local name = "boat" local definition = ... local craft_check = minetest.settings:get_bool("vehicle_mash.enable_crafts") definition.description = vehicle_mash.S("BoatA") definition.inventory_image = "boat_inventory.png" definition.wield_image = "boat_wield.png" definition.mesh = "boats_boat.obj" definition.drop_on_destroy = {"default:wood 3"} if craft_check or craft_check == nil then definition.recipe = { {"", "", ""}, {"", "", "group:wood"}, {"group:wood", "group:wood", "group:wood"} } end vehicle_mash.register_vehicle("vehicle_mash:"..name, definition)