local name = "hover_blue" local definition = ... definition.description = vehicle_mash.S("Blue hovercraft") definition.inventory_image = "hovercraft_blue_inv.png" definition.wield_image = "hovercraft_blue_inv.png" definition.textures = {"hovercraft_blue.png"} definition.drop_on_destroy = {"wool:blue", "wool:black 2", "default:steelblock"} vehicle_mash.register_vehicle("vehicle_mash:"..name, definition)