-- mod check and settings local butterfly_mod = minetest.get_modpath("butterflies") local l_skins = { {"bf1.png^bf2.png^bf3.png^bf4.png^bf5.png"}, { "(bf1.png^[colorize:orange)" .."^(bf2.png^[colorize:violet)^(bf3.png^[colorize:yellow)" .."^(bf4.png^[colorize:cyan)^(bf5.png^[colorize:black)" }, { "(bf1.png^[colorize:magenta)" .."^(bf2.png^[colorize:green)" .."^(bf3.png^[colorize:red)" .."^(bf4.png^[colorize:blue)" .."^(bf5.png^[colorize:white)" }, { "(bf1.png^[colorize:yellow)" .."^(bf2.png^[colorize:cyan)" .."^(bf3.png^[colorize:green)" .."^(bf4.png^[colorize:violet)" .."^(bf5.png^[colorize:darkgray)" }, { "(bf1.png^[colorize:pink)" .."^(bf2.png^[colorize:white)" .."^(bf3.png^[colorize:blue)" .."^(bf4.png^[colorize:orange)" .."^(bf5.png^[colorize:gray)" }, { "(bf1.png^[colorize:darkgreen)" .."^(bf2.png^[colorize:brown)" .."^(bf3.png^[colorize:black)" .."^(bf4.png^[colorize:darkgray)" .."^(bf5.png^[colorize:red)" } } local l_spawnnear = {"group:flower"} local l_spawnchance = 20000 -- Butterfly definition mobs:register_mob("mobs_butterfly:butterfly", { type = "animal", passive = true, hp_min = 1, hp_max = 2, armor = 100, collisionbox = {-1, -0.3, -1, 1, 0.3, 1}, visual = "mesh", mesh = "mobf_butterfly.x", textures = l_skins, walk_velocity = 2, fall_speed = 0, stepheight = 3, fly = true, water_damage = 1, lava_damage = 1, light_damage = 0, fall_damage = 0, view_range = 10, animation = { speed_normal = 15, speed_run = 30, stand_start = 0, stand_end = 90, walk_start = 0, walk_end = 90, fly_start = 0, fly_end = 90 }, after_activate = function(self, staticdata, def, dtime) if butterfly_mod then local pos = self.object:get_pos() local butter = {"white", "red", "violet"} local replace = "butterflies:butterfly_" .. butter[math.random(#butter)] minetest.set_node(pos, {name = replace}) self.object:remove() end end, on_rightclick = function(self, clicker) if not butterfly_mod then mobs:capture_mob(self, clicker, 10, 80, 0, true, nil) end end }) if not butterfly_mod then -- spawn in world mobs:spawn_specific("mobs_butterfly:butterfly", {"air"}, l_spawnnear, 5, 20, 30, l_spawnchance, 1, 0, 31000) -- spawn egg mobs:register_egg("mobs_butterfly:butterfly", "Butterfly", "default_cloud.png", 1) end print("[MOD] Mobs Redo Butterfly loaded")