# The number of seconds the death compass will remain active for. # Set this to 0 to let the death compass continue to be active indefinitely. death_compass_duration (Death compass duration) int 0 # When a player dies they'll be given a death compass automatically, and it will # disappear when its duration expires or the player reaches the death location death_compass_automatic (Death compass given to players automatically) bool false [HUD properties] death_compass_hud_x (Relative X coordinate of HUD) float 0.5 death_compass_hud_y (Relative Y coordinate of HUD) float 0.9 death_compass_hud_color (Color string for HUD) string FFFF00