rightclick with a music disc in your hand on the jukebox and it will play a random song from this disc. To stop the music rightclick the box again and it will drop the music disc.
API Documentation
The jukebox mod offers a simple API to register new discs. See here how to use it:
jukebox.register_disc("mymod:new_disc", {
description = "New Disc",
-- ^ The item description
inventory_image = "mymod_new_disc.png",
-- ^ The disc image / texture
music_name = "mymod_new_disc",
-- ^ This is the sound that'll be played if you insert the disc
-- if you want to you can add here more options as in minetest.register_craftitem (except stack_max)
})