local cdoor_list = { --Number , Description , Inven Image , Image -- {"Cottage Door 1" , "door1"}, {"Cottage Door 2" , "door2"}, } local function add_door(desc, img) doors.register_door("my_cottage_doors:"..img, { description = desc, inventory_image = "mycdoors_"..img.."_inv.png", groups = {choppy=2,cracky=2,door=1}, tiles = {{name="mycdoors_"..img..".png", backface_culling = true}}, protected = false, }) end for _,cdoor in ipairs(cdoor_list) do add_door(unpack(cdoor)) end -- Crafts minetest.register_craft({ output = "my_cottage_doors:door1 1", recipe = { {"my_door_wood:wood_yellow", "my_door_wood:wood_yellow", "default:steel_ingot"}, {"my_door_wood:wood_yellow", "my_door_wood:wood_yellow", ""}, {"my_door_wood:wood_yellow", "my_door_wood:wood_yellow", "default:steel_ingot"} } }) minetest.register_craft({ output = "my_cottage_doors:door2 1", recipe = { {"my_door_wood:wood_red", "my_door_wood:wood_red", ""}, {"my_door_wood:wood_red", "my_door_wood:wood_red", ""}, {"my_door_wood:wood_red", "my_door_wood:wood_red", ""} } })