minetest-mm/mods/smartshop/init.lua

697 lines
24 KiB
Lua

smartshop={user={},tmp={},add_storage={},max_wifi_distance=30,
mesecon=minetest.get_modpath("mesecons")~=nil,
dir={{x=0,y=0,z=-1},{x=-1,y=0,z=0},{x=0,y=0,z=1},{x=1,y=0,z=0}},
dpos={
{{x=0.2,y=0.2,z=0},{x=-0.2,y=0.2,z=0},{x=0.2,y=-0.2,z=0},{x=-0.2,y=-0.2,z=0}},
{{x=0,y=0.2,z=0.2},{x=0,y=0.2,z=-0.2},{x=0,y=-0.2,z=0.2},{x=0,y=-0.2,z=-0.2}},
{{x=-0.2,y=0.2,z=0},{x=0.2,y=0.2,z=0},{x=-0.2,y=-0.2,z=0},{x=0.2,y=-0.2,z=0}},
{{x=0,y=0.2,z=-0.2},{x=0,y=0.2,z=0.2},{x=0,y=-0.2,z=-0.2},{x=0,y=-0.2,z=0.2}}}
}
minetest.register_craft({
output = "smartshop:shop",
recipe = {
{"default:chest_locked", "default:chest_locked", "default:chest_locked"},
{"default:sign_wall_wood", "default:chest_locked", "default:sign_wall_wood"},
{"default:sign_wall_wood", "default:torch", "default:sign_wall_wood"},
}
})
minetest.register_craft({
output = "smartshop:wifistorage",
recipe = {
{"default:mese_crystal_fragment", "default:chest_locked", "default:mese_crystal_fragment"},
{"default:mese_crystal_fragment", "default:chest_locked", "default:mese_crystal_fragment"},
{"default:steel_ingot", "default:copper_ingot", "default:steel_ingot"},
}
})
smartshop.strpos=function(str,spl)
if str==nil then return "" end
if spl then
local c=","
if string.find(str," ") then c=" " end
local s=str.split(str,c)
if s[3]==nil then
return nil
else
local p={x=tonumber(s[1]),y=tonumber(s[2]),z=tonumber(s[3])}
if not (p and p.x and p.y and p.z) then return nil end
return p
end
else if str and str.x and str.y and str.z then
return str.x .."," .. str.y .."," .. str.z
else
return nil
end
end
end
smartshop.send_mesecon=function(pos)
if smartshop.mesecon then
mesecon.receptor_on(pos)
minetest.get_node_timer(pos):start(1)
end
end
smartshop.use_offer=function(pos,player,n)
local pressed={}
pressed["buy" .. n]=true
smartshop.user[player:get_player_name()]=pos
smartshop.receive_fields(player,pressed)
smartshop.user[player:get_player_name()]=nil
smartshop.update(pos)
end
smartshop.get_offer=function(pos)
if not pos or not minetest.get_node(pos) then return end
if minetest.get_node(pos).name~="smartshop:shop" then return end
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local offer={}
for i=1,4,1 do
offer[i]={
give=inv:get_stack("give" .. i,1):get_name(),
give_count=inv:get_stack("give" .. i,1):get_count(),
pay=inv:get_stack("pay" .. i,1):get_name(),
pay_count=inv:get_stack("pay" .. i,1):get_count(),
}
end
return offer
end
smartshop.receive_fields=function(player,pressed)
local pname=player:get_player_name()
local pos=smartshop.user[pname]
if not pos then
return
elseif pressed.tsend then
smartshop.add_storage[pname]={send=true,pos=pos}
minetest.after(30, function(pname)
if smartshop.add_storage[pname] then
minetest.chat_send_player(pname, "Time expired (30s)")
smartshop.add_storage[pname]=nil
end
end, pname)
minetest.chat_send_player(pname, "Open a storage owned by you")
return
elseif pressed.trefill then
smartshop.add_storage[pname]={refill=true,pos=pos}
minetest.after(30, function(pname)
if smartshop.add_storage[pname] then
minetest.chat_send_player(pname, "Time expired (30s)")
smartshop.add_storage[pname]=nil
end
end, pname)
minetest.chat_send_player(pname, "Open a storage owned by you")
return
elseif pressed.customer then
return smartshop.showform(pos,player,true)
elseif pressed.sellall then
local meta=minetest.get_meta(pos)
local pname=player:get_player_name()
if meta:get_int("sellall")==0 then
meta:set_int("sellall",1)
minetest.chat_send_player(pname, "Sell your stock and give line")
else
meta:set_int("sellall",0)
minetest.chat_send_player(pname, "Sell your stock only")
end
elseif pressed.toogleee then
local meta=minetest.get_meta(pos)
local pname=player:get_player_name()
if meta:get_int("type")==0 then
meta:set_int("type",1)
minetest.chat_send_player(pname, "Your stock is limited")
else
meta:set_int("type",0)
minetest.chat_send_player(pname, "Your stock is unlimited")
end
elseif not pressed.quit then
local n=1
for i=1,4,1 do
n=i
if pressed["buy" .. i] then break end
end
local meta=minetest.get_meta(pos)
local type=meta:get_int("type")
local sellall=meta:get_int("sellall")
local inv=meta:get_inventory()
local pinv=player:get_inventory()
local pname=player:get_player_name()
local check_storage
if pressed["buy" .. n] then
local name=inv:get_stack("give" .. n,1):get_name()
local stack=name .." ".. inv:get_stack("give" .. n,1):get_count()
local pay=inv:get_stack("pay" .. n,1):get_name() .." ".. inv:get_stack("pay" .. n,1):get_count()
local stack_to_use="main"
if name~="" then
--fast checks
if not pinv:room_for_item("main", stack) then
minetest.chat_send_player(pname, "Error: Your inventory is full, exchange aborted.")
return
elseif not pinv:contains_item("main", pay) then
minetest.chat_send_player(pname, "Error: You dont have enough in your inventory to buy this, exchange aborted.")
return
elseif type==1 and inv:room_for_item("main", pay)==false then
minetest.chat_send_player(pname, "Error: The owners stock is full, cant receive, exchange aborted.")
else
if inv:contains_item("main", stack) then
elseif sellall==1 and inv:contains_item("give" .. n, stack) then
stack_to_use="give" .. n
else
minetest.chat_send_player(pname, "Error: The owners stock is end.")
check_storage=1
end
if not check_storage then
for i=0,32,1 do
if pinv:get_stack("main", i):get_name()==inv:get_stack("pay" .. n,1):get_name() and pinv:get_stack("main",i):get_wear()>0 then
minetest.chat_send_player(pname, "Error: your item is used")
return
end
end
local rastack=inv:remove_item(stack_to_use, stack)
pinv:remove_item("main", pay)
pinv:add_item("main",rastack)
if type==1 then inv:add_item("main",pay) end
if type==0 then inv:add_item("main", rastack) end
end
end
-- send to / refill from wifi storage
if type==1 then
local tsend=smartshop.strpos(meta:get_string("item_send"),1)
local trefill=smartshop.strpos(meta:get_string("item_refill"),1)
if tsend then
local m=minetest.get_meta(tsend)
local inv2=m:get_inventory()
local mes=m:get_int("mesein")
for i=1,10,1 do
if inv2:room_for_item("main", pay) and inv:contains_item("main", pay) then
inv2:add_item("main",pay)
inv:remove_item("main", pay)
if mes==1 or mes==3 then
smartshop.send_mesecon(tsend)
end
else
break
end
end
end
if trefill then
local m=minetest.get_meta(trefill)
local inv2=m:get_inventory()
local mes=m:get_int("mesein")
local space=0
--check if its room for other items, else the shop will stuck
for i=1,32,1 do
if inv:get_stack("main",i):get_count()==0 then
space=space+1
end
end
for i=1,space,1 do
if i<space and inv2:contains_item("main", stack) and inv:room_for_item("main", stack) then
local rstack=inv2:remove_item("main", stack)
inv:add_item("main",rstack)
if mes==2 or mes==3 then
smartshop.send_mesecon(trefill)
end
if check_storage then
check_storage=nil
minetest.chat_send_player(pname, "Try again, stock just refilled")
end
else
break
end
end
end
end
smartshop.send_mesecon(pos)
end
end
else
smartshop.update_info(pos)
smartshop.update(pos,"update")
smartshop.user[player:get_player_name()]=nil
end
end
minetest.register_on_player_receive_fields(function(player, form, pressed)
if form=="smartshop.showform" then
smartshop.receive_fields(player,pressed)
elseif form=="smartshop.showform2" then
smartshop.receive_fields2(player,pressed)
end
end)
smartshop.update_info=function(pos)
local meta=minetest.get_meta(pos)
local inv = meta:get_inventory()
local owner=meta:get_string("owner")
local gve=0
if meta:get_int("sellall")==1 then gve=1 end
if meta:get_int("type")==0 then
meta:set_string("infotext","(Smartshop by " .. owner ..") Stock is unlimited")
return false
end
local name=""
local count=0
local stuff={}
for i=1,4,1 do
stuff["count" ..i]=inv:get_stack("give" .. i,1):get_count()
stuff["name" ..i]=inv:get_stack("give" .. i,1):get_name()
stuff["stock" ..i]=gve*stuff["count" ..i]
stuff["buy" ..i]=0
for ii=1,32,1 do
name=inv:get_stack("main",ii):get_name()
count=inv:get_stack("main",ii):get_count()
if name==stuff["name" ..i] then
stuff["stock" ..i]=stuff["stock" ..i]+count
end
end
local nstr=(stuff["stock" ..i]/stuff["count" ..i]) ..""
nstr=nstr.split(nstr, ".")
stuff["buy" ..i]=tonumber(nstr[1])
if stuff["name" ..i]=="" or stuff["buy" ..i]==0 then
stuff["buy" ..i]=""
stuff["name" ..i]=""
else
if string.find(stuff["name" ..i],":")~=nil then
stuff["name" ..i]=stuff["name" ..i].split(stuff["name" ..i],":")[2]
end
stuff["buy" ..i]="(" ..stuff["buy" ..i] ..") "
stuff["name" ..i]=stuff["name" ..i] .."\n"
end
end
meta:set_string("infotext",
"(Smartshop by " .. owner ..") Purchases left:\n"
.. stuff.buy1 .. stuff.name1
.. stuff.buy2 .. stuff.name2
.. stuff.buy3 .. stuff.name3
.. stuff.buy4 .. stuff.name4
)
end
smartshop.update=function(pos,stat)
--clear
local spos=minetest.pos_to_string(pos)
for _, ob in ipairs(minetest.get_objects_inside_radius(pos, 2)) do
if ob and ob:get_luaentity() and ob:get_luaentity().smartshop and ob:get_luaentity().pos==spos then
ob:remove()
end
end
if stat=="clear" then return end
--update
local meta=minetest.get_meta(pos)
local inv = meta:get_inventory()
local node=minetest.get_node(pos)
local dp = smartshop.dir[node.param2+1]
if not dp then return end
pos.x = pos.x + dp.x*0.01
pos.y = pos.y + dp.y*6.5/16
pos.z = pos.z + dp.z*0.01
for i=1,4,1 do
local item=inv:get_stack("give" .. i,1):get_name()
local pos2=smartshop.dpos[node.param2+1][i]
if item~="" then
smartshop.tmp.item=item
smartshop.tmp.pos=spos
local e = minetest.add_entity({x=pos.x+pos2.x,y=pos.y+pos2.y,z=pos.z+pos2.z},"smartshop:item")
e:set_yaw(math.pi*2 - node.param2 * math.pi/2)
end
end
end
minetest.register_entity("smartshop:item",{
hp_max = 1,
visual="wielditem",
visual_size={x=.20,y=.20},
collisionbox = {0,0,0,0,0,0},
physical=false,
textures={"air"},
smartshop=true,
type="",
on_activate = function(self, staticdata)
if smartshop.tmp.item ~= nil then
self.item=smartshop.tmp.item
self.pos=smartshop.tmp.pos
smartshop.tmp={}
else
if staticdata ~= nil and staticdata ~= "" then
local data = staticdata:split(';')
if data and data[1] and data[2] then
self.item = data[1]
self.pos = data[2]
end
end
end
if self.item ~= nil then
self.object:set_properties({textures={self.item}})
else
self.object:remove()
end
end,
get_staticdata = function(self)
if self.item ~= nil and self.pos ~= nil then
return self.item .. ';' .. self.pos
end
return ""
end,
})
smartshop.showform=function(pos,player,re)
local meta=minetest.get_meta(pos)
local creative=meta:get_int("creative")
local inv = meta:get_inventory()
local gui=""
local spos=pos.x .. "," .. pos.y .. "," .. pos.z
local uname=player:get_player_name()
local owner=meta:get_string("owner")==uname
if minetest.check_player_privs(uname, {protection_bypass=true}) then owner=true end
if re then owner=false end
smartshop.user[uname]=pos
if owner then
if meta:get_int("type")==0 and not (minetest.check_player_privs(uname, {creative=true}) or minetest.check_player_privs(uname, {give=true})) then
meta:set_int("creative",0)
meta:set_int("type",1)
creative=0
end
gui=""
.."size[8,10]"
.."button_exit[6,0;1.5,1;customer;Customer]"
.."button[7.2,0;1,1;sellall;All]"
.."label[0,0.2;Item:]"
.."label[0,1.2;Price:]"
.."list[nodemeta:" .. spos .. ";give1;1,0;1,1;]"
.."list[nodemeta:" .. spos .. ";pay1;1,1;1,1;]"
.."list[nodemeta:" .. spos .. ";give2;2,0;1,1;]"
.."list[nodemeta:" .. spos .. ";pay2;2,1;1,1;]"
.."list[nodemeta:" .. spos .. ";give3;3,0;1,1;]"
.."list[nodemeta:" .. spos .. ";pay3;3,1;1,1;]"
.."list[nodemeta:" .. spos .. ";give4;4,0;1,1;]"
.."list[nodemeta:" .. spos .. ";pay4;4,1;1,1;]"
.."button_exit[5,0;1,1;tsend;Send]"
.."button_exit[5,1;1,1;trefill;Refil]"
local tsend=smartshop.strpos(meta:get_string("item_send"),1)
local trefill=smartshop.strpos(meta:get_string("item_refill"),1)
if tsend then
local m=minetest.get_meta(tsend)
local title=m:get_string("title")
if title=="" or m:get_string("owner")~=meta:get_string("owner") then
meta:set_string("item_send","")
title="error"
end
gui=gui .."tooltip[tsend;Send payments to " .. title .."]"
else
gui=gui .."tooltip[tsend;Send payments to storage]"
end
if trefill then
local m=minetest.get_meta(trefill)
local title=m:get_string("title")
if title=="" or m:get_string("owner")~=meta:get_string("owner") then
meta:set_string("item_refill","")
title="error"
end
gui=gui .."tooltip[trefill;Refil from " .. title .."]"
else
gui=gui .."tooltip[trefill;Refil from storage]"
end
if creative==1 then
gui=gui .."label[0.5,-0.4;Your stock is unlimeted becaouse you have creative or give]"
.."button[6,1;2.2,1;tooglelime;Toogle limit]"
end
gui=gui
.."list[nodemeta:" .. spos .. ";main;0,2;8,4;]"
.."list[current_player;main;0,6.2;8,4;]"
.."listring[nodemeta:" .. spos .. ";main]"
.."listring[current_player;main]"
else
gui=""
.."size[8,6]"
.."list[current_player;main;0,2.2;8,4;]"
.."label[0,0.2;Item:]"
.."label[0,1.2;Price:]"
.."list[nodemeta:" .. spos .. ";give1;2,0;1,1;]"
.."item_image_button[2,1;1,1;".. inv:get_stack("pay1",1):get_name() ..";buy1;\n\n\b\b\b\b\b" .. inv:get_stack("pay1",1):get_count() .."]"
.."list[nodemeta:" .. spos .. ";give2;3,0;1,1;]"
.."item_image_button[3,1;1,1;".. inv:get_stack("pay2",1):get_name() ..";buy2;\n\n\b\b\b\b\b" .. inv:get_stack("pay2",1):get_count() .."]"
.."list[nodemeta:" .. spos .. ";give3;4,0;1,1;]"
.."item_image_button[4,1;1,1;".. inv:get_stack("pay3",1):get_name() ..";buy3;\n\n\b\b\b\b\b" .. inv:get_stack("pay3",1):get_count() .."]"
.."list[nodemeta:" .. spos .. ";give4;5,0;1,1;]"
.."item_image_button[5,1;1,1;".. inv:get_stack("pay4",1):get_name() ..";buy4;\n\n\b\b\b\b\b" .. inv:get_stack("pay4",1):get_count() .."]"
end
minetest.after((0.1), function(gui)
return minetest.show_formspec(player:get_player_name(), "smartshop.showform",gui)
end, gui)
end
minetest.register_node("smartshop:shop", {
description = "Smartshop",
tiles = {"default_chest_top.png^[colorize:#ffffff77^default_obsidian_glass.png"},
groups = {choppy = 2, oddly_breakable_by_hand = 1,tubedevice = 1, tubedevice_receiver = 1,mesecon=2},
drawtype="nodebox",
node_box = {type="fixed",fixed={-0.5,-0.5,-0.0,0.5,0.5,0.5}},
paramtype2="facedir",
paramtype = "light",
sunlight_propagates = true,
light_source = 10,
on_timer = function (pos, elapsed)
if smartshop.mesecon then
mesecon.receptor_off(pos)
end
return false
end,
tube = {insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local added = inv:add_item("main", stack)
return added
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:room_for_item("main", stack)
end,
input_inventory = "main",
connect_sides = {left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1}},
after_place_node = function(pos, placer)
local meta=minetest.get_meta(pos)
meta:set_string("owner",placer:get_player_name())
meta:set_string("infotext", "Shop by: " .. placer:get_player_name())
meta:set_int("type",1)
meta:set_int("sellall",1)
if minetest.check_player_privs(placer:get_player_name(), {creative=true}) or minetest.check_player_privs(placer:get_player_name(), {give=true}) then
meta:set_int("creative",1)
meta:set_int("type",0)
meta:set_int("sellall",0)
end
end,
on_construct = function(pos)
local meta=minetest.get_meta(pos)
meta:set_int("state", 0)
meta:get_inventory():set_size("main", 32)
meta:get_inventory():set_size("give1", 1)
meta:get_inventory():set_size("pay1", 1)
meta:get_inventory():set_size("give2", 1)
meta:get_inventory():set_size("pay2", 1)
meta:get_inventory():set_size("give3", 1)
meta:get_inventory():set_size("pay3", 1)
meta:get_inventory():set_size("give4", 1)
meta:get_inventory():set_size("pay4", 1)
end,
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
smartshop.showform(pos,player)
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if stack:get_wear()==0 and (minetest.get_meta(pos):get_string("owner")==player:get_player_name() or minetest.check_player_privs(player:get_player_name(), {protection_bypass=true})) then
return stack:get_count()
end
return 0
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
if minetest.get_meta(pos):get_string("owner")==player:get_player_name() or minetest.check_player_privs(player:get_player_name(), {protection_bypass=true}) then
return stack:get_count()
end
return 0
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
if minetest.get_meta(pos):get_string("owner")==player:get_player_name() or minetest.check_player_privs(player:get_player_name(), {protection_bypass=true}) then
return count
end
return 0
end,
can_dig = function(pos, player)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
if ((meta:get_string("owner")==player:get_player_name() or minetest.check_player_privs(player:get_player_name(), {protection_bypass=true})) and inv:is_empty("main") and inv:is_empty("pay1") and inv:is_empty("pay2") and inv:is_empty("pay3") and inv:is_empty("pay4") and inv:is_empty("give1") and inv:is_empty("give2") and inv:is_empty("give3") and inv:is_empty("give4")) or meta:get_string("owner")=="" then
smartshop.update(pos,"clear")
return true
end
end,
})
smartshop.receive_fields2=function(player,pressed)
local pname=player:get_player_name()
local pos=smartshop.user[pname]
if not pos then
return
end
local meta=minetest.get_meta(pos)
if pressed.mesesin then
local m=meta:get_int("mesein")
if m<=2 then
m=m+1
else
m=0
end
meta:set_int("mesein",m)
smartshop.showform2(pos,player)
return
elseif pressed.save then
local t=pressed.title
if t=="" then t="wifi" .. math.random(1,9999) end
meta:set_string("title",t)
end
smartshop.user[pname]=nil
end
smartshop.showform2=function(pos,player)
local meta=minetest.get_meta(pos)
local uname=player:get_player_name()
if meta:get_string("owner")~=uname and not minetest.check_player_privs(uname, {protection_bypass=true}) then return end
local inv = meta:get_inventory()
local spos=pos.x .. "," .. pos.y .. "," .. pos.z
local title=meta:get_string("title")
smartshop.user[uname]=pos
local gui="size[12,9]"
if title=="" then
title="wifi" .. math.random(1,999)
end
if smartshop.mesecon then
local m=meta:get_int("mesein")
if m==0 then
gui=gui .. "button[0,7;2,1;mesesin;Don't send]"
elseif m==1 then
gui=gui .. "button[0,7;2,1;mesesin;Incoming]"
elseif m==2 then
gui=gui .. "button[0,7;2,1;mesesin;Outcoming]"
elseif m==3 then
gui=gui .. "button[0,7;2,1;mesesin;Both]"
end
gui=gui.."tooltip[mesesin;Send mesecon signal when items from shops does:]"
end
gui=gui .. ""
.."field[0.3,5.3;2,1;title;;" .. title .."]"
gui=gui
.."tooltip[title;Used with connected smartshops]"
.."button_exit[0,6;2,1;save;Save]"
.."list[nodemeta:" .. spos .. ";main;0,0;12,5;]"
.."list[current_player;main;2,5;8,4;]"
.."listring[nodemeta:" .. spos .. ";main]"
.."listring[current_player;main]"
minetest.after((0.1), function(gui)
return minetest.show_formspec(uname, "smartshop.showform2",gui)
end, gui)
local a=smartshop.add_storage[uname]
if a then
if not a.pos then return end
if vector.distance(a.pos, pos)>smartshop.max_wifi_distance then
minetest.chat_send_player(uname, "Too far, max distance " .. smartshop.max_wifi_distance)
end
local meta=minetest.get_meta(a.pos)
local p=smartshop.strpos(pos)
if a.send and p then
meta:set_string("item_send",p)
elseif a.refill and p then
meta:set_string("item_refill",p)
end
minetest.chat_send_player(uname, "smartshop connected")
smartshop.add_storage[uname]=nil
end
end
minetest.register_node("smartshop:wifistorage", {
description = "Wifi storage",
tiles = {"default_chest_top.png^[colorize:#ffffff77^default_obsidian_glass.png"},
groups = {choppy = 2, oddly_breakable_by_hand = 1,tubedevice = 1, tubedevice_receiver = 1,mesecon=2},
paramtype = "light",
sunlight_propagates = true,
light_source = 10,
on_timer = function (pos, elapsed)
if smartshop.mesecon then
mesecon.receptor_off(pos)
end
return false
end,
tube = {insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local added = inv:add_item("main", stack)
return added
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:room_for_item("main", stack)
end,
input_inventory = "main",
connect_sides = {left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1}},
after_place_node = function(pos, placer)
local meta=minetest.get_meta(pos)
local name=placer:get_player_name()
meta:set_string("owner",name)
meta:set_string("infotext", "Wifi storage by: " .. name)
end,
on_construct = function(pos)
local meta=minetest.get_meta(pos)
meta:get_inventory():set_size("main", 60)
meta:set_int("mesein",0)
meta:set_string("title","wifi" .. math.random(1,999))
end,
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
smartshop.showform2(pos,player)
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if stack:get_wear()==0 and (minetest.get_meta(pos):get_string("owner")==player:get_player_name() or minetest.check_player_privs(player:get_player_name(), {protection_bypass=true})) then
return stack:get_count()
end
return 0
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
if minetest.get_meta(pos):get_string("owner")==player:get_player_name() or minetest.check_player_privs(player:get_player_name(), {protection_bypass=true}) then
return stack:get_count()
end
return 0
end,
can_dig = function(pos, player)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
local p=player:get_player_name()
if (meta:get_string("owner")==p or minetest.check_player_privs(p, {protection_bypass=true})) and inv:is_empty("main") or meta:get_string("owner")=="" then
return true
end
end,
})