805 lines
26 KiB
Lua
805 lines
26 KiB
Lua
--[[
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Adds powerful cloud tools for Minetest.
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Copyright (C) 2019-2021 David Leal (halfpacho@gmail.com)
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Copyright (C) Various other Minetest developers/contributors
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301
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USA
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==========================================================================
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Dependencies: WorldEdit, Vehicle Mash, default (included in Minetest Game)
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Optional dependencies: 3D Armor, Tool Ranks, More Blocks, multitools, stairs (included in Minetest Game)
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--]]
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-- Translation support
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local S = minetest.get_translator("cloud_items")
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-----------------
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-- Ores/blocks --
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-----------------
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minetest.register_node("cloud_items:cloud_ore", {
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description = S("Cloud Ore"),
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tiles = {"default_cloud.png^cloud_items_mineral_cloud.png"},
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light_source = 7,
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groups = {cracky = 1, level = 3},
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drop = "cloud_items:cloud_lump",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("cloud_items:cloudblock", {
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description = S("Cloud Block"),
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tiles = {"cloud_items_cloud_block.png"},
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light_source = 5,
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is_ground_content = false,
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groups = {cracky = 1, level = 3.9},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("cloud_items:decoration_block", {
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description = S("Cloud decoration Block"),
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tiles = {"cloud_items_decorationblock.png"},
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light_source = 5,
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is_ground_content = false,
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groups = {cracky = 1, level = 3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("cloud_items:cloud", {
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description = S("Cloud (no drops)"),
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tiles = {"default_cloud.png"},
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light_source = 2,
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is_ground_content = false,
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groups = {cracky = 1, level = 3, not_in_creative_inventory = 1},
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drop = "",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("cloud_items:decorative_cloud", {
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description = S("Decorative cloud"),
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tiles = {"default_cloud.png"},
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light_source = 2,
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is_ground_content = false,
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groups = {cracky = 1, level = 3, not_in_creative_inventory = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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-- On-generation nodes. These nodes are used
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-- immediately right after generation.
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minetest.register_node("cloud_items:ongen_small", {
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description = S("On-generation cloud"),
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tiles = {"default_cloud.png"},
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light_source = 2,
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is_ground_content = false,
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groups = {cracky = 1, level = 3, not_in_creative_inventory = 1},
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drop = "",
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sounds = default.node_sound_stone_defaults(),
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on_place = function(itemstack, user, pointed_thing)
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minetest.chat_send_player(user:get_player_name(), "You're not allowed to place on-generation cloud blocks!")
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return itemstack
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end,
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})
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minetest.register_node("cloud_items:ongen_medium", {
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description = S("On-generation cloud"),
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tiles = {"default_cloud.png"},
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light_source = 2,
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is_ground_content = false,
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groups = {cracky = 1, level = 3, not_in_creative_inventory = 1},
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drop = "",
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sounds = default.node_sound_stone_defaults(),
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on_place = function(itemstack, user, pointed_thing)
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minetest.chat_send_player(user:get_player_name(), "You're not allowed to place on-generation cloud blocks!")
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return itemstack
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end,
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})
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minetest.register_node("cloud_items:ongen_big", {
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description = S("On-generation cloud"),
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tiles = {"default_cloud.png"},
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light_source = 2,
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is_ground_content = false,
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groups = {cracky = 1, level = 3, not_in_creative_inventory = 1},
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drop = "",
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sounds = default.node_sound_stone_defaults(),
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on_place = function(itemstack, user, pointed_thing)
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minetest.chat_send_player(user:get_player_name(), "You're not allowed to place on-generation cloud blocks!")
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return itemstack
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end,
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})
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------------
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-- Stairs --
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------------
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-- Decorative cloud (white)
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if not minetest.get_modpath("moreblocks") and minetest.get_modpath("stairs") then
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local recipe = "cloud_items:decorative_cloud"
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local groups = {cracky = 1, level = 3, not_in_creative_inventory = 1}
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local images = {"default_cloud.png"}
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local sounds = default.node_sound_stone_defaults()
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stairs.register_stair("decorative_cloud", recipe, groups, images, S("Decorative cloud Stair"),
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sounds, true)
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stairs.register_stair_inner("decorative_cloud", recipe, groups, images, "",
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sounds, true, S("Inner decorative cloud Stair"))
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stairs.register_stair_outer("decorative_cloud", recipe, groups, images, "",
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sounds, true, S("Outer decorative cloud Stair"))
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stairs.register_slab("decorative_cloud", recipe, groups, images, S("Decorative cloud Slab"),
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sounds, true)
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-- Normal cloud block
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recipe = "cloud_items:cloudblock"
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groups = {cracky = 1, level = 3.9}
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images = {"cloud_items_cloud_block.png"}
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sounds = default.node_sound_stone_defaults()
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stairs.register_stair("cloud", recipe, groups, images, S("Cloud Stair"),
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sounds, true)
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stairs.register_stair_inner("cloud", recipe, groups, images, "",
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sounds, true, S("Inner cloud Stair"))
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stairs.register_stair_outer("cloud", recipe, groups, images, "",
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sounds, true, S("Outer cloud Stair"))
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stairs.register_slab("cloud", recipe, groups, images, S("Cloud Slab"),
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sounds, true)
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-- Decorative cloud block
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recipe = "cloud_items:decoration_block"
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groups = {cracky = 1, level = 3}
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images = {"cloud_items_decorationblock.png"}
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sounds = default.node_sound_stone_defaults()
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stairs.register_stair("cloud_decorative_block", recipe, groups, images, S("Decorative cloud Stair"),
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sounds, true)
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stairs.register_stair_inner("cloud_decorative_block", recipe, groups, images, "",
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sounds, true, S("Inner decorative cloud Stair"))
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stairs.register_stair_outer("cloud_decorative_block", recipe, groups, images, "",
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sounds, true, S("Outer decorative cloud Stair"))
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stairs.register_slab("cloud_decorative_block", recipe, groups, images, S("Decorative cloud Slab"),
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sounds, true)
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end
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-- Moreblocks support
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if minetest.get_modpath("moreblocks") then
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-- Decorative cloud (white)
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stairsplus:register_all("cloud_items", "decorative_cloud", "cloud_items:decorative_cloud", {
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description = S("Decorative cloud"),
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tiles = {"default_cloud.png"},
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groups = {cracky = 1, level = 3, not_in_creative_inventory = 1},
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light_source = 2,
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sounds = default.node_sound_stone_defaults()
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})
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-- Normal cloud block
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stairsplus:register_all("cloud_items", "cloudblock", "cloud_items:cloudblock", {
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description = S("Cloud"),
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tiles = {"cloud_items_cloud_block.png"},
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groups = {cracky = 1, level = 3},
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light_source = 5,
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sounds = default.node_sound_stone_defaults()
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})
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-- Decorative cloud block
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stairsplus:register_all("cloud_items", "decoration_block", "cloud_items:decoration_block", {
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description = S("Decorative cloud"),
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tiles = {"cloud_items_decorationblock.png"},
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groups = {cracky = 1, level = 3.9},
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light_source = 5,
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sounds = default.node_sound_stone_defaults()
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})
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end
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-------------
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-- Mapgen --
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-------------
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-- Credits to Brett O'Donnell (cornernote) for the "place_schem" function.
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local schem_offset_x = -3
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local schem_offset_y = -4
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local schem_offset_z = -3
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local schempath = minetest.get_modpath(minetest.get_current_modname())..'/schems'
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local function place_schem(origin, filename)
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local file = io.open(schempath..'/'..filename, 'rb')
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local value = file:read('*a')
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file:close()
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local nodes = minetest.deserialize(value)
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if not nodes then return nil end
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for _,entry in ipairs(nodes) do
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local pos = {
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x=entry.x + origin.x + schem_offset_x,
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y=entry.y + origin.y + schem_offset_y,
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z=entry.z + origin.z + schem_offset_z,
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}
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if minetest.get_node(pos).name == 'air' then
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minetest.add_node(pos, {name=entry.name})
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end
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end
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minetest.log("action", "Successfully placed schematic (no metadata)")
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end
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-- Function to load an schematic with metadata
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-- Uses `worldedit.deserialize` function
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local function place_schem_metadata(origin, filename)
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local file, _ = io.open(schempath .. '/' .. filename, 'rb')
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local value = file:read('*a')
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file:close()
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local nodes = worldedit.deserialize(origin, value)
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minetest.log("action", "Successfully placed schematic with " .. nodes .. " nodes (metadata)")
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end
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-- When an schematic is generated, it'll have a special node
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-- which will have certain chance to convert to an ore or normal cloud.
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local chance = math.random(1, 100)
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minetest.register_lbm({
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label = "Replace cloud nodes with ore if succeeded",
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name = "cloud_items:chance_add_ore",
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nodenames = {"cloud_items:ongen_small", "cloud_items:ongen_medium", "cloud_items:ongen_big"},
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run_at_every_load = true,
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action = function(pos, node)
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chance = math.random(1, 100)
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if node.name == "cloud_items:ongen_small" then
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if chance < 2.5 then
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minetest.remove_node(pos)
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minetest.add_node(pos, {name="cloud_items:cloud_ore"})
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minetest.log("action", "cloud_items: Replaced on-generation cloud with cloud ore.")
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else
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minetest.remove_node(pos)
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minetest.add_node(pos, {name="cloud_items:cloud"})
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minetest.log("action", "cloud_items: Replaced on-generation cloud with normal cloud.")
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end
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elseif node.name == "cloud_items:ongen_medium" then
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if chance < 5 then
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minetest.remove_node(pos)
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minetest.add_node(pos, {name="cloud_items:cloud_ore"})
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minetest.log("action", "cloud_items: Replaced on-generation cloud with cloud ore.")
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else
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minetest.remove_node(pos)
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minetest.add_node(pos, {name="cloud_items:cloud"})
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minetest.log("action", "cloud_items: Replaced on-generation cloud with normal cloud.")
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end
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elseif node.name == "cloud_items:ongen_big" then
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if chance < 7.5 then
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minetest.remove_node(pos)
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minetest.add_node(pos, {name="cloud_items:cloud_ore"})
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minetest.log("action", "cloud_items: Replaced on-generation cloud with cloud ore.")
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else
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minetest.remove_node(pos)
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minetest.add_node(pos, {name="cloud_items:cloud"})
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minetest.log("action", "cloud_items: Replaced on-generation cloud with normal cloud.")
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end
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end
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end,
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})
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--[[
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Functions from Minetest Game's nyancat (LGPLv2.1+).
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This is a modified work.
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See the mod license (https://github.com/clinew/nyancat/blob/master/license.txt) for more information.
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--]]
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local function generate_small(minp, maxp, seed)
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local height_min = 200
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local height_max = 1500
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if maxp.y < height_min or minp.y > height_max then
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return
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end
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local y_min = math.max(minp.y, height_min)
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local y_max = math.min(maxp.y, height_max)
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local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1)
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local pr = PseudoRandom(seed + 9324342)
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local max_num_schematics = math.floor(volume / (34 * 34 * 34))
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for i = 1, max_num_schematics do
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if pr:next(0, 1000) == 0 then
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local x0 = pr:next(minp.x, maxp.x)
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local y0 = pr:next(minp.y, maxp.y)
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local z0 = pr:next(minp.z, maxp.z)
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local p0 = {x = x0, y = y0, z = z0}
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place_schem(p0, "cloud_small_1.we")
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end
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end
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end
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-- Medium.
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local function generate_medium(minp, maxp, seed)
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local height_min = 380
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local height_max = 1680
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if maxp.y < height_min or minp.y > height_max then
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return
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end
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local y_min = math.max(minp.y, height_min)
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local y_max = math.min(maxp.y, height_max)
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local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1)
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local pr = PseudoRandom(seed + 9324342)
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local max_num_schematics = math.floor(volume / (42 * 42 * 42))
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for i = 1, max_num_schematics do
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if pr:next(0, 1000) == 0 then
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local x0 = pr:next(minp.x, maxp.x)
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local y0 = pr:next(minp.y, maxp.y)
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local z0 = pr:next(minp.z, maxp.z)
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local p0 = {x = x0, y = y0, z = z0}
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place_schem(p0, "cloud_medium_1.we")
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end
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end
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end
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-- Big.
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local function generate_big(minp, maxp, seed)
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local height_min = 580
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local height_max = 1880
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if maxp.y < height_min or minp.y > height_max then
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return
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end
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local y_min = math.max(minp.y, height_min)
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local y_max = math.min(maxp.y, height_max)
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local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1)
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local pr = PseudoRandom(seed + 9324342)
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local max_num_schematics = math.floor(volume / (50 * 50 * 50))
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for i = 1, max_num_schematics do
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if pr:next(0, 1000) == 0 then
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local x0 = pr:next(minp.x, maxp.x)
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local y0 = pr:next(minp.y, maxp.y)
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local z0 = pr:next(minp.z, maxp.z)
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local p0 = {x = x0, y = y0, z = z0}
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place_schem(p0, "cloud_big_1.we")
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end
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end
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end
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-- Cloud house.
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local function generate_cloud_house(minp, maxp, seed)
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local height_min = 1500
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local height_max = 3750
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if maxp.y < height_min or minp.y > height_max then
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return
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end
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local y_min = math.max(minp.y, height_min)
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local y_max = math.min(maxp.y, height_max)
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local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1)
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local pr = PseudoRandom(seed + 9324342)
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local max_num_schematics = math.floor(volume / (65 * 65 * 65))
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for i = 1, max_num_schematics do
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if pr:next(0, 1000) == 0 then
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local x0 = pr:next(minp.x, maxp.x)
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local y0 = pr:next(minp.y, maxp.y)
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local z0 = pr:next(minp.z, maxp.z)
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local p0 = {x = x0, y = y0, z = z0}
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if not minetest.get_modpath("moreblocks") then
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place_schem_metadata(p0, "cloud_house_1.we")
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else
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place_schem_metadata(p0, "cloud_house_2.we")
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end
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end
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end
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end
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-- Generate/place the schematics.
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minetest.register_on_generated(function(minp, maxp, seed)
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generate_small(minp, maxp, seed)
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generate_medium(minp, maxp, seed)
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generate_big(minp, maxp, seed)
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generate_cloud_house(minp, maxp, seed)
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end)
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------------------
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-- Craftitems --
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------------------
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minetest.register_craftitem("cloud_items:cloud_lump", {
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description = S("Cloud Lump"),
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inventory_image = "cloud_items_cloud_lump.png",
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})
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minetest.register_craftitem("cloud_items:cloud_ingot", {
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description = S("Cloud Ingot"),
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inventory_image = "cloud_items_cloud_ingot.png",
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})
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------------
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-- Tools --
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------------
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local toolranks_loaded = minetest.get_modpath("toolranks")
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local sword_desc = S("Cloud Sword")
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minetest.register_tool("cloud_items:cloud_sword", {
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description = toolranks_loaded and toolranks.create_description(sword_desc) or sword_desc,
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inventory_image = "cloud_items_tool_cloudsword.png",
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range = 5,
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tool_capabilities = {
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full_punch_interval = 0.7,
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max_drop_level=1,
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groupcaps={
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snappy={times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=90, maxlevel=3},
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},
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damage_groups = {fleshy=11},
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},
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sound = {breaks = "default_tool_breaks"},
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groups = {sword = 1},
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-- toolranks support
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original_description = toolranks_loaded and sword_desc or nil,
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after_use = toolranks_loaded and toolranks.new_afteruse or nil,
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})
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local pickaxe_desc = S("Cloud Pickaxe")
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minetest.register_tool("cloud_items:cloud_pickaxe", {
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description = toolranks_loaded and toolranks.create_description(pickaxe_desc) or pickaxe_desc,
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inventory_image = "cloud_items_tool_cloudpick.png",
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tool_capabilities = {
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full_punch_interval = 0.9,
|
|
max_drop_level=3,
|
|
groupcaps={
|
|
cracky = {times={[1]=1.0, [2]=1.0, [3]=0.50}, uses=60, maxlevel=3},
|
|
},
|
|
damage_groups = {fleshy=6},
|
|
},
|
|
sound = {breaks = "default_tool_breaks"},
|
|
groups = {pickaxe = 1},
|
|
-- toolranks support
|
|
original_description = toolranks_loaded and pickaxe_desc or nil,
|
|
after_use = toolranks_loaded and toolranks.new_afteruse or nil,
|
|
})
|
|
|
|
local shovel_desc = S("Cloud Shovel")
|
|
minetest.register_tool("cloud_items:cloud_shovel", {
|
|
description = toolranks_loaded and toolranks.create_description(pickaxe_desc) or shovel_desc,
|
|
inventory_image = "cloud_items_tool_cloudshovel.png",
|
|
wield_image = "cloud_items_tool_cloudshovel.png^[transformR90",
|
|
tool_capabilities = {
|
|
full_punch_interval = 1.0,
|
|
max_drop_level=1,
|
|
groupcaps={
|
|
crumbly = {times={[1]=0.5, [2]=0.50, [3]=0.30}, uses=60, maxlevel=3},
|
|
},
|
|
damage_groups = {fleshy=4.50},
|
|
},
|
|
sound = {breaks = "default_tool_breaks"},
|
|
groups = {shovel = 1},
|
|
-- toolranks support
|
|
original_description = toolranks_loaded and shovel_desc or nil,
|
|
after_use = toolranks_loaded and toolranks.new_afteruse or nil,
|
|
})
|
|
|
|
local axe_desc = S("Cloud Axe")
|
|
minetest.register_tool("cloud_items:cloud_axe", {
|
|
description = toolranks_loaded and toolranks.create_description(pickaxe_desc) or axe_desc,
|
|
inventory_image = "cloud_items_tool_cloudaxe.png",
|
|
tool_capabilities = {
|
|
full_punch_interval = 0.9,
|
|
max_drop_level=1,
|
|
groupcaps={
|
|
choppy={times={[1]=0.5, [2]=0.60, [3]=0.60}, uses=40, maxlevel=3},
|
|
},
|
|
damage_groups = {fleshy=7.50},
|
|
},
|
|
sound = {breaks = "default_tool_breaks"},
|
|
groups = {axe = 1},
|
|
-- toolranks support
|
|
original_description = toolranks_loaded and axe_desc or nil,
|
|
after_use = toolranks_loaded and toolranks.new_afteruse or nil,
|
|
})
|
|
|
|
-- Multitools support
|
|
if minetest.get_modpath("multitools") then
|
|
multitools.register_multitool("cloud_items", "cloud", S("Cloud multitool"), "cloud_items_multitool_cloud.png", nil,
|
|
{
|
|
full_punch_interval = 0.9,
|
|
max_drop_level=1,
|
|
groupcaps={
|
|
cracky = {times={[1]=1.0, [2]=1.0, [3]=0.50}, uses=60, maxlevel=3},
|
|
choppy = {times={[1]=0.5, [2]=0.60, [3]=0.60}, uses=40, maxlevel=3},
|
|
crumbly = {times={[1]=0.5, [2]=0.50, [3]=0.30}, uses=60, maxlevel=3},
|
|
snappy = {times={[1]=1.90, [2]=0.90, [3]=0.30}, uses=90, maxlevel=3},
|
|
},
|
|
damage_groups = {fleshy=7.25}, -- Average damage from all cloud tools
|
|
}
|
|
)
|
|
end
|
|
|
|
------------------
|
|
-- Cloud ship --
|
|
------------------
|
|
|
|
-- Code is taken and modified from the Vehicle Mash (https://github.com/minetest-mods/vehicle_mash) mod (WTFPL license).
|
|
-- See the mod license (https://github.com/minetest-mods/vehicle_mash/blob/master/LICENSE.md) for more information.
|
|
local ship_def = {
|
|
terrain_type = 3,
|
|
max_speed_forward = 10,
|
|
max_speed_reverse = 7,
|
|
accel = 4,
|
|
braking = 5,
|
|
turn_speed = 6,
|
|
stepheight = 1.5,
|
|
-- model specific stuff
|
|
visual = "mesh",
|
|
visual_size = {x=1, y=1},
|
|
wield_scale = {x=1, y=1, z=1},
|
|
collisionbox = {-2.3, -0.3, -2, 2.5, 1.9, 2},
|
|
can_fly = true,
|
|
enable_crash = false,
|
|
onplace_position_adj = 0,
|
|
textures = {"default_cloud.png"},
|
|
-- player specific stuff
|
|
player_rotation = {x=0, y=0, z=0},
|
|
driver_attach_at = {x=-0.6, y=19, z=0},
|
|
driver_eye_offset = {x=-0.6, y=19, z=0},
|
|
number_of_passengers = 0
|
|
}
|
|
|
|
-- Cloud ship (based on the Vehicle Mash boat)
|
|
local boat_enabled = minetest.settings:get_bool("cloud_items.enable_cloud_car")
|
|
if boat_enabled or boat_enabled == nil then
|
|
loadfile(minetest.get_modpath(minetest.get_current_modname()) .. "/ship.lua")(table.copy(ship_def))
|
|
end
|
|
|
|
----------------
|
|
-- Cloud car --
|
|
----------------
|
|
|
|
-- Code is taken and modified from the Vehicle Mash (https://github.com/minetest-mods/vehicle_mash) mod (WTFPL license).
|
|
-- See the mod license (https://github.com/minetest-mods/vehicle_mash/blob/master/LICENSE.md) for more information.
|
|
local car_def = {
|
|
terrain_type = 1,
|
|
max_speed_forward = 13,
|
|
max_speed_reverse = 10,
|
|
accel = 4,
|
|
braking = 6,
|
|
turn_speed = 4,
|
|
stepheight = 1.3,
|
|
|
|
visual = "mesh",
|
|
mesh = "car.x", -- Model is from the Vehicle Mash mod; licensed under CC BY-NC-SA 3.0
|
|
visual_size = {x=1, y=1},
|
|
wield_scale = {x=1, y=1, z=1},
|
|
collisionbox = {-0.6, -0.05, -0.6, 0.6, 1, 0.6},
|
|
onplace_position_adj = -0.45,
|
|
|
|
player_rotation = {x=0,y=90,z=0},
|
|
driver_attach_at = {x=3.5,y=3.7,z=3.5},
|
|
driver_eye_offset = {x=-4, y=0, z=0},
|
|
number_of_passengers = 3,
|
|
passenger_attach_at = {x=3.5,y=3.7,z=-3.5},
|
|
passenger_eye_offset = {x=4, y=0, z=0},
|
|
|
|
passenger2_attach_at = {x=-4,y=3.7,z=3.5},
|
|
passenger2_eye_offset = {x=-4, y=3, z=0},
|
|
|
|
passenger3_attach_at = {x=-4,y=3.7,z=-3.5},
|
|
passenger3_eye_offset = {x=4, y=3, z=0},
|
|
|
|
enable_crash = false,
|
|
|
|
drop_on_destroy = {"vehicle_mash:tire 2", "vehicle_mash:windshield",
|
|
"vehicle_mash:battery", "vehicle_mash:motor"},
|
|
}
|
|
|
|
-- Cloud car (similar from the CAR01 from Vehicle Mash)
|
|
local car_enabled = minetest.settings:get_bool("cloud_items.enable_cloud_ship")
|
|
if car_enabled or car_enabled == nil then
|
|
loadfile(minetest.get_modpath(minetest.get_current_modname()) .. "/car.lua")(table.copy(car_def))
|
|
end
|
|
|
|
-------------
|
|
-- Crafts --
|
|
-------------
|
|
|
|
minetest.register_craft({
|
|
output = "cloud_items:cloud_sword",
|
|
recipe = {
|
|
{"", "cloud_items:cloud_ingot", ""},
|
|
{"", "cloud_items:cloud_ingot", ""},
|
|
{"", "group:stick", ""},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "cloud_items:cloud_pickaxe",
|
|
recipe = {
|
|
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot", "cloud_items:cloud_ingot"},
|
|
{"", "group:stick", ""},
|
|
{"", "group:stick", ""},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "cloud_items:cloud_shovel",
|
|
recipe = {
|
|
{"", "cloud_items:cloud_ingot", ""},
|
|
{"", "group:stick", ""},
|
|
{"", "group:stick", ""},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "cloud_items:cloud_axe",
|
|
recipe = {
|
|
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot"},
|
|
{"cloud_items:cloud_ingot", "group:stick"},
|
|
{"", "group:stick"},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "cloud_items:cloudblock",
|
|
recipe = {
|
|
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot", "cloud_items:cloud_ingot"},
|
|
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot", "cloud_items:cloud_ingot"},
|
|
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot", "cloud_items:cloud_ingot"},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "cloud_items:cloud_ingot 9",
|
|
recipe = {
|
|
{"cloud_items:cloudblock"},
|
|
}
|
|
})
|
|
|
|
-- Multitools support for crafting
|
|
if minetest.get_modpath("multitools") then
|
|
minetest.register_craft({
|
|
output = "cloud_items:multitool_cloud",
|
|
recipe = {
|
|
{"", "cloud_items:cloud_shovel", ""},
|
|
{"cloud_items:cloud_axe", "cloud_items:cloud_pickaxe", "cloud_items:cloud_sword"},
|
|
}
|
|
})
|
|
end
|
|
|
|
-- Decoration block
|
|
minetest.register_craft({
|
|
output = "cloud_items:decoration_block 7",
|
|
recipe = {
|
|
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot", ""},
|
|
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot", ""},
|
|
{"", "", ""},
|
|
}
|
|
})
|
|
|
|
-- Cooking
|
|
minetest.register_craft({
|
|
type = "cooking",
|
|
output = "cloud_items:cloud_ingot",
|
|
recipe = "cloud_items:cloud_lump",
|
|
cooktime = 30,
|
|
})
|
|
|
|
-----------------------
|
|
-- 3D Armor support --
|
|
-----------------------
|
|
|
|
if minetest.get_modpath("3d_armor") then
|
|
armor:register_armor("cloud_items:helmet_cloud", {
|
|
description = S("Cloud Helmet"),
|
|
inventory_image = "cloud_items_inv_helmet_cloud.png",
|
|
groups = {armor_head=1, armor_heal=16, armor_use=70},
|
|
armor_groups = {fleshy=10},
|
|
damage_groups = {cracky=2, snappy=1, level=6},
|
|
})
|
|
|
|
armor:register_armor("cloud_items:leggings_cloud", {
|
|
description = S("Cloud Leggings"),
|
|
inventory_image = "cloud_items_inv_leggings_cloud.png",
|
|
groups = {armor_legs=1, armor_heal=16, armor_use=70},
|
|
armor_groups = {fleshy=30},
|
|
damage_groups = {cracky=2, snappy=1, level=6},
|
|
})
|
|
|
|
armor:register_armor("cloud_items:chestplate_cloud", {
|
|
description = S("Cloud Chestplate"),
|
|
inventory_image = "cloud_items_inv_chestplate_cloud.png",
|
|
groups = {armor_torso=1, armor_heal=16, armor_use=70},
|
|
armor_groups = {fleshy=30},
|
|
damage_groups = {cracky=2, snappy=1, level=6},
|
|
})
|
|
|
|
armor:register_armor("cloud_items:boots_cloud", {
|
|
description = S("Cloud Boots"),
|
|
inventory_image = "cloud_items_inv_boots_cloud.png",
|
|
groups = {armor_feet=1, armor_heal=16, armor_use=70, physics_speed=1,
|
|
physics_jump=0.5},
|
|
armor_groups = {fleshy=10},
|
|
damage_groups = {cracky=2, snappy=1, level=6},
|
|
})
|
|
|
|
if minetest.get_modpath("shields") then
|
|
armor:register_armor("cloud_items:shield_cloud", {
|
|
description = S("Cloud Shield"),
|
|
inventory_image = "cloud_items_inv_shield_cloud.png",
|
|
groups = {armor_shield=1, armor_heal=12, armor_use=70},
|
|
armor_groups = {fleshy=10},
|
|
damage_groups = {cracky=2, snappy=1, level=6},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "cloud_items:shield_cloud",
|
|
recipe = {
|
|
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot", "cloud_items:cloud_ingot"},
|
|
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot", "cloud_items:cloud_ingot"},
|
|
{"", "cloud_items:cloud_ingot", ""}
|
|
}
|
|
})
|
|
end
|
|
|
|
-- Support for 3D Armor Gloves/Gauntlets
|
|
if minetest.get_modpath("3d_armor_gloves") then
|
|
armor:register_armor("cloud_items:gloves_cloud", {
|
|
description = S("Cloud Gauntlets"),
|
|
inventory_image = "cloud_items_inv_gloves_cloud.png",
|
|
groups = {armor_hands=1, armor_heal=12, armor_use=70},
|
|
armor_groups = {fleshy=10},
|
|
damage_groups = {cracky=2, snappy=1, level=6},
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "cloud_items:gloves_cloud",
|
|
recipe = {
|
|
{"cloud_items:cloud_ingot", "", "cloud_items:cloud_ingot"},
|
|
{"farming:string", "", "farming:string"},
|
|
},
|
|
})
|
|
end
|
|
|
|
---------------
|
|
-- Crafting --
|
|
---------------
|
|
|
|
minetest.register_craft({
|
|
output = "cloud_items:helmet_cloud",
|
|
recipe = {
|
|
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot", "cloud_items:cloud_ingot"},
|
|
{"cloud_items:cloud_ingot", "", "cloud_items:cloud_ingot"},
|
|
{"", "", ""},
|
|
},
|
|
})
|
|
minetest.register_craft({
|
|
output = "cloud_items:chestplate_cloud",
|
|
recipe = {
|
|
{"cloud_items:cloud_ingot", "", "cloud_items:cloud_ingot"},
|
|
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot", "cloud_items:cloud_ingot"},
|
|
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot", "cloud_items:cloud_ingot"},
|
|
},
|
|
})
|
|
minetest.register_craft({
|
|
output = "cloud_items:leggings_cloud",
|
|
recipe = {
|
|
{"cloud_items:cloud_ingot", "cloud_items:cloud_ingot", "cloud_items:cloud_ingot"},
|
|
{"cloud_items:cloud_ingot", "", "cloud_items:cloud_ingot"},
|
|
{"cloud_items:cloud_ingot", "", "cloud_items:cloud_ingot"},
|
|
},
|
|
})
|
|
minetest.register_craft({
|
|
output = "cloud_items:boots_cloud",
|
|
recipe = {
|
|
{"cloud_items:cloud_ingot", "", "cloud_items:cloud_ingot"},
|
|
{"cloud_items:cloud_ingot", "", "cloud_items:cloud_ingot"},
|
|
},
|
|
})
|
|
end
|
|
|
|
-- Log
|
|
if minetest.settings:get_bool("log_mods") then
|
|
minetest.log("action", "[Cloud Items] Loaded.")
|
|
end
|