106 lines
2.7 KiB
Lua
106 lines
2.7 KiB
Lua
local original_pos = {}
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minetest.register_privilege("watch", {
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description = "Player can watch other players",
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give_to_singleplayer = false,
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give_to_admin = true,
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})
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local function toggle_hud_flags(player, bool)
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local flags = player:hud_get_flags()
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local new_hud_flags = {}
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for flag in pairs(flags) do
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new_hud_flags[flag] = bool
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end
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player:hud_set_flags(new_hud_flags)
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end
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local function unwatching(name)
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local watcher = minetest.get_player_by_name(name)
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local privs = minetest.get_player_privs(name)
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if watcher and default.player_attached[name] == true then
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watcher:set_detach()
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player_api.player_attached[name] = false
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watcher:set_eye_offset(vector.new(), vector.new())
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watcher:set_nametag_attributes({color = {a = 255, r = 255, g = 255, b = 255}})
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toggle_hud_flags(watcher, true)
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watcher:set_properties({
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visual_size = {x = 1, y = 1},
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makes_footstep_sound = true,
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collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.7, 0.3}
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})
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if not privs.interact and privs.watch == true then
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privs.interact = true
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minetest.set_player_privs(name, privs)
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end
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local pos = original_pos[watcher]
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if pos then
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-- set_pos seems to be very unreliable
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-- this workaround helps though
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minetest.after(0.1, function()
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watcher:set_pos(pos)
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end)
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original_pos[watcher] = nil
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end
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end
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end
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minetest.register_chatcommand("watch", {
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params = "<to_name>",
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description = "Watch a given player",
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privs = {watch = true},
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func = function(name, param)
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local watcher = minetest.get_player_by_name(name)
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local target = minetest.get_player_by_name(param)
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local privs = minetest.get_player_privs(name)
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if target and watcher ~= target then
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if player_api.player_attached[name] == true then
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unwatching(param)
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else
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original_pos[watcher] = watcher:get_pos()
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end
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player_api.player_attached[name] = true
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watcher:set_attach(target, "", vector.new(0, -5, -20), vector.new())
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watcher:set_eye_offset(vector.new(0, -5, -20), vector.new())
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watcher:set_nametag_attributes({color = {a = 0}})
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toggle_hud_flags(watcher, true)
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watcher:set_properties({
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visual_size = {x = 0, y = 0},
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makes_footstep_sound = false,
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collisionbox = {0}
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})
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privs.interact = nil
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minetest.set_player_privs(name, privs)
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return true, "Watching '" .. param .. "' at "..
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minetest.pos_to_string(vector.round(target:get_pos()))
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end
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return false, "Invalid parameter ('" .. param .. "')."
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end
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})
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minetest.register_chatcommand("unwatch", {
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description = "Unwatch a player",
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privs = {watch=true},
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func = function(name, param)
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unwatching(name)
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end
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})
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minetest.register_on_leaveplayer(function(player)
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local name = player:get_player_name()
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unwatching(name)
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end)
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