-- local variables local l_spawn_chance_gull = 24000 local l_spawn_chance_bird = 36000 -- load settings dofile(minetest.get_modpath("mobs_birds").."/SETTINGS.txt") if not ENABLE_LARGE_BIRDS then l_spawn_chance_bird = l_spawn_chance_bird - 18000 end if not ENABLE_SMALL_BIRDS then l_spawn_chance_bird = l_spawn_chance_bird - 18000 end -- gulls if ENABLE_GULLS then mobs:register_mob("mobs_birds:gull", { type = "animal", passive = true, hp_min = 5, hp_max = 10, armor = 100, collisionbox = {-1, -0.3, -1, 1, 0.3, 1}, visual = "mesh", mesh = "animal_gull.b3d", textures = { {"animal_gull_mesh.png"}, {"gull_black.png"}, {"gull_gray.png"}, {"gull_grayblue.png"} }, rotate = 270, walk_velocity = 4, run_velocity = 6, fall_speed = 0, stepheight = 3, fly = true, keep_flying = true, water_damage = 0, lava_damage = 10, light_damage = 0, view_range = 14, animation = { speed_normal = 24, speed_run = 24, stand_start = 1, stand_end = 95, walk_start = 1, walk_end = 95, run_start = 1, run_end = 95 }, on_rightclick = function(self, clicker) mobs:capture_mob(self, clicker, 5, 60, 0, true, nil) end }) mobs:spawn({ name = "mobs_birds:gull", nodes = {"air"}, neighbors = {"default:water_source", "default:water_flowing"}, max_light = 5, interval = 30, chance = l_spawn_chance_gull, min_height = 0, max_height = 200 }) mobs:register_egg("mobs_birds:gull", "Gull", "default_cloud.png", 1) end -- large birds if ENABLE_LARGE_BIRDS then mobs:register_mob("mobs_birds:bird_lg", { type = "animal", passive = true, hp_min = 5, hp_max = 10, armor = 100, collisionbox = {-0.5, -0.3, -0.5, 0.5, 0.3, 0.5}, visual = "mesh", mesh = "animal_gull.b3d", textures = { {"bird_blueish.png"}, {"bird_brown.png"}, {"bird_gray.png"}, {"bird_grayblue.png"}, {"bird_red.png"}, {"bird_redish.png"} }, visual_size = {x = .5, y = .5}, rotate = 270, walk_velocity = 4, run_velocity = 6, fall_speed = 0, stepheight = 3, fly = true, keep_flying = true, water_damage = 0, lava_damage = 10, light_damage = 0, view_range = 12, animation = { speed_normal = 24, speed_run = 24, stand_start = 1, stand_end = 95, walk_start = 1, walk_end = 95, run_start = 1, run_end = 95 }, on_rightclick = function(self, clicker) mobs:capture_mob(self, clicker, 5, 60, 0, true, nil) end }) mobs:spawn({ name = "mobs_birds:bird_lg", nodes = {"air"}, neighbors = { "default:leaves", "default:pine_needles", "default:jungleleaves", "default:cactus" }, max_light = 5, interval = 30, chance = l_spawn_chance_bird, min_height = 0, max_height = 200 }) mobs:register_egg("mobs_birds:bird_lg", "Large bird", "default_cloud.png", 1) end -- small birds if ENABLE_SMALL_BIRDS then mobs:register_mob("mobs_birds:bird_sm", { type = "animal", passive = true, hp_min = 2, hp_max = 5, armor = 100, collisionbox = {-0.25, -0.3, -0.25, 0.25, 0.3, 0.25}, visual = "mesh", mesh = "animal_gull.b3d", textures = { {"bird_blueish.png"}, {"bird_brown.png"}, {"bird_gray.png"}, {"bird_grayblue.png"}, {"bird_red.png"}, {"bird_redish.png"} }, visual_size = {x = .25, y = .25}, rotate = 270, walk_velocity = 4, run_velocity = 6, fall_speed = 0, stepheight = 3, fly = true, keep_flying = true, water_damage = 0, lava_damage = 10, light_damage = 0, view_range = 10, animation = { speed_normal = 24, speed_run = 24, stand_start = 1, stand_end = 95, walk_start = 1, walk_end = 95, run_start = 1, run_end = 95 }, on_rightclick = function(self, clicker) mobs:capture_mob(self, clicker, 5, 60, 0, true, nil) end }) mobs:spawn({ name = "mobs_birds:bird_sm", nodes = {"air"}, neighbors = { "default:leaves", "default:pine_needles", "default:jungleleaves", "default:cactus" }, max_light = 5, interval = 30, chance = l_spawn_chance_bird, min_height = 0, max_height = 200 }) mobs:register_egg("mobs_birds:bird_sm", "Small bird", "default_cloud.png", 1) end