moretrees.beech_biome = { place_on = xcompat.materials.dirt_with_grass, } moretrees.palm_biome = { place_on = xcompat.materials.sand, min_elevation = -1, max_elevation = 1, spawn_by = {xcompat.materials.water_source}, num_spawn_by = 10, } moretrees.date_palm_biome = { place_on = xcompat.materials.desert_sand, min_elevation = -1, max_elevation = 10, spawn_by = {xcompat.materials.water_source}, num_spawn_by = 100, } moretrees.date_palm_biome_2 = { place_on = xcompat.materials.desert_sand, min_elevation = 11, max_elevation = 30, spawn_by = {xcompat.materials.water_source}, num_spawn_by = 1, } moretrees.apple_tree_biome = { place_on = xcompat.materials.dirt_with_grass, min_elevation = 1, max_elevation = 10, biomes = {"deciduous_forest"}, fill_ratio = 0.0001, } moretrees.oak_biome = { place_on = xcompat.materials.dirt_with_grass, min_elevation = 0, max_elevation = 10, fill_ratio = 0.0003 } moretrees.sequoia_biome = { place_on = xcompat.materials.dirt_with_grass, min_elevation = 0, max_elevation = 10, fill_ratio = 0.0001, } moretrees.birch_biome = { place_on = xcompat.materials.dirt_with_grass, min_elevation = 10, max_elevation = 15, fill_ratio = 0.001, } moretrees.willow_biome = { place_on = xcompat.materials.dirt_with_grass, min_elevation = -5, max_elevation = 5, spawn_by = {xcompat.materials.water_source}, num_spawn_by = 5, } moretrees.rubber_tree_biome = { place_on = xcompat.materials.dirt_with_grass, min_elevation = -5, max_elevation = 5, spawn_by = {xcompat.materials.water_source}, num_spawn_by = 10, } moretrees.jungletree_biome = { place_on = { xcompat.materials.dirt, xcompat.materials.dirt_with_grass, "woodsoils:dirt_with_leaves_1", "woodsoils:grass_with_leaves_1", "woodsoils:grass_with_leaves_2", "default:dirt_with_rainforest_litter", }, min_elevation = 1, spawn_by = minetest.get_modpath("default") and {"default:jungletree"} or nil, num_spawn_by = minetest.get_modpath("default") and 1 or nil, biomes = {"rainforest", "rainforest_swamp"}, } moretrees.spruce_biome = { place_on = xcompat.materials.dirt_with_grass, min_elevation = 20, } moretrees.cedar_biome = { place_on = xcompat.materials.dirt_with_grass, min_elevation = 0, --Added to solve an issue where cedar trees would sometimes spawn deep underground spawn_by = {xcompat.materials.water_source}, num_spawn_by = 5, } -- Poplar requires a lot of water. moretrees.poplar_biome = { place_on = xcompat.materials.dirt_with_grass, min_elevation = 0, max_elevation = 50, spawn_by = {xcompat.materials.water_source}, num_spawn_by = 1, } -- Spawn an occasional poplar elsewhere. moretrees.poplar_biome_2 = { place_on = xcompat.materials.dirt_with_grass, min_elevation = 0, max_elevation = 50, spawn_by = {xcompat.materials.water_source}, num_spawn_by = 10, } -- Subterranean lakes provide enough water for poplars to grow moretrees.poplar_biome_3 = { place_on = xcompat.materials.dirt_with_grass, min_elevation = 0, max_elevation = 50, spawn_by = {xcompat.materials.water_source}, num_spawn_by = 1, } moretrees.poplar_small_biome = { place_on = xcompat.materials.dirt_with_grass, min_elevation = 0, max_elevation = 50, spawn_by = {xcompat.materials.water_source}, num_spawn_by = 1, } moretrees.poplar_small_biome_2 = { place_on = xcompat.materials.dirt_with_grass, min_elevation = 0, max_elevation = 50, spawn_by = {xcompat.materials.water_source}, num_spawn_by = 5, } moretrees.fir_biome = { place_on = xcompat.materials.dirt_with_grass, min_elevation = 25, } moretrees.fir_biome_snow = { place_on = {"snow:dirt_with_snow", "snow:snow"}, below_nodes = {xcompat.materials.dirt, xcompat.materials.dirt_with_grass, "snow:dirt_with_snow"}, }