minetest-mm/mods/skinsdb
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API.md add_some_mods 2020-10-25 19:05:08 +01:00
README.md update 2021-01-04 09:53:28 +01:00
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mod.conf update 2021-03-31 10:57:51 +02:00
sfinv_page.lua add_some_mods 2020-10-25 19:05:08 +01:00
skin_meta_api.lua add_some_mods 2020-10-25 19:05:08 +01:00
skinlist.lua add_some_mods 2020-10-25 19:05:08 +01:00
skins_updater.lua add_some_mods 2020-10-25 19:05:08 +01:00
unified_inventory_page.lua update 2021-03-31 10:57:51 +02:00

README.md

skinsdb

This Minetest mod offers changeable player skins with a graphical interface for multiple inventory mods.

Features

  • Flexible skins API to manage the database
  • character_creator support for custom skins
  • Skin change menu for sfinv (in minetest_game) and unified_inventory
  • Skins change menu and command line using chat command /skinsdb (set | show | list | list private | list public | ui)
  • Supported by smart_inventory for the skin selection
  • Supported by i3 inventory mod
  • Skin previews supported in selection
  • Additional information for each skin
  • Support for different skins lists: public and a per-player list are currently implemented
  • Full 3d_armor support
  • Compatible to 1.0 and 1.8 Minecraft skins format

Installing skins

Download from the database

Ingame Downloader

  1. Get Minetest 5.1.0-dev-cb00632 or newer
  2. Start your world
  3. Run /skinsdb_download_skins <skindb start page> <amount of pages>
  4. Wait for the Minetest server to shut down
  5. Start the server again

You might want to run minetest in a Terminal/Console window to check the log output instantly.

Python Download script

Requirements:

  • Python 3
  • requests library: pip3 install requests

Go to the updater folder of this mod and run python3 update_skins.py
The Script will download all the skins from the database for you.

Manual addition

  1. Copy your skin textures to textures as documented in textures/readme.txt
  2. Create meta/character_<name>.txt with the following fields (separated by new lines):
    • Skin name
    • Author
    • Skin license

License:

  • GPLv3
  • skin texture licenses: See "meta" folder

Credits

  • RealBadAngel (unified_inventory)
  • Zeg9 (skinsdb)
  • cornernote (source code)
  • Krock (source code)
  • bell07 (source code)
  • stujones11 (player models)