--[[ Tubelib Addons 3 ================ Copyright (C) 2017-2020 Joachim Stolberg AGPL v3 See LICENSE.txt for more information pushing_chest.lua A high performance pushing chest ]]-- -- Load support for I18n local S = tubelib_addons3.S -- tubelib aging feature local AGING_LEVEL1 = 50 * tubelib.machine_aging_value local AGING_LEVEL2 = 150 * tubelib.machine_aging_value local Cache = {} local function allow_metadata_inventory_put(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end Cache[minetest.get_meta(pos):get_string("number")] = nil minetest.log("action", player:get_player_name().." moves "..stack:get_name().. " to chest at "..minetest.pos_to_string(pos)) return stack:get_count() end local function allow_metadata_inventory_take(pos, listname, index, stack, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end Cache[minetest.get_meta(pos):get_string("number")] = nil minetest.log("action", player:get_player_name().." takes "..stack:get_name().. " from chest at "..minetest.pos_to_string(pos)) return stack:get_count() end local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player) if minetest.is_protected(pos, player:get_player_name()) then return 0 end Cache[minetest.get_meta(pos):get_string("number")] = nil return count end local function keep_the_rest(meta, list, taken) if taken then local inv = meta:get_inventory() local rest = ItemStack(taken:get_name()) if not inv:contains_item(list, rest) then inv:add_item(list, rest) if taken:get_count() > 1 then taken:set_count(taken:get_count() - 1) return taken end else return taken end end end local function aging(pos, meta) local cnt = meta:get_int("tubelib_aging") + 1 meta:set_int("tubelib_aging", cnt) if cnt > AGING_LEVEL1 and math.random(AGING_LEVEL2) == 1 then minetest.get_node_timer(pos):stop() local node = minetest.get_node(pos) node.name = "tubelib_addons3:pushing_chest_defect" minetest.swap_node(pos, node) end end local function set_state(meta, state) local number = meta:get_string("number") meta:set_string("infotext", S("HighPerf Pushing Chest").." "..number..": "..state) meta:set_string("state", state) end local function configured(pos, item) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local number = meta:get_string("number") if not Cache[number] then Cache[number] = {} for _,items in ipairs(inv:get_list("main")) do Cache[number][items:get_name()] = true end end return Cache[number][item:get_name()] == true end local function shift_items(pos, elapsed) if tubelib.data_not_corrupted(pos) then local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if not inv:is_empty("shift") then local number = meta:get_string("number") local player_name = meta:get_string("player_name") local offs = meta:get_int("offs") meta:set_int("offs", offs + 1) for i = 0,7 do local idx = ((i + offs) % 8) + 1 local stack = inv:get_stack("shift", idx) if stack:get_count() > 0 then if tubelib.push_items(pos, "R", stack, player_name) then -- The effort is needed here for the case the -- pusher pushes into its own chest. local num = stack:get_count() stack = inv:get_stack("shift", idx) stack:take_item(num) inv:set_stack("shift", idx, stack) aging(pos, meta) return true else set_state(meta, "blocked") end end end end return true end return false end local function formspec() return "size[9,9.2]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. "list[context;shift;0.5,0;8,1;]".. "list[context;main;0.5,1.2;8,4;]".. "image[0.5,0;1,1;tubelib_gui_arrow.png]".. "image[7.5,0;1,1;tubelib_gui_arrow.png]".. "list[current_player;main;0.5,5.5;8,4;]".. "image[0.5,1.2;1,1;tubelib_gui_arrow.png^[transformR270]".. "listring[context;main]".. "listring[current_player;main]" end -- necessary function for a quick bugfix, doubles some code from local function "aging" local function defect(pos, meta) minetest.get_node_timer(pos):stop() local node = minetest.get_node(pos) node.name = "tubelib_addons3:pushing_chest_defect" minetest.swap_node(pos, node) return true end -- code duplication of method "NodeStates:on_dig_node" (node_states.lua) -- (in contrast to (all?) other tubelib nodes that can go defect class "NodeStates" isn't applied here) function on_dig_node(pos, node, player) local meta = minetest.get_meta(pos) local cnt = tonumber(meta:get_string("tubelib_aging")) if (not cnt or cnt < 1) then cnt = 1 end local is_defect = (cnt > AGING_LEVEL1) and ( math.random(math.max(1, math.floor(AGING_LEVEL2 / cnt))) == 1 ) if is_defect then defect(pos, meta) -- replace node with defect one node = minetest.get_node(pos) end minetest.node_dig(pos, node, player) -- default behaviour (this function is called automatically if on_dig() callback isn't set) end minetest.register_node("tubelib_addons3:pushing_chest", { description = S("HighPerf Pushing Chest"), tiles = { -- up, down, right, left, back, front { image = "tubelib_addons3_pusher_active.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 32, aspect_h = 32, length = 2.0, }, }, 'tubelib_addons3_chest_bottom.png', "tubelib_addons3_chest_out.png", "tubelib_addons3_chest_side.png", "tubelib_addons3_chest_side.png", "tubelib_addons3_chest_front.png", }, on_construct = function(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() inv:set_size('main', 32) inv:set_size('shift', 8) end, after_place_node = function(pos, placer) local meta = minetest.get_meta(pos) local number = tubelib.add_node(pos, "tubelib_addons3:pushing_chest") meta:set_string("player_name", placer:get_player_name()) meta:set_string("number", number) meta:set_string("formspec", formspec()) set_state(meta, "empty") minetest.get_node_timer(pos):start(2) end, can_dig = function(pos, player) if minetest.is_protected(pos, player:get_player_name()) then return false end local meta = minetest.get_meta(pos) local inv = meta:get_inventory() return inv:is_empty("main") and inv:is_empty("shift") end, on_dig = function(pos, node, player) on_dig_node(pos, node, player) tubelib.remove_node(pos) end, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_take = allow_metadata_inventory_take, allow_metadata_inventory_move = allow_metadata_inventory_move, on_timer = shift_items, on_rotate = screwdriver.disallow, paramtype = "light", sunlight_propagates = true, paramtype2 = "facedir", groups = {choppy=2, cracky=2, crumbly=2}, is_ground_content = false, sounds = default.node_sound_wood_defaults(), }) minetest.register_node("tubelib_addons3:pushing_chest_defect", { description = S("HighPerf Pushing Chest"), tiles = { -- up, down, right, left, back, front 'tubelib_pusher1.png^tubelib_addons3_node_frame4.png', 'tubelib_addons3_chest_bottom.png', "tubelib_addons3_chest_out.png^tubelib_defect.png", "tubelib_addons3_chest_side.png^tubelib_defect.png", "tubelib_addons3_chest_side.png^tubelib_defect.png", "tubelib_addons3_chest_front.png^tubelib_defect.png", }, on_construct = function(pos) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() inv:set_size('main', 32) inv:set_size('shift', 8) end, after_place_node = function(pos, placer) local meta = minetest.get_meta(pos) local number = tubelib.add_node(pos, "tubelib_addons3:pushing_chest") meta:set_string("player_name", placer:get_player_name()) meta:set_string("number", number) meta:set_string("formspec", formspec()) set_state(meta, "empty") end, can_dig = function(pos, player) if minetest.is_protected(pos, player:get_player_name()) then return false end local inv = minetest.get_meta(pos):get_inventory() return inv:is_empty("main") and inv:is_empty("shift") end, after_dig_node = function(pos, oldnode, oldmetadata, digger) tubelib.remove_node(pos) end, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_take = allow_metadata_inventory_take, allow_metadata_inventory_move = allow_metadata_inventory_move, on_rotate = screwdriver.disallow, paramtype = "light", sunlight_propagates = true, paramtype2 = "facedir", groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory=1}, is_ground_content = false, sounds = default.node_sound_wood_defaults(), }) minetest.register_craft({ output = "tubelib_addons3:pushing_chest", recipe = { {"default:tin_ingot", "tubelib_addons3:pusher", ""}, {"tubelib_addons1:chest", "default:gold_ingot", ""}, {"", "", ""}, }, }) tubelib.register_node("tubelib_addons3:pushing_chest", {"tubelib_addons3:pushing_chest_defect"}, { on_recv_message = function(pos, topic, payload) local node = minetest.get_node(pos) if topic == "state" then local meta = minetest.get_meta(pos) local inv = meta:get_inventory() if inv:is_empty("main") then return "empty" end return meta:get_string("state") elseif topic == "aging" then return minetest.get_meta(pos):get_int("tubelib_aging") else return "not supported" end end, on_pull_stack = function(pos, side) local meta = minetest.get_meta(pos) local taken = tubelib.get_stack(meta, "main") return keep_the_rest(meta, "main", taken) end, on_pull_item = function(pos, side) local meta = minetest.get_meta(pos) local items = tubelib.get_num_items(meta, "main", 2) if items then -- return only one items:set_count(1) -- don't remove the potentally last item (recipe) tubelib.put_item(meta, "main", items) return items end end, on_push_item = function(pos, side, item) local meta = minetest.get_meta(pos) if configured(pos, item) then if tubelib.put_item(meta, "main", item) then set_state(meta, "loaded") return true else set_state(meta, "full") return tubelib.put_item(meta, "shift", item) end else return tubelib.put_item(meta, "shift", item) end end, on_unpull_item = function(pos, side, item) local meta = minetest.get_meta(pos) return tubelib.put_item(meta, "main", item) end, on_node_load = function(pos) minetest.get_node_timer(pos):start(2) end, on_node_repair = function(pos) local meta = minetest.get_meta(pos) meta:set_int("tubelib_aging", 0) meta:set_int("idx", 2) meta:set_string("formspec", formspec()) set_state(meta, "empty") local node = minetest.get_node(pos) node.name = "tubelib_addons3:pushing_chest" minetest.swap_node(pos, node) minetest.get_node_timer(pos):start(2) return true end, })