238 lines
7 KiB
Lua
238 lines
7 KiB
Lua
-- MOVESTONE
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-- Non-sticky:
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-- Moves along mesecon lines
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-- Pushes all blocks in front of it
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--
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-- Sticky one
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-- Moves along mesecon lines
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-- Pushes all block in front of it
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-- Pull all blocks in its back
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local S = minetest.get_translator(minetest.get_current_modname())
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-- settings:
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local timer_interval = 1 / mesecon.setting("movestone_speed", 3)
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local max_push = mesecon.setting("movestone_max_push", 50)
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local max_pull = mesecon.setting("movestone_max_pull", 50)
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-- helper functions:
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local function get_movestone_direction(rulename, is_vertical)
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if is_vertical then
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if rulename.z > 0 then
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return {x = 0, y = -1, z = 0}
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elseif rulename.z < 0 then
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return {x = 0, y = 1, z = 0}
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elseif rulename.x > 0 then
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return {x = 0, y = -1, z = 0}
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elseif rulename.x < 0 then
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return {x = 0, y = 1, z = 0}
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end
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else
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if rulename.z > 0 then
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return {x = -1, y = 0, z = 0}
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elseif rulename.z < 0 then
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return {x = 1, y = 0, z = 0}
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elseif rulename.x > 0 then
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return {x = 0, y = 0, z = -1}
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elseif rulename.x < 0 then
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return {x = 0, y = 0, z = 1}
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end
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end
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end
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-- registration functions:
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function mesecon.register_movestone(name, def, is_sticky, is_vertical)
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local function movestone_move(pos, node, rulename)
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local direction = get_movestone_direction(rulename, is_vertical)
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local frontpos = vector.add(pos, direction)
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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-- ### Step 1: Push nodes in front ###
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local success, stack, oldstack = mesecon.mvps_push(frontpos, direction, max_push, owner)
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if not success then
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if stack == "protected" then
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meta:set_string("infotext", "Can't move: protected area on the way")
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return
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end
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minetest.get_node_timer(pos):start(timer_interval)
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return
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end
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mesecon.mvps_move_objects(frontpos, direction, oldstack)
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-- ### Step 2: Move the movestone ###
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minetest.set_node(frontpos, node)
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local meta2 = minetest.get_meta(frontpos)
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meta2:set_string("owner", owner)
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minetest.remove_node(pos)
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mesecon.on_dignode(pos, node)
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mesecon.on_placenode(frontpos, node)
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minetest.get_node_timer(frontpos):start(timer_interval)
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minetest.sound_play("movestone", { pos = pos, max_hear_distance = 20, gain = 0.5 }, true)
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-- ### Step 3: If sticky, pull stack behind ###
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if is_sticky then
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local backpos = vector.subtract(pos, direction)
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local success, _, oldstack = mesecon.mvps_pull_all(backpos, direction, max_pull, owner)
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if success then
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mesecon.mvps_move_objects(backpos, vector.multiply(direction, -1), oldstack, -1)
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end
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end
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-- ### Step 4: Let things fall ###
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minetest.check_for_falling(vector.add(pos, {x=0, y=1, z=0}))
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end
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def.is_ground_content = false
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def.mesecons = {effector = {
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action_on = function(pos, node, rulename)
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if rulename and not minetest.get_node_timer(pos):is_started() then
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movestone_move(pos, node, rulename)
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end
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end,
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rules = mesecon.rules.default,
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}}
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def.after_place_node = mesecon.mvps_set_owner
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def.on_punch = function(pos, _, player)
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local player_name = player and player.get_player_name and player:get_player_name()
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if mesecon.mvps_claim(pos, player_name) then
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minetest.get_node_timer(pos):start(timer_interval)
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minetest.chat_send_player(player_name, "Reclaimed movestone")
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end
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end
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def.on_timer = function(pos)
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local sourcepos = mesecon.is_powered(pos)
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if not sourcepos then
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return
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end
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local rulename = vector.subtract(sourcepos[1], pos)
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mesecon.activate(pos, minetest.get_node(pos), rulename, 0)
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end
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def.on_blast = mesecon.on_blastnode
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minetest.register_node(name, def)
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end
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-- registration:
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mesecon.register_movestone("mesecons_movestones:movestone", {
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tiles = {
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"jeija_movestone_side.png",
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"jeija_movestone_side.png",
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"jeija_movestone_arrows.png^[transformFX",
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"jeija_movestone_arrows.png^[transformFX",
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"jeija_movestone_arrows.png",
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"jeija_movestone_arrows.png",
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},
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groups = {cracky = 3},
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description = S("Movestone"),
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sounds = mesecon.node_sound.stone
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}, false, false)
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mesecon.register_movestone("mesecons_movestones:sticky_movestone", {
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tiles = {
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"jeija_movestone_side.png",
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"jeija_movestone_side.png",
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"jeija_sticky_movestone.png^[transformFX",
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"jeija_sticky_movestone.png^[transformFX",
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"jeija_sticky_movestone.png",
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"jeija_sticky_movestone.png",
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},
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groups = {cracky = 3},
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description = S("Sticky Movestone"),
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sounds = mesecon.node_sound.stone,
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}, true, false)
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mesecon.register_movestone("mesecons_movestones:movestone_vertical", {
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tiles = {
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"jeija_movestone_side.png",
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"jeija_movestone_side.png",
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"jeija_movestone_arrows.png^[transformFXR90",
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"jeija_movestone_arrows.png^[transformR90",
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"jeija_movestone_arrows.png^[transformFXR90",
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"jeija_movestone_arrows.png^[transformR90",
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},
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groups = {cracky = 3},
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description = S("Vertical Movestone"),
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sounds = mesecon.node_sound.stone
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}, false, true)
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mesecon.register_movestone("mesecons_movestones:sticky_movestone_vertical", {
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tiles = {
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"jeija_movestone_side.png^(mesecons_glue.png^[opacity:127)",
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"jeija_movestone_side.png^(mesecons_glue.png^[opacity:127)",
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"jeija_movestone_arrows.png^[transformFXR90",
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"jeija_movestone_arrows.png^[transformR90",
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"jeija_movestone_arrows.png^[transformFXR90",
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"jeija_movestone_arrows.png^[transformR90",
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},
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groups = {cracky = 3},
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description = S("Vertical Sticky Movestone"),
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sounds = mesecon.node_sound.stone,
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}, true, true)
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-- crafting:
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-- base recipe:
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minetest.register_craft({
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output = "mesecons_movestones:movestone 2",
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recipe = {
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{"mesecons_gamecompat:stone", "mesecons_gamecompat:stone", "mesecons_gamecompat:stone"},
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{"group:mesecon_conductor_craftable", "group:mesecon_conductor_craftable", "group:mesecon_conductor_craftable"},
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{"mesecons_gamecompat:stone", "mesecons_gamecompat:stone", "mesecons_gamecompat:stone"},
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}
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})
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-- conversation:
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minetest.register_craft({
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type = "shapeless",
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output = "mesecons_movestones:movestone",
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recipe = {"mesecons_movestones:movestone_vertical"},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "mesecons_movestones:movestone_vertical",
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recipe = {"mesecons_movestones:movestone"},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "mesecons_movestones:sticky_movestone",
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recipe = {"mesecons_movestones:sticky_movestone_vertical"},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "mesecons_movestones:sticky_movestone_vertical",
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recipe = {"mesecons_movestones:sticky_movestone"},
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})
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-- make sticky:
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minetest.register_craft({
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output = "mesecons_movestones:sticky_movestone",
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recipe = {
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{"mesecons_materials:glue", "mesecons_movestones:movestone", "mesecons_materials:glue"},
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}
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})
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minetest.register_craft({
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output = "mesecons_movestones:sticky_movestone_vertical",
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recipe = {
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{"mesecons_materials:glue"},
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{"mesecons_movestones:movestone_vertical"},
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{"mesecons_materials:glue"},
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}
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})
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-- legacy code:
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minetest.register_alias("mesecons_movestones:movestone_active",
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"mesecons_movestones:movestone")
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minetest.register_alias("mesecons_movestones:sticky_movestone_active",
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"mesecons_movestones:sticky_movestone")
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