65 lines
2.4 KiB
Lua
65 lines
2.4 KiB
Lua
--Parse Table
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for i in ipairs (drinks.drink_table) do
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local desc = drinks.drink_table[i][1]
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local craft = drinks.drink_table[i][2]
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local color = drinks.drink_table[i][3]
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local health = drinks.drink_table[i][4]
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health = health or 1
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-- The color of the drink is all done in code, so we don't need to have multiple images.
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--Actual Node registration
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minetest.register_node('drinks:jbu_'..desc..'', {
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description = 'Bucket of '..craft..' Juice',
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drawtype = "plantlike",
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tiles = {'bucket.png^(drinks_bucket_contents.png^[colorize:'..color..':200)'},
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inventory_image = 'bucket.png^(drinks_bucket_contents.png^[colorize:'..color..':200)',
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wield_image = 'bucket.png^(drinks_bucket_contents.png^[colorize:'..color..':200)',
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paramtype = "light",
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juice_type = craft,
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is_ground_content = false,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.25, -0.5, -0.25, 0.25, 0.4, 0.25}
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},
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groups = {vessel=1,dig_immediate=3,attached_node=1, drink = 1},
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sounds = default.node_sound_defaults(),
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})
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drinks.register_item('drinks:jcu_'..desc, 'vessels:drinking_glass', {
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description = 'Cup of '..craft..' Juice',
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groups = {drink=1},
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juice_type = craft,
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inventory_image = 'drinks_glass_contents.png^[colorize:'..color..':200^drinks_drinking_glass.png',
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on_use = function(itemstack, user, pointed_thing)
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thirsty.drink(user, 4, 20)
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local eat_func = minetest.item_eat(health, 'vessels:drinking_glass')
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return eat_func(itemstack, user, pointed_thing)
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end,
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})
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drinks.register_item('drinks:jbo_'..desc, 'vessels:glass_bottle',{
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description = 'Bottle of '..craft..' Juice',
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groups = {drink = 1},
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juice_type = craft,
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inventory_image = 'drinks_bottle_contents.png^[colorize:'..color..':200^drinks_glass_bottle.png',
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on_use = function(itemstack, user, pointed_thing)
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thirsty.drink(user, 8, 20)
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local eat_func = minetest.item_eat((health*2), 'vessels:glass_bottle')
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return eat_func(itemstack, user, pointed_thing)
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end,
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})
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drinks.register_item('drinks:jsb_'..desc, 'vessels:steel_bottle',{
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description = 'Heavy Steel Bottle ('..craft..' Juice)',
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groups = {drink = 1},
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juice_type = craft,
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inventory_image = 'vessels_steel_bottle.png',
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on_use = function(itemstack, user, pointed_thing)
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thirsty.drink(user, 8, 20)
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local eat_func = minetest.item_eat((health*2), 'vessels:steel_bottle')
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return eat_func(itemstack, user, pointed_thing)
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end,
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})
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end
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