31 lines
932 B
Lua
31 lines
932 B
Lua
local cdoor_list = { --Number , Description , Inven Image , Image
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{ "1", "Bronze Door" , "bronze", "bronze_ingot"},
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{ "2", "Copper Door" , "copper", "copper_ingot"},
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{ "3", "Gold Door" , "gold", "gold_ingot"},
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{ "4", "Diamond Door" , "diamond", "diamond"},
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{ "5", "Mese Door" , "mese", "mese_crystal"},
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}
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local function add_door(num, desc, img, itm)
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doors.register_door("my_default_doors:door"..num.."_locked", {
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description = desc.." Locked",
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inventory_image = "mydoors_"..img.."_inv.png",
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groups = {choppy=2,cracky=2,door=1},
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tiles = {{name="mydoors_"..img..".png", backface_culling = true}},
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protected = true,
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})
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-- Crafts
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minetest.register_craft({
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output = "my_default_doors:door"..num.."_locked 1",
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recipe = {
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{"", "", ""},
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{"default:"..itm, "doors:door_steel", "default:"..itm},
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{"", "default:steel_ingot", ""}
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}
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})
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end
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for _,cdoor in ipairs(cdoor_list) do
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add_door(unpack(cdoor))
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end
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