local name = "hover_red" local definition = ... definition.description = "Red hovercraft" definition.inventory_image = "hovercraft_red_inv.png" definition.wield_image = "hovercraft_red_inv.png" definition.textures = {"hovercraft_red.png"} definition.drop_on_destroy = {"wool:red", "wool:black 2", "default:steelblock"} vehicle_mash.register_vehicle("vehicle_mash:"..name, definition)