200 lines
6 KiB
Lua
200 lines
6 KiB
Lua
|
|
vehicle_mash = {}
|
|
local drive = lib_mount.drive
|
|
|
|
function vehicle_mash.register_vehicle(name, def)
|
|
minetest.register_entity(name, {
|
|
terrain_type = def.terrain_type,
|
|
collisionbox = def.collisionbox,
|
|
can_fly = def.can_fly,
|
|
can_go_down = def.can_go_down,
|
|
can_go_up = def.can_go_up,
|
|
player_rotation = def.player_rotation,
|
|
driver_attach_at = def.driver_attach_at,
|
|
driver_eye_offset = def.driver_eye_offset,
|
|
driver_detach_pos_offset = def.driver_detach_pos_offset,
|
|
number_of_passengers = def.number_of_passengers,
|
|
passenger_attach_at = def.passenger_attach_at,
|
|
passenger_eye_offset = def.passenger_eye_offset,
|
|
passenger_detach_pos_offset = def.passenger_detach_pos_offset,
|
|
|
|
passenger2_attach_at = def.passenger2_attach_at,
|
|
passenger2_eye_offset = def.passenger2_eye_offset,
|
|
passenger2_detach_pos_offset = def.passenger2_detach_pos_offset,
|
|
|
|
passenger3_attach_at = def.passenger3_attach_at,
|
|
passenger3_eye_offset = def.passenger3_eye_offset,
|
|
passenger3_detach_pos_offset = def.passenger3_detach_pos_offset,
|
|
|
|
enable_crash = def.enable_crash,
|
|
visual = def.visual,
|
|
mesh = def.mesh,
|
|
textures = def.textures,
|
|
tiles = def.tiles,
|
|
visual_size = def.visual_size,
|
|
stepheight = def.stepheight,
|
|
max_speed_forward = def.max_speed_forward,
|
|
max_speed_reverse = def.max_speed_reverse,
|
|
accel = def.accel,
|
|
braking = def.braking,
|
|
turn_spd = def.turn_speed,
|
|
drop_on_destroy = def.drop_on_destroy or {},
|
|
driver = nil,
|
|
passenge = nil,
|
|
v = 0,
|
|
v2 = 0,
|
|
mouselook = false,
|
|
physical = true,
|
|
removed = false,
|
|
offset = {x=0, y=0, z=0},
|
|
owner = "",
|
|
on_rightclick = function(self, clicker)
|
|
if not clicker or not clicker:is_player() then
|
|
return
|
|
end
|
|
-- if there is already a driver
|
|
if self.driver then
|
|
-- if clicker is driver detach passengers and driver
|
|
if clicker == self.driver then
|
|
if self.passenger then
|
|
lib_mount.detach(self.passenger, self.offset)
|
|
end
|
|
|
|
if self.passenger2 then
|
|
lib_mount.detach(self.passenger2, self.offset)
|
|
end
|
|
|
|
if self.passenger3 then
|
|
lib_mount.detach(self.passenger3, self.offset)
|
|
end
|
|
-- detach driver
|
|
lib_mount.detach(self.driver, self.offset)
|
|
-- if clicker is not the driver
|
|
else
|
|
-- if clicker is passenger
|
|
-- detach passengers
|
|
if clicker == self.passenger then
|
|
lib_mount.detach(self.passenger, self.offset)
|
|
|
|
elseif clicker == self.passenger2 then
|
|
lib_mount.detach(self.passenger2, self.offset)
|
|
|
|
elseif clicker == self.passenger3 then
|
|
lib_mount.detach(self.passenger3, self.offset)
|
|
-- if clicker is not passenger
|
|
else
|
|
-- attach passengers if possible
|
|
if lib_mount.passengers[self.passenger] == self.passenger and self.number_of_passengers >= 1 then
|
|
lib_mount.attach(self, clicker, true, 1)
|
|
end
|
|
if lib_mount.passengers[self.passenger2] == self.passenger2 and self.number_of_passengers >= 2 then
|
|
lib_mount.attach(self, clicker, true, 2)
|
|
end
|
|
if lib_mount.passengers[self.passenger3] == self.passenger3 and self.number_of_passengers >= 3 then
|
|
lib_mount.attach(self, clicker, true, 3)
|
|
end
|
|
end
|
|
end
|
|
-- if there is no driver
|
|
else
|
|
-- attach driver
|
|
if self.owner == clicker:get_player_name() then
|
|
lib_mount.attach(self, clicker, false, 0)
|
|
end
|
|
end
|
|
end,
|
|
on_activate = function(self, staticdata, dtime_s)
|
|
self.object:set_armor_groups({immortal = 1})
|
|
local tmp = minetest.deserialize(staticdata)
|
|
if tmp then
|
|
for _,stat in pairs(tmp) do
|
|
if _ == "owner" then print(stat) end
|
|
self[_] = stat
|
|
end
|
|
end
|
|
print("owner: ", self.owner)
|
|
self.v2 = self.v
|
|
end,
|
|
get_staticdata = function(self)
|
|
local tmp = {}
|
|
for _,stat in pairs(self) do
|
|
local t = type(stat)
|
|
if t ~= 'function' and t ~= 'nil' and t ~= 'userdata' then
|
|
tmp[_] = self[_]
|
|
end
|
|
end
|
|
return core.serialize(tmp)
|
|
end,
|
|
on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir)
|
|
if not puncher or not puncher:is_player() or self.removed or self.driver then
|
|
return
|
|
end
|
|
local punchername = puncher:get_player_name()
|
|
if self.owner == punchername or minetest.get_player_privs(punchername).protection_bypass then
|
|
self.removed = true
|
|
-- delay remove to ensure player is detached
|
|
minetest.after(0.1, function()
|
|
self.object:remove()
|
|
end)
|
|
puncher:get_inventory():add_item("main", self.name)
|
|
end
|
|
end,
|
|
on_step = function(self, dtime)
|
|
-- Automatically set `enable_crash` to true if there's no value found
|
|
if def.enable_crash == nil then
|
|
def.enable_crash = true
|
|
end
|
|
drive(self, dtime, false, nil, nil, 0, def.can_fly, def.can_go_down, def.can_go_up, def.enable_crash)
|
|
end
|
|
})
|
|
|
|
local can_float = false
|
|
if def.terrain_type == 2 or def.terrain_type == 3 then
|
|
can_float = true
|
|
end
|
|
|
|
minetest.register_craftitem(name, {
|
|
description = def.description,
|
|
inventory_image = def.inventory_image,
|
|
wield_image = def.wield_image,
|
|
wield_scale = def.wield_scale,
|
|
liquids_pointable = can_float,
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
if pointed_thing.type ~= "node" then
|
|
return
|
|
end
|
|
local ent
|
|
if minetest.get_item_group(minetest.get_node(pointed_thing.under).name, "liquid") == 0 then
|
|
if def.terrain_type == 0 or def.terrain_type == 1 or def.terrain_type == 3 then
|
|
pointed_thing.above.y = pointed_thing.above.y + def.onplace_position_adj
|
|
ent = minetest.add_entity(pointed_thing.above, name)
|
|
else
|
|
return
|
|
end
|
|
else
|
|
if def.terrain_type == 2 or def.terrain_type == 3 then
|
|
pointed_thing.under.y = pointed_thing.under.y + 0.5
|
|
ent = minetest.add_entity(pointed_thing.under, name)
|
|
else
|
|
return
|
|
end
|
|
|
|
end
|
|
if ent:get_luaentity().player_rotation.y == 90 then
|
|
ent:set_yaw(placer:get_look_horizontal())
|
|
else
|
|
ent:set_yaw(placer:get_look_horizontal() - math.pi/2)
|
|
end
|
|
ent:get_luaentity().owner = placer:get_player_name()
|
|
itemstack:take_item()
|
|
return itemstack
|
|
end
|
|
})
|
|
|
|
if def.recipe then
|
|
minetest.register_craft({
|
|
output = name,
|
|
recipe = def.recipe
|
|
})
|
|
end
|
|
end
|