-- translation and get mod path local S = minetest.get_translator("mobs_npc") local path = minetest.get_modpath(minetest.get_current_modname()) .. "/" -- Global mobs_npc = {} -- Check for custom mob spawn file local input = io.open(path .. "spawn.lua", "r") if input then mobs.custom_spawn_npc = true input:close() input = nil end dofile(path .. "functions.lua") -- useful functions dofile(path .. "npc.lua") -- TenPlus1 dofile(path .. "trader.lua") dofile(path .. "igor.lua") -- Load custom spawning if found if mobs.custom_spawn_npc then dofile(path .. "spawn.lua") end -- Lucky Blocks if minetest.get_modpath("lucky_block") then dofile(path .. "/lucky_block.lua") end print ("[MOD] Mobs Redo NPC's loaded")