-- load settings local croc_walkers = minetest.settings:get_bool("mobs_crocs.enable_walkers", true) local croc_floaters = minetest.settings:get_bool("mobs_crocs.enable_floaters", true) local croc_swimmers = minetest.settings:get_bool("mobs_crocs.enable_swimmers", true) -- spawn examples if croc_walkers then mobs:spawn({ name = "mobs_crocs:crocodile", nodes = {"group:crumbly"}, neighbors = { "group:water", "dryplants:juncus", "dryplants:reedmace", "default:papyrus" }, interval = 30, chance = 20000, min_height = 0, max_height = 10 }) end if croc_floaters then mobs:spawn({ name = "mobs_crocs:crocodile_float", nodes = {"group:water"}, neighbors = { "group:crumbly", "group:seaplants", "dryplants:juncus", "dryplants:reedmace", "default:papyrus" }, interval = 30, chance = 20000, min_height = -3, max_height = 10 }) end if croc_swimmers then mobs:spawn({ name = "mobs_crocs:crocodile_swim", nodes = {"group:water"}, neighbors = {"group:crumbly"}, interval = 30, chance = 20000, min_height = -8, max_height = 10 }) end