local S = minetest.get_translator("mobs_animal") -- Cow by sirrobzeroone mobs:register_mob("mobs_animal:cow", { type = "animal", passive = false, attack_type = "dogfight", attack_npcs = false, reach = 2, damage = 4, hp_min = 5, hp_max = 20, armor = 200, collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.2, 0.4}, visual = "mesh", mesh = "mobs_cow.b3d", textures = { {"mobs_cow.png"}, {"mobs_cow2.png"} }, makes_footstep_sound = true, sounds = { random = "mobs_cow", replace = "default_dig_crumbly" }, walk_velocity = 1, run_velocity = 2, jump = true, jump_height = 6, pushable = true, drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 3}, {name = "mobs:leather", chance = 1, min = 0, max = 2} }, water_damage = 0.01, lava_damage = 5, light_damage = 0, animation = { stand_start = 0, stand_end = 30, stand_speed = 20, stand1_start = 35, stand1_end = 75, stand1_speed = 20, walk_start = 85, walk_end = 114, walk_speed = 20, run_start = 120, run_end = 140, run_speed = 30, punch_start = 145, punch_end = 160, punch_speed = 20, die_start = 165, die_end = 185, die_speed = 10, die_loop = false }, follow = { "farming:wheat", "default:grass_1", "farming:barley", "farming:oat", "farming:rye" }, view_range = 8, replace_rate = 10, replace_what = { {"group:grass", "air", 0}, {"default:dirt_with_grass", "default:dirt", -1} }, -- stay_near = {{"farming:straw", "group:grass"}, 10}, fear_height = 2, on_rightclick = function(self, clicker) -- feed or tame if mobs:feed_tame(self, clicker, 8, true, true) then -- if fed 7x wheat or grass then cow can be milked again if self.food and self.food > 6 then self.gotten = false end return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 0, 5, 60, false, nil) then return end local tool = clicker:get_wielded_item() local name = clicker:get_player_name() local item = tool:get_name() -- milk cow with empty bucket if item == "bucket:bucket_empty" or item == "wooden_bucket:bucket_wood_empty" or item == "bucket_wooden:bucket_empty" then if self.child == true then return end if self.gotten == true then minetest.chat_send_player(name, S("Cow already milked!")) return end local inv = clicker:get_inventory() tool:take_item() clicker:set_wielded_item(tool) -- which bucket are we using local ret_item = "mobs:bucket_milk" if item == "wooden_bucket:bucket_wood_empty" or item == "bucket_wooden:bucket_empty" then ret_item = "mobs:wooden_bucket_milk" end if inv:room_for_item("main", {name = ret_item}) then clicker:get_inventory():add_item("main", ret_item) else local pos = self.object:get_pos() pos.y = pos.y + 0.5 minetest.add_item(pos, {name = ret_item}) end self.gotten = true -- milked return end end, on_replace = function(self, pos, oldnode, newnode) self.food = (self.food or 0) + 1 if self.food >= 8 then -- replace 8x grass and can be milked again self.food = 0 self.gotten = false end end }) -- where to spawn if not mobs.custom_spawn_animal then mobs:spawn({ name = "mobs_animal:cow", nodes = {"default:dirt_with_grass", "ethereal:green_dirt"}, neighbors = {"group:grass"}, min_light = 14, interval = 60, chance = 8000, min_height = 5, max_height = 200, day_toggle = true }) end -- spawn egg mobs:register_egg("mobs_animal:cow", S("Cow"), "mobs_cow_inv.png") -- old mobs mod compatibility mobs:alias_mob("mobs:cow", "mobs_animal:cow") -- bucket of milk minetest.register_craftitem(":mobs:bucket_milk", { description = S("Bucket of Milk"), inventory_image = "mobs_bucket_milk.png", stack_max = 1, on_use = minetest.item_eat(8, "bucket:bucket_empty"), groups = {food_milk = 1, drink = 1} }) mobs.add_eatable("mobs:bucket_milk", 8) -- glass of milk and recipes minetest.register_craftitem(":mobs:glass_milk", { description = S("Glass of Milk"), inventory_image = "mobs_glass_milk.png", on_use = minetest.item_eat(2, "vessels:drinking_glass"), groups = {food_milk_glass = 1, vessel = 1, drink = 1} }) mobs.add_eatable("mobs:glass_milk", 2) minetest.register_craft({ output = "mobs:glass_milk 4", recipe = { {"vessels:drinking_glass", "vessels:drinking_glass"}, {"vessels:drinking_glass", "vessels:drinking_glass"}, {"mobs:bucket_milk", ""} }, replacements = {{"mobs:bucket_milk", "bucket:bucket_empty"}} }) minetest.register_craft({ output = "mobs:bucket_milk", recipe = { {"group:food_milk_glass", "group:food_milk_glass"}, {"group:food_milk_glass", "group:food_milk_glass"}, {"bucket:bucket_empty", ""} }, replacements = { {"group:food_milk_glass", "vessels:drinking_glass 4"} } }) -- butter and recipe minetest.register_craftitem(":mobs:butter", { description = S("Butter"), inventory_image = "mobs_butter.png", on_use = minetest.item_eat(1), groups = {food_butter = 1} }) mobs.add_eatable("mobs:butter", 1) local salt_item = "default:sapling" -- some saplings are high in sodium if minetest.get_modpath("farming") and farming and farming.mod then salt_item = "farming:salt" end minetest.register_craft({ output = "mobs:butter", recipe = {{"mobs:bucket_milk", salt_item}}, replacements = {{"mobs:bucket_milk", "bucket:bucket_empty"}} }) -- cheese wedge and recipe minetest.register_craftitem(":mobs:cheese", { description = S("Cheese"), inventory_image = "mobs_cheese.png", on_use = minetest.item_eat(4), groups = {food_cheese = 1} }) mobs.add_eatable("mobs:cheese", 4) minetest.register_craft({ type = "cooking", output = "mobs:cheese", recipe = "mobs:bucket_milk", cooktime = 5, replacements = {{"mobs:bucket_milk", "bucket:bucket_empty"}} }) -- cheese block and recipe minetest.register_node(":mobs:cheeseblock", { description = S("Cheese Block"), tiles = {"mobs_cheeseblock.png"}, is_ground_content = false, groups = {oddly_breakable_by_hand = 3}, sounds = mobs.node_sound_dirt_defaults() }) minetest.register_craft({ output = "mobs:cheeseblock", recipe = { {"group:food_cheese", "group:food_cheese", "group:food_cheese"}, {"group:food_cheese", "group:food_cheese", "group:food_cheese"}, {"group:food_cheese", "group:food_cheese", "group:food_cheese"} } }) minetest.register_craft({ output = "mobs:cheese 9", recipe = {{"mobs:cheeseblock"}} }) -- check for either of the wood bucket mods and add compatibility local wb = minetest.get_modpath("wooden_bucket") local bw = minetest.get_modpath("bucket_wooden") if wb or bw then local return_item = wb and "wooden_bucket:bucket_wood_empty" or "bucket_wooden:bucket_empty" minetest.register_craftitem(":mobs:wooden_bucket_milk", { description = S("Wooden Bucket of Milk"), inventory_image = "mobs_wooden_bucket_milk.png", stack_max = 1, on_use = minetest.item_eat(8, return_item), groups = {food_milk = 1, flammable = 3, drink = 1} }) minetest.register_craft({ output = "mobs:glass_milk 4", recipe = { {"vessels:drinking_glass", "vessels:drinking_glass"}, {"vessels:drinking_glass", "vessels:drinking_glass"}, {"mobs:wooden_bucket_milk", ""} }, replacements = {{"mobs:wooden_bucket_milk", return_item}} }) minetest.register_craft({ output = "mobs:wooden_bucket_milk", recipe = { {"group:food_milk_glass", "group:food_milk_glass"}, {"group:food_milk_glass", "group:food_milk_glass"}, {return_item, ""} }, replacements = { {"group:food_milk_glass", "vessels:drinking_glass 4"} } }) minetest.register_craft({ output = "mobs:butter", recipe = {{"mobs:wooden_bucket_milk", salt_item}}, replacements = {{"mobs:wooden_bucket_milk", return_item}} }) end