--[[ Gravel Sieve Mod ================ ]]-- -- Load support for I18n local S = gravelsieve.S gravelsieve.disallow = function(pos, node, user, mode, new_param2) return false end gravelsieve.handler = function(itemstack, user, pointed_thing) if pointed_thing.type ~= "node" then return end local pos = pointed_thing.under if minetest.is_protected(pos, user:get_player_name()) then minetest.record_protection_violation(pos, user:get_player_name()) return end local node = minetest.get_node(pos) if node.name == "default:cobble" or node.name == "default:mossycobble" or node.name == "default:desert_cobble" then node.name = "default:gravel" minetest.swap_node(pos, node) minetest.sound_play({ name="default_dig_crumbly"},{ gain=1, pos=pos, max_hear_distance=6, loop=false}) end itemstack:add_wear(65535 / (500 - 1)) return itemstack end minetest.register_tool("gravelsieve:hammer", { description = S("Hammer converts Cobblestone into Gravel"), inventory_image = "gravelsieve_hammer.png", on_use = function(itemstack, user, pointed_thing) return gravelsieve.handler(itemstack, user, pointed_thing) end, }) minetest.register_craft({ output = "gravelsieve:hammer", recipe = { {"", "default:steel_ingot", ""}, {"", "group:stick", "default:steel_ingot"}, {"group:stick", "", ""}, } })