-- standard compatibility switcher block. local moditems = {} -- switcher local mineclone_path = minetest.get_modpath("mcl_core") and mcl_core local S = minetest.get_translator("trash_can") if mineclone_path then -- means MineClone 2 is loaded moditems.iron_item = "mcl_core:iron_ingot" -- MCL version of iron ingot moditems.coal_item = "mcl_core:coalblock" -- MCL version of coal block moditems.green_dye = "mcl_dye:green" -- MCL version of green dye moditems.sounds = mcl_sounds.node_sound_defaults moditems.trashcan_infotext = nil moditems.dumpster_infotext = nil -- trying to imitate MCL boxart (no getter API) moditems.boxart = "bgcolor[#d0d0d0;false]listcolors[#9d9d9d;#9d9d9d;#5c5c5c;#000000;#ffffff]" moditems.trashbin_groups = {pickaxey=1,axey=1,handy=1,swordy=1,flammable=1,destroy_by_lava_flow=1,craftitem=1} moditems.dumpster_groups = {pickaxey=1,axey=1,handy=1,swordy=1,flammable=0,destroy_by_lava_flow=0,craftitem=1} moditems.slot_per_row = 9 else -- fallback, assume default (Minetest Game) is loaded moditems.iron_item = "default:steel_ingot" -- MTG iron ingot moditems.coal_item = "default:coalblock" -- MTG coal block moditems.green_dye = "dye:dark_green" -- MTG version of green dye moditems.sounds = default and default.node_sound_defaults moditems.trashcan_infotext = S("Trash Can") moditems.dumpster_infotext = S("Dumpster") moditems.boxart = "" moditems.trashbin_groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3} moditems.dumpster_groups = {cracky=3,oddly_breakable_by_hand=1} moditems.slot_per_row = 8 end -- -- Functions -- local trash_can_throw_in = minetest.settings:get_bool("trash_can_throw_in") or false local fdir_to_front = { {x=0, z=1}, {x=1, z=0}, {x=0, z=-1}, {x=-1, z=0} } local function checkwall(pos) local fdir = minetest.get_node(pos).param2 local second_node_x = pos.x + fdir_to_front[fdir + 1].x local second_node_z = pos.z + fdir_to_front[fdir + 1].z local second_node_pos = {x=second_node_x, y=pos.y, z=second_node_z} local second_node = minetest.get_node(second_node_pos) if not second_node or not minetest.registered_nodes[second_node.name] or not minetest.registered_nodes[second_node.name].buildable_to then return true end return false end -- -- Custom Sounds -- local function get_dumpster_sound() local sndtab = { footstep = {name="default_hard_footstep", gain=0.4}, dig = {name="metal_bang", gain=0.6}, dug = {name="default_dug_node", gain=1.0} } moditems.sounds(sndtab) return sndtab end -- -- Nodeboxes -- local trash_can_nodebox = { {-0.375, -0.5, 0.3125, 0.375, 0.5, 0.375}, {0.3125, -0.5, -0.375, 0.375, 0.5, 0.375}, {-0.375, -0.5, -0.375, 0.375, 0.5, -0.3125}, {-0.375, -0.5, -0.375, -0.3125, 0.5, 0.375}, {-0.3125, -0.5, -0.3125, 0.3125, -0.4375, 0.3125}, } local dumpster_selectbox = {-0.5, -0.5625, -0.5, 0.5, 0.5, 1.5} local dumpster_nodebox = { -- Main Body {-0.4375, -0.375, -0.4375, 0.4375, 0.5, 1.4375}, -- Feet {-0.4375, -0.5, -0.4375, -0.25, -0.375, -0.25}, {0.25, -0.5, -0.4375, 0.4375, -0.375, -0.25}, {0.25, -0.5, 1.25, 0.4375, -0.375, 1.4375}, {-0.4375, -0.5, 1.25, -0.25, -0.375, 1.4375}, -- Border {-0.5, 0.25, -0.5, 0.5, 0.375, 1.5}, } -- -- Node Registration -- -- Normal Trash Can minetest.register_node("trash_can:trash_can_wooden",{ description = S("Wooden Trash Can"), drawtype="nodebox", paramtype = "light", tiles = { "trash_can_wooden_top.png", "trash_can_wooden_top.png", "trash_can_wooden.png" }, node_box = { type = "fixed", fixed = trash_can_nodebox }, groups = moditems.trashbin_groups, _mcl_blast_resistance = 5, _mcl_hardness = 1, on_construct = function(pos) local meta = minetest.get_meta(pos) local offset = moditems.slot_per_row / 2 - 1 meta:set_string("formspec", "size["..moditems.slot_per_row..",9]" .. "button[0,0;2,1;empty;" .. S("Empty Trash") .. "]" .. "list[context;trashlist;"..offset..",1;2,3;]" .. "list[current_player;main;0,5;"..moditems.slot_per_row..",4;]" .. "listring[]" .. moditems.boxart ) meta:set_string("infotext", moditems.trashcan_infotext) local inv = meta:get_inventory() inv:set_size("main", 8*4) inv:set_size("trashlist", 2*3) end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("main") end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) minetest.log("action", player:get_player_name() .. " moves stuff in trash can at " .. minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name() .. " moves stuff to trash can at " .. minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name() .. " takes stuff from trash can at " .. minetest.pos_to_string(pos)) end, on_receive_fields = function(pos, formname, fields, sender) if fields.empty then local meta = minetest.get_meta(pos) local inv = meta:get_inventory() inv:set_list("trashlist", {}) minetest.sound_play("trash", {to_player=sender:get_player_name(), gain = 1.0}) minetest.log("action", sender:get_player_name() .. " empties trash can at " .. minetest.pos_to_string(pos)) end end, }) -- Dumpster minetest.register_node("trash_can:dumpster", { description = S("Dumpster"), paramtype = "light", paramtype2 = "facedir", inventory_image = "dumpster_wield.png", tiles = { "dumpster_top.png", "dumpster_bottom.png", "dumpster_side.png", "dumpster_side.png", "dumpster_side.png", "dumpster_side.png" }, drawtype = "nodebox", selection_box = { type = "fixed", fixed = dumpster_selectbox, }, node_box = { type = "fixed", fixed = dumpster_nodebox, }, _mcl_blast_resistance = 10, _mcl_hardness = 3, groups = moditems.dumpster_groups, sounds = get_dumpster_sound(), on_construct = function(pos) local meta = minetest.get_meta(pos) local offset = moditems.slot_per_row / 2 - 3 meta:set_string("formspec", "size["..moditems.slot_per_row..",9]" .. "button[0,0;2,1;empty;" .. S("Empty Trash") .. "]" .. "list[context;main;"..offset..",1;6,3;]" .. "list[current_player;main;0,5;"..moditems.slot_per_row..",4;]".. "listring[]" .. moditems.boxart ) meta:set_string("infotext", moditems.dumpster_infotext) local inv = meta:get_inventory() inv:set_size("main", 8*4) end, after_place_node = function(pos, placer, itemstack) if checkwall(pos) then minetest.set_node(pos, {name = "air"}) return true end end, can_dig = function(pos,player) local meta = minetest.get_meta(pos); local inv = meta:get_inventory() return inv:is_empty("main") end, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) minetest.log("action", player:get_player_name() .. " moves stuff in dumpster at " .. minetest.pos_to_string(pos)) end, on_metadata_inventory_put = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name() .. " moves stuff to dumpster at " .. minetest.pos_to_string(pos)) end, on_metadata_inventory_take = function(pos, listname, index, stack, player) minetest.log("action", player:get_player_name() .. " takes stuff from dumpster at " .. minetest.pos_to_string(pos)) end, on_receive_fields = function(pos, formname, fields, sender) if fields.empty then local meta = minetest.get_meta(pos) local inv = meta:get_inventory() inv:set_list("main", {}) minetest.sound_play("trash", {to_player=sender:get_player_name(), gain = 2.0}) end end, }) -- -- Crafting -- -- Normal Trash Can minetest.register_craft({ output = 'trash_can:trash_can_wooden', recipe = { {'group:wood', '', 'group:wood'}, {'group:wood', '', 'group:wood'}, {'group:wood', 'group:wood', 'group:wood'}, } }) -- Dumpster minetest.register_craft({ output = 'trash_can:dumpster', recipe = { {moditems.coal_item,moditems.coal_item,moditems.coal_item}, {moditems.iron_item,moditems.green_dye,moditems.iron_item}, {moditems.iron_item,moditems.iron_item,moditems.iron_item}, } }) -- -- Misc -- if trash_can_throw_in then -- Remove any items thrown in trash can. local old_on_step = minetest.registered_entities["__builtin:item"].on_step minetest.registered_entities["__builtin:item"].on_step = function(self, dtime, ...) local item_pos = self.object:get_pos() item_pos.y = item_pos.y - 0.325 item_pos = vector.round(item_pos) -- Round the values. Not essential, but makes logging look nicer. if minetest.get_node(item_pos).name == "trash_can:trash_can_wooden" then local item_stack = ItemStack(self.itemstring) local inv = minetest.get_inventory({type="node", pos=item_pos}) local leftover = inv:add_item("trashlist", item_stack) if leftover:get_count() == 0 then self.object:remove() minetest.log("action", item_stack:to_string() .. " added to trash can at " .. minetest.pos_to_string(item_pos)) elseif item_stack:get_count() - leftover:get_count() ~= 0 then self.set_item(self, leftover:to_string()) minetest.log("action", item_stack:to_string() .. " added to trash can at " .. minetest.pos_to_string(item_pos) .. " with " .. leftover:to_string() .. " left over" ) end return end old_on_step(self, dtime, ...) end end