local name = "hover_green" local definition = ... definition.description = vehicle_mash.S("Green hovercraft") definition.inventory_image = "hovercraft_green_inv.png" definition.wield_image = "hovercraft_green_inv.png" definition.textures = {"hovercraft_green.png"} definition.drop_on_destroy = {"wool:green", "wool:black 2", "default:steelblock"} vehicle_mash.register_vehicle("vehicle_mash:"..name, definition)