--[[ Original textures from DocFarming mod https://forum.minetest.net/viewtopic.php?id=3948 ]] local S = minetest.get_translator("farming") -- item/seed minetest.register_craftitem("farming:potato", { description = S("Potato"), inventory_image = "farming_potato.png", groups = {compostability = 48, seed = 2, food_potato = 1}, on_place = function(itemstack, placer, pointed_thing) return farming.place_seed(itemstack, placer, pointed_thing, "farming:potato_1") end, -- 1 in 3 chance of being poisoned on_use = function(itemstack, user, pointed_thing) if user then if math.random(3) == 1 then return minetest.do_item_eat(-1, nil, itemstack, user, pointed_thing) else return minetest.do_item_eat(1, nil, itemstack, user, pointed_thing) end end end }) farming.add_eatable("farming:potato", 1) -- crop definition local def = { description = S("Potato") .. S(" Crop"), drawtype = "plantlike", tiles = {"farming_potato_1.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = "", selection_box = farming.select, groups = { handy = 1, snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, growing = 1 }, _mcl_hardness = farming.mcl_hardness, is_ground_content = false, sounds = farming.node_sound_leaves_defaults() } -- stage 1 minetest.register_node("farming:potato_1", table.copy(def)) -- stage 2 def.tiles = {"farming_potato_2.png"} minetest.register_node("farming:potato_2", table.copy(def)) -- stage 3 def.tiles = {"farming_potato_3.png"} def.drop = { items = { {items = {"farming:potato"}, rarity = 1}, {items = {"farming:potato"}, rarity = 3} } } minetest.register_node("farming:potato_3", table.copy(def)) -- stage 4 (final) def.tiles = {"farming_potato_4.png"} def.groups.growing = nil def.selection_box = farming.select_final def.drop = { items = { {items = {"farming:potato 2"}, rarity = 1}, {items = {"farming:potato 3"}, rarity = 2} } } minetest.register_node("farming:potato_4", table.copy(def)) -- add to registered_plants farming.registered_plants["farming:potato"] = { crop = "farming:potato", seed = "farming:potato", minlight = farming.min_light, maxlight = farming.max_light, steps = 4 } -- mapgen minetest.register_decoration({ deco_type = "simple", place_on = { "default:dirt_with_grass", "default:dirt_with_rainforest_litter", "mcl_core:dirt_with_grass", "ethereal:prairie_dirt" }, sidelen = 16, noise_params = { offset = 0, scale = farming.potato, spread = {x = 100, y = 100, z = 100}, seed = 465, octaves = 3, persist = 0.6 }, y_min = 5, y_max = 40, decoration = "farming:potato_3" })